Sin escapatoria Carta MTG


Colecciones da cartaLanzado en 2 coleccionesVer todos
El coste de maná
Costo de maná convertido3
RarezaComún
TipoInstantáneo
Habilidades Scry

Conclusiones clave

  1. No Escape trades one card for potentially greater value while setting back opponents, tilting favor your way.
  2. Acting at instant speed allows strategic flexibility, catching opponents off-guard with vital play interference.
  3. Despite a higher cost, the exile and scry effects add valuable control and future play preparation against threats.

Donde comprar

Si estás buscando comprar una carta MTG Sin escapatoria de un coleccione específico como War of the Spark and Jumpstart 2022, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Sin escapatoria y otras cartas MTG:

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Texto de la carta

Contrarresta el hechizo de criatura o de planeswalker objetivo. Si ese hechizo es contrarrestado de esta manera, exílialo en vez de ponerlo en el cementerio de su propietario. Adivina 1.

Jace suponía que estaban cayendo en la trampa de Nicol Bolas. No sintió ninguna alegría cuando vio que había acertado.


Card Pros

Card Advantage: No Escape excels in disrupting your opponent’s game plan by countering a creature or planeswalker spell. This process inherently creates card advantage as you’re trading one card for their likely more valuable one and also leaves them open to further setbacks, potentially shifting the game in your favor.

Resource Acceleration: While No Escape doesn’t directly accelerate your resources in the traditional mana-generating sense, it effectively buys you time to build your board and access to more of your resources. This delay can yield an indirect acceleration as you’re allowed to develop your mana base and important game pieces unimpeded.

Instant Speed: The instant speed nature of No Escape provides flexibility, allowing you to decide the best moment to counter an opponent’s threat. This can catch them off-guard, especially if they commit all their resources to cast a crucial spell during their turn. The ability to act during your opponent’s turn is a significant strategic advantage in Magic the Gathering.


Card Cons

Discard Requirement: No Escape requires you to play it during an opponent’s turn, thereby telegraphing your mana availability and potentially leaving you vulnerable. Not having the surprise element could hinder strategic play, especially when facing opponents who can capitalize on this information.

Specific Mana Cost: No Escape’s casting cost necessitates both blue and colorless mana, which may not be easily accessible in multicolored decks that are not heavily focused on blue. This specific mana cost can reduce the flexibility and universal appeal of the card within various deck builds.

Comparatively High Mana Cost: Costing three mana to counter a spell and exile it appears costly when compared to other countermagic options. MTG players might find the cost uneconomical, as it can slow down tempo and restrict the ability to cast multiple spells in a single turn. Besides, players might opt for lower-cost alternatives that offer similar or better effects without the exile component.


Reasons to Include No Escape in Your Collection

Versatility: No Escape serves as a multifaceted tool, fitting seamlessly into blue-based control decks. Its ability to counter creature or planeswalker spells while exiling them prevents recurring threats and puts a wrench in your opponent’s long-term strategies.

Combo Potential: Beyond the initial counter and exile effect, No Escape also offers a scrying bonus. This subtly enhances combos by ensuring your next draw keeps the plays flowing or sets up future game-winning conditions.

Meta-Relevance: In a game environment where creatures and planeswalkers dominate, this card emerges as a critical defensive measure. Its presence in your deck could significantly disrupt opponent strategies, particularly in formats where heavy hitter creatures and impactful planeswalkers are common plays.


How to beat

No Escape serves as a robust control element in Magic: The Gathering, thwarting your opponent’s plans by countering a creature or planeswalker spell. Its strength is amplified by the scry 1 ability, allowing you to shape your upcoming draws. To navigate around No Escape’s interference, timing is crucial. Playing spells during a turn when your opponent may lack the necessary mana to cast No Escape is an efficient strategy. Similarly, baiting out the counter with less crucial spells before committing your key plays can lead to a successful resolution.

Another approach is to apply pressure by deploying multiple threats in a single turn. This can overwhelm the No Escape’s one-time use and pave the way for your most impactful cards. Also, including spells that can’t be countered, or employing instant-speed tricks that play around your opponent’s expectations can diminish No Escape’s effectiveness. Cards with flash allow you to wait until your opponent’s mana is tapped, reducing the likelihood of No Escape impacting the game state.

Ultimately, understanding and predicting your opponent’s potential plays and optimally sequencing your actions can ensure that No Escape doesn’t deter your path to victory.


Cartas como Sin escapatoria

No Escape is a control spell that has found its niche within the Magic: The Gathering mechanics of countering and surveilling. It’s often compared to Dissolve, which is also a blue counter spell with scrying, allowing players to look at the top card of their library and potentially bury unwanted cards. No Escape goes a step further by not only countering a creature or planeswalker spell but also exiling it, preventing recursion strategies and graveyard interactions.

Another card that resonates with No Escape’s functionality is Sinister Sabotage. This spell is identical in mana cost and also provides the counter plus surveil combination. The key difference lies in Sinister Sabotage’s broader counter capabilities, able to target any spell and not just creatures or planeswalkers, but without the finality of exile. Additionally, there’s Cancel, the straightforward counter spell without the surveil or exile bonuses, which makes it less strategically versatile but still a reliable option in a pinch.

Assessing No Escape against its counterparts, it’s evident that its ability to exile and surveil adds a layer of tactical depth and graveyard disruption that can be highly advantageous in the right deck configuration in Magic: The Gathering.

Dissolve - Carta Magic versiones
Sinister Sabotage - Carta Magic versiones
Cancel - Carta Magic versiones
Dissolve - Carta Magic versiones
Sinister Sabotage - Carta Magic versiones
Cancel - Carta Magic versiones

Cartas similares a Sin escapatoria por color, tipo y coste de maná

Mana Short - Carta Magic versiones
Psionic Blast - Carta Magic versiones
Capsize - Carta Magic versiones
Forbid - Carta Magic versiones
Frantic Search - Carta Magic versiones
Exclude - Carta Magic versiones
Hibernation - Carta Magic versiones
Circular Logic - Carta Magic versiones
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Thirst for Knowledge - Carta Magic versiones
Murmurs from Beyond - Carta Magic versiones
Dream Fracture - Carta Magic versiones
Oona's Grace - Carta Magic versiones
Cancel - Carta Magic versiones
Deluge - Carta Magic versiones
Stoic Rebuttal - Carta Magic versiones
Mana Short - Carta Magic versiones
Psionic Blast - Carta Magic versiones
Capsize - Carta Magic versiones
Forbid - Carta Magic versiones
Frantic Search - Carta Magic versiones
Exclude - Carta Magic versiones
Hibernation - Carta Magic versiones
Circular Logic - Carta Magic versiones
Keep Watch - Carta Magic versiones
Archmage's Charm - Carta Magic versiones
Commander's Insight - Carta Magic versiones
Ixidor's Will - Carta Magic versiones
Catalog - Carta Magic versiones
Thirst for Knowledge - Carta Magic versiones
Murmurs from Beyond - Carta Magic versiones
Dream Fracture - Carta Magic versiones
Oona's Grace - Carta Magic versiones
Cancel - Carta Magic versiones
Deluge - Carta Magic versiones
Stoic Rebuttal - Carta Magic versiones

Impresiones

La carta Sin escapatoria Magic the Gathering se lanzó en 2 colecciones diferentes entre 2019-05-03 y 2022-12-02. Ilustrado por G-host Lee.

#LiberadoNombreCódigoSímboloNúmeroMarcoDisposiciónBordeArtista
12019-05-03War of the SparkWAR 632015NormalNegraG-host Lee
22022-12-02Jumpstart 2022J22 3282015NormalNegraG-host Lee

Legalidades

Formatos de Magic the Gathering donde Sin escapatoria tiene restricciones

FormatoLegalidad
HistoricbrawlLegal
HistoricLegal
LegacyLegal
PaupercommanderLegal
OathbreakerLegal
GladiatorLegal
PioneerLegal
CommanderLegal
ModernLegal
PauperLegal
VintageLegal
DuelLegal
ExplorerLegal
PennyLegal
TimelessLegal

Reglas e información

La guía de referencia para las reglas de las cartas Sin escapatoria de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2019-05-03 A creature or planeswalker spell that can’t be countered is a legal target for No Escape. The spell won’t be countered when No Escape resolves, but you’ll still scry 1.