Maga del gremio de la Casa Carta MTG
El coste de maná | |
Costo de maná convertido | 2 |
Rareza | Poco común |
Tipo | Criatura — Hechicero humano |
Habilidades | Surveil |
Liberado | 2018-10-05 |
Coleccione símbolo | |
Coleccione nombre | Guilds of Ravnica |
Coleccione código | GRN |
Fuerza | 2 |
Tenacidad | 2 |
Número | 177 |
Frame | 2015 |
Disposición | Normal |
Border | Negra |
Ilustrado por | Winona Nelson |
Conclusiones clave
- Surveil ability helps players filter decks and maintain a strategic edge by selecting cards needed for victory.
- Instant speed versatility allows reactive plays, disrupting opponents and fortifying your strategic position.
- Deck synergy is enhanced with House Guildmage’s tapping ability, valuable for control and combo strategies.
Texto de la carta
{1}{U}, {T}: La criatura objetivo no se endereza durante el próximo paso de enderezar de su controlador. {2}{B}, {T}: Escruta 2. (Mira las dos primeras cartas de tu biblioteca, luego pon cualquier cantidad de ellas en tu cementerio y el resto en la parte superior de tu biblioteca en cualquier orden.)
Card Pros
Card Advantage: House Guildmage provides a steady flow of card filtering by allowing you to surveil at will. This helps sift through your deck to find the spells and resources you need more efficiently while bolstering graveyard strategies.
Resource Acceleration: Although House Guildmage doesn’t accelerate resources directly, its ability to keep your hand filled with essential cards indirectly accelerates your game plan, letting you deploy your resources more effectively over time.
Instant Speed: The power of House Guildmage shines with its instant speed abilities. This versatility lets you adapt to the game’s evolving board state, using its abilities reactively to disrupt opponents’ strategies or proactively to enhance your own position.
Card Cons
Discard Requirement: Playing House Guildmage often comes with the need to toss another card from your hand into the graveyard to activate its abilities. This cost means you’re sacrificing card advantage and could be detrimental in late-game scenarios where every card counts.
Specific Mana Cost: House Guildmage’s abilities require blue and black mana. This specificity can restrict the card’s integration into multicolor decks that may not have consistent access to both types of mana, potentially limiting its versatility across various strategies.
Comparatively High Mana Cost: With the mana cost to utilize House Guildmage’s abilities, players may find it cumbersome compared to other options. There are creatures and spells that can provide similar or better effects for a more efficient mana investment, making it a less optimal choice when constructing a mana curve.
Reasons to Include House Guildmage in Your Collection
Versatility: House Guildmage from the Ravnica set serves a multifunctional role in gameplay. Its ability to lock down an opponent’s creature as well as giving you card advantage makes it a fit for various control and midrange decks seeking to influence the board while digging deeper into their library.
Combo Potential: With its creature-tapping ability, House Guildmage works well in synergistic strategies that capitalize on tapping and untapping mechanics or those that require a tapped creature as a resource for combinations or spells. This flexibility can open up several opportunities to outmaneuver your adversaries.
Meta-Relevance: As the MTG landscape evolves, cards that offer control over your opponents’ creatures become increasingly significant in tipping the scales of the game. The House Guildmage can become a strategic piece in decks tailored to combat creature-heavy or tempo-based opponents, remaining relevant in various competitive environments.
How to beat
House Guildmage, belonging to the vibrant family of MTG cards, poses a tactical challenge on the battlefield. Its ability to lock down opponents’ creatures can be a real thorn in any player’s side. To navigate around this, it’s essential to deal with the Guildmage swiftly. Removal spells that can bypass its mana activation are your best friends here. Cards such as Fatal Push or Shock can eliminate the Guildmage before its controller gets a chance to use its abilities.
Alternatively, creature spells with hexproof prevent the House Guildmage from targeting them, thus neutralizing one of its key functionalities. Counterspells are also an effective strategy, not only negating the Guildmage’s casting but also any activation of its abilities if it manages to sneak onto the board. Matching the Guildmage in terms of mana efficiency is also crucial; ensuring you’re able to play your threats while keeping mana open for removal is the delicate balance needed to overcome this foe.
Tackling a House Guildmage involves a mix of proactive and reactive plays, as well as a good read on the opponent’s mana pool and potential to activate its abilities. An active awareness of these elements can help you retain control of the game, even in the face of such a versatile adversary.
Cartas como Maga del gremio de la Casa
House Guildmage stands out as an intriguing multiverse operative in MTG, showcasing adaptability akin to creatures like Azorius Guildmage. Both bear the Guildmage title and offer modal abilities, but House Guildmage demands a mana investment to either stall an opponent’s creature or surveil, enhancing deck manipulation. In contrast, Azorius Guildmage focuses on stifling nonland permanents and countering activated abilities, tailored for control strategies.
Dimir Guildmage is another counterpart worth mentioning. It shares the same CMC (Converted Mana Cost) with House Guildmage and proposes different modes – card drawing and opponent’s hand disruption. The choice between these Guildmages can influence the subtle balance between aggressive control and calculated deck filtering. Lastly, there’s the Murmuring Mystic, which does not share the Guildmage moniker but synergizes with House Guildmage’s surveil option by creating a steady stream of flying tokens to bolster your defensive or offensive lines.
In essence, although each of these cards can find a home in similar deck types, the House Guildmage offers a unique blend of control and deck manipulation that can be pivotal in the dance of MTG matches, marking its distinct role within the repertoire of blue-black spells.
Cartas similares a Maga del gremio de la Casa por color, tipo y coste de maná
Donde comprar
Si estás buscando comprar una carta MTG Maga del gremio de la Casa de un coleccione específico como Guilds of Ravnica, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.
Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.
Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.
A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Maga del gremio de la Casa y otras cartas MTG:
- eBay
- TCG Player
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
Ver productos MTG
Legalidades
Formatos de Magic the Gathering donde Maga del gremio de la Casa tiene restricciones
Formato | Legalidad |
---|---|
Historicbrawl | Legal |
Historic | Legal |
Legacy | Legal |
Paupercommander | Restringido |
Oathbreaker | Legal |
Gladiator | Legal |
Pioneer | Legal |
Commander | Legal |
Modern | Legal |
Vintage | Legal |
Duel | Legal |
Explorer | Legal |
Timeless | Legal |
Reglas e información
La guía de referencia para las reglas de las cartas Maga del gremio de la Casa de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.
Fecha | Texto |
---|---|
2018-10-05 | House Guildmage’s first ability doesn’t tap the creature. It can target any creature, tapped or untapped. If that creature is already untapped at the beginning of its controller’s next untap step, the effect won’t do anything. |
2018-10-05 | When you surveil, you may put all the cards you look at back on top of your library, you may put all of those cards into your graveyard, or you may put some of those cards on top and the rest of them into your graveyard. |
2018-10-05 | You perform the actions stated on a card in sequence. For some spells and abilities, you’ll surveil last. For others, you’ll surveil and then perform other actions. |