Invocador de marjal profundo Carta MTG


Invocador de marjal profundo - Morningtide
El coste de maná
Costo de maná convertido5
RarezaExtraña
TipoCriatura — Chamán pueblo-arbóreo
Liberado2008-02-01
Coleccione símbolo
Coleccione nombreMorningtide
Coleccione códigoMOR
Fuerza 3
Tenacidad 5
Número61
Frame2003
DisposiciónNormal
BorderNegra
Ilustrado porJesper Ejsing

Conclusiones clave

  1. Summons token creatures for constant battlefield presence and resilience against board wipes.
  2. Activates at instant speed to maintain mana for other plays, enhancing strategic flexibility.
  3. Demands careful resource management due to discard requirements and specific mana costs.

Texto de la carta

{T}: Hasta dos pantanos objetivo se convierten cada uno en una criatura Guerrero Pueblo-arbóreo 3/5 además de sus otros tipos hasta el final del turno.

"Lo que se hunde no se olvida. Cumpliré mi promesa. Vuelvan a mí, hermanos, así como yo volví a ustedes."


Card Pros

Card Advantage: Fendeep Summoner paves the way for steady card advantage with its ability to repeatedly produce token creatures. This ensures a constant presence on the battlefield and replenishment of forces after board wipes.

Resource Acceleration: By tapping unused creatures, Fendeep Summoner boosts your resource acceleration, potentially unlocking new plays sooner than expected and overwhelming opponents with your burgeoning army.

Instant Speed: While Fendeep Summoner itself isn’t an instant, its ability can be activated at instant speed. This flexibility allows savvy players to wait until the end of an opponent’s turn to create token creatures, keeping mana available for other crucial instant-speed interactions.


Card Cons

Discard Requirement: Fendeep Summoner’s abilities may seem tempting, but players should be wary of the trade-off. One of its key effects requires discarding a card, which can be a hefty price to pay, especially in game situations where your hand is already depleted or each card is pivotal to your strategy.

Specific Mana Cost: The summoner’s casting cost demands a precise mana arrangement that includes black mana. This specificity makes it less of a versatile pick and confines it to decks that can reliably produce the necessary mana—primarily in mono-black or two-color decks that include black.

Comparatively High Mana Cost: Boasting a substantial mana cost for its utility, Fendeep Summoner competes for a slot with other five-mana cards that could potentially deliver more immediate impact on the game. In a format where efficiency is key, the summoner’s cost could be a deterrent, especially when faster, more aggressive strategies are in play.


Reasons to Include Fendeep Summoner in Your Collection

Versatility: Fendeep Summoner is a card that can adapt to various gameplay situations. Its ability to turn all lands you control into 2/2 creature lands can unexpectedly turn the tide of battle, fitting well in decks that capitalize on land synergies or surprise offense.

Combo Potential: The summoner works splendidly in combos, especially in decks that thrive on creature counts or landfall abilities. Its potential to scale with the number of lands you possess makes it a silent threat that can be sprung during critical gameplay moments.

Meta-Relevance: In a game state where board wipes and control decks prevail, Fendeep Summoner provides resilience and recovery, enabling you to bounce back by turning lands into creatures post-wipe, a strategic addition for any metagame dense with removal spells.


How to beat

Fendeep Summoner presents a unique challenge in the arena of Magic: The Gathering with its ability to tap and turn a land into a menacing creature for a turn. This can flip the battlefield dynamics, especially when you’re faced with an entity that wasn’t there just a moment ago. To tackle this, one efficient strategy is to utilize instant-speed removals. Cards like Path to Exile or Fatal Push become invaluable as they can remove the created creature before it gets the chance to engage in battle.

Moreover, countering the activation of Fendeep Summoner is also an effective approach. A simple way is by having instant speed counterspells ready, which can negate the summoner’s effect before it even becomes a problem. Cards such as Counterspell or Mana Leak are apt choices for this tactic because they not only disrupt the summoner’s plans but also conserve your resources for other threats. Lastly, board sweepers like Wrath of God can reset the board, wiping clean any creatures Fendeep Summoner might have brought to life, maintaining your control over the game’s pace.

In essence, swift removal, strategic countering, and board resets are key to outmaneuvering Fendeep Summoner’s potential to alter the battlefield, keeping the upper hand in your MTG games.


Cartas como Invocador de marjal profundo

Fendeep Summoner emerges as a unique figure amongst other creature cards in Magic: The Gathering. With its power to tap and turn lands into formidable 3/3 creatures, Fendeep Summoner shares a mechanical kinship with cards like Awakener Druid, which also animates lands. Yet, the Summoner’s ability affects multiple lands and unlike the Druid’s singular transformation, it can create an army over time.

Diving deeper into the comparison, we encounter the card Liege of the Tangle. Both are geared towards animating lands, but Liege of the Tangle takes a more aggressive approach by granting an 8/8 status to the affected lands upon dealing combat damage. This clash of philosophies in land animation emphasizes the strategic versatility of Fendeep Summoner for creating defensive or offensive opportunities.

Finally, assessing the value of Fendeep Summoner among its peers, the card’s adaptability and potential to strategically alter the battlefield dynamic lend a subtle yet potent edge to any deck focusing on land-based strategies, setting it apart with a tactical diversity rarely found in such MTG cards.

Awakener Druid - Carta Magic versiones
Liege of the Tangle - Carta Magic versiones
Awakener Druid - Carta Magic versiones
Liege of the Tangle - Carta Magic versiones

Donde comprar

Si estás buscando comprar una carta MTG Invocador de marjal profundo de un coleccione específico como Morningtide, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Invocador de marjal profundo y otras cartas MTG:

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Legalidades

Formatos de Magic the Gathering donde Invocador de marjal profundo tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Reglas e información

La guía de referencia para las reglas de las cartas Invocador de marjal profundo de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2008-04-01 A Swamp affected by this ability is still a land, still a Swamp, and may still be tapped for black mana. If it had any other card types or subtypes, it retains those as well. This ability doesn’t affect the permanent’s colors, if any.
2008-04-01 A Swamp affected by this ability is subject to the “summoning sickness” rule: If its controller hasn’t continuously controlled it since the beginning of their most recent turn, it can’t attack or be tapped for mana (or use any other abilities).
2008-04-01 You may target zero, one, or two Swamps with this ability.