Devouring Sugarmaw // Have for Dinner Carta MTG
Colecciones da carta | Lanzado en 4 coleccionesVer todos |
El coste de maná | |
Costo de maná convertido | 4 |
Rareza | Extraña |
Tipo | Instant — Adventure |
Habilidades | Food |
Texto de la carta
Create a 1/1 white Human creature token and a Food token. (Then exile this card. You may cast the creature later from exile.)
Cartas como Devouring Sugarmaw // Have for Dinner
Devouring Sugarmaw // Have for Dinner is a versatile creature card that offers a unique blend of abilities in Magic: The Gathering (MTG). When we look at cards like Ravenous Chupacabra or Noxious Gearhulk, we notice they share a similar creature-removal effect. However, Devouring Sugarmaw adds utility with its flexibility to either become a creature or to use its “Have for Dinner” aspect to deal with threats directly.
Comparable in functionality, we encounter cards such as Murderous Rider, which provides creature destruction along with a lifelink body on the battlefield. Yet, what sets Devouring Sugarmaw apart is the potential land retrieval, ensuring a land drop continuity. Cards like Acidic Slime also come to mind; they offer a destroy effect targeting more than just creatures, nevertheless lack the option to convert into a significant creature presence later in the game.
In evaluating creature removal and board impact, Devouring Sugarmaw // Have for Dinner carves out its niche. The card’s duality allows strategic depth and adaptability, giving it an edge during gameplay especially when considering the balance between immediate threat response and future board development within MTG.
Cartas similares a Devouring Sugarmaw // Have for Dinner por color, tipo y coste de maná
Card Pros
Card Advantage: Devouring Sugarmaw ensures that whenever you feed on an opponent’s creature, you’re simultaneously stifling their strategy and bolstering your resources. By turning the creature into cards for your hand, you’re effectively trading one of their assets for two of yours, an excellent exchange.
Resource Acceleration: Have for Dinner accelerates your game by giving you access to more mana through Treasure tokens. Capitalizing on this can help you deploy more powerful spells ahead of schedule, making it a perfect fit for strategies looking to outpace the opposition.
Instant Speed: Flexibility is key in any duel, and casting Have for Dinner at instant speed allows for tactical responses. Whether you’re disrupting an adversary’s end-of-turn play or simply optimizing your mana usage, the timing can shift the game in your favor.
Card Cons
Discard Requirement: Devouring Sugarmaw // Have for Dinner requires tossing another card from your hand, a significant disadvantage when your options are already dwindling or each card is a crucial piece of your strategy.
Specific Mana Cost: The card’s split persona comes with a strict mana arrangement, demanding a careful balance of color in your mana pool which could potentially restrict deck building options or slow down your gameplay.
Comparatively High Mana Cost: The individual halves of Devouring Sugarmaw // Have for Dinner command a substantial mana investment, which might not always equate to immediate board impact, especially when comparable cards could offer similar effects with less resource commitment.
Reasons to Include Devouring Sugarmaw // Have for Dinner in Your Collection
Versatility: Devouring Sugarmaw brings flexibility to your arsenal with its ability to switch between an aggressive creature and a removal spell, depending on your game state. Have for Dinner, its backside, provides removal options making it a valuable addition to a variety of deck archetypes.
Combo Potential: The life gain aspect of Devouring Sugarmaw can synergize with strategies revolving around lifelink or lifegain triggers. On the other side, Have for Dinner can easily integrate into sacrifice-themed decks, adding layers to your strategic play.
Meta-Relevance: With the shifting landscape of the game, having a card that can act as both an impactful creature and a helpful spell keeps you one step ahead. Its ability to adapt to different board states makes it a contender in various metagame environments.
How to beat
The Devouring Sugarmaw // Have for Dinner card is a formidable force in the right deck. With its ability to be both a creature and a food-related spell, it can create complex scenarios for opponents. Managing this bipartite card effectively requires strategic play and timely reactions. The creature side, Devouring Sugarmaw, can be difficult to remove once it hits the board due to its size. It’s crucial to have removal spells ready, such as Murder or Doom Blade, which can handle creatures regardless of their size.
On the flip side, Have for Dinner provides a unique utility by turning a creature into a food token. This can disrupt creature-based combos and strategies. Cards with exile effects, such as Path to Exile or Scavenging Ooze, are effective as they prevent the creature from being converted into resources. Additionally, artifacts or enchantment removal like Disenchant or Abrade can deal with already created food tokens, cutting off the sustenance provided by Have for Dinner. Keep removal handy and anticipate the transformation to stay ahead. Focusing on these strategies can significantly diminish the impact of Devouring Sugarmaw // Have for Dinner on the game.
Donde comprar
Si estás buscando comprar una carta MTG Devouring Sugarmaw // Have for Dinner de un coleccione específico como Wilds of Eldraine and Wilds of Eldraine Promos, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.
Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.
Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.
A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Devouring Sugarmaw // Have for Dinner y otras cartas MTG:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
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Impresiones
La carta Devouring Sugarmaw // Have for Dinner Magic the Gathering se lanzó en 2 colecciones diferentes entre 2023-09-08 y 2023-09-08. Ilustrado por 2 diferentes artistas.
# | Liberado | Nombre | Código | Símbolo | Número | Marco | Disposición | Borde | Artista |
---|---|---|---|---|---|---|---|---|---|
1 | 2023-09-08 | Wilds of Eldraine | WOE | 288 | 2015 | Aventura | Negra | Kev Walker | |
2 | 2023-09-08 | Wilds of Eldraine Promos | PWOE | 224s | 2015 | Aventura | Negra | Nino Vecia | |
3 | 2023-09-08 | Wilds of Eldraine | WOE | 224 | 2015 | Aventura | Negra | Nino Vecia | |
4 | 2023-09-08 | Wilds of Eldraine Promos | PWOE | 224p | 2015 | Aventura | Negra | Nino Vecia |
Legalidades
Formatos de Magic the Gathering donde Devouring Sugarmaw // Have for Dinner tiene restricciones
Formato | Legalidad |
---|---|
Standard | Legal |
Historicbrawl | Legal |
Historic | Legal |
Legacy | Legal |
Oathbreaker | Legal |
Gladiator | Legal |
Alchemy | Legal |
Pioneer | Legal |
Commander | Legal |
Modern | Legal |
Future | Legal |
Vintage | Legal |
Duel | Legal |
Explorer | Legal |
Brawl | Legal |
Penny | Legal |
Timeless | Legal |
Reglas e información
La guía de referencia para las reglas de las cartas Devouring Sugarmaw // Have for Dinner de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.
Fecha | Texto |
---|---|
2023-09-01 | An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Questing Druid is a green creature card whose mana value is 2. It can’t be the target of Tenacious Tomeseeker’s triggered ability (“return target instant or sorcery card from your graveyard to your hand”). |
2023-09-01 | An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure. |
2023-09-01 | Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure. |
2023-09-01 | Food is an artifact type. Even though it appears on some creatures, it’s never a creature type. |
2023-09-01 | If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later. |
2023-09-01 | If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell. |
2023-09-01 | If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy as a permanent. |
2023-09-01 | If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose. |
2023-09-01 | If an effect refers to a Food, it means any Food artifact, not just a Food artifact token. For example, you can sacrifice Tough Cookie to activate the last ability of Sweettooth Witch. |
2023-09-01 | If an effect refers to a card, spell, or permanent that has an Adventure, it won’t find an instant or sorcery spell on the stack that’s been cast as an Adventure. |
2023-09-01 | If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure. |
2023-09-01 | If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell. For example, if you control Johann, Apprentice Sorcerer (“Once each turn, you may cast an instant or sorcery spell from the top of your library.”) and Questing Druid is on top of your library, you can cast Seek the Beast, but not Questing Druid. |
2023-09-01 | Some spells and abilities that create Food tokens may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. You won’t create any Food tokens. |
2023-09-01 | Whatever you do, don’t eat the delicious cards. |
2023-09-01 | When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics. |
2023-09-01 | You can’t sacrifice a Food to pay multiple costs. For example, you can’t sacrifice a Food token to activate its own ability and also to activate the last ability of Sweettooth Witch. |
2023-09-01 | You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty. |