Deidad de cicatrices Carta MTG


Deidad de cicatrices - Eventide
El coste de maná
Costo de maná convertido5
RarezaExtraña
TipoCriatura — Espíritu avatar
Habilidades Trample
Liberado2008-07-25
Coleccione símbolo
Coleccione nombreEventide
Coleccione códigoEVE
Fuerza 7
Tenacidad 7
Número118
Frame2003
DisposiciónNormal
BorderNegra
Ilustrado porSteve Prescott

Conclusiones clave

  1. Deity of Scars grants card advantage and sustains board presence through its robust regenerative abilities.
  2. Its efficiency in resource acceleration can pivot the game’s dynamics in your favor with less mana.
  3. Instant-regeneration readiness pressures opponents, rendering common removal tactics less effective.

Donde comprar

Si estás buscando comprar una carta MTG Deidad de cicatrices de un coleccione específico como Eventide, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Deidad de cicatrices y otras cartas MTG:

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Texto de la carta

Arrolla. La Deidad de cicatrices entra en juego con dos contadores -1/-1 sobre ella. {B/G}, remover un contador -1/-1 de la Deidad de cicatrices: Regenera la Deidad de cicatrices.

"Su piel corta espadas." —Las parábolas de la vidente


Card Pros

Card Advantage: The Deity of Scars provides solid card advantage with its ability to regenerate, making it resistant to most removal spells. Keeping the Deity in play can often lead to a cumulative benefit over your opponent as you maintain a powerful board presence.

Resource Acceleration: Entering the battlefield with two +1/+1 counters for each black mana spent, the Deity of Scars accelerates your resource utilization by potentially delivering a massive creature for a reduced mana investment. This efficiency can shift the game’s momentum in your favor.

Instant Speed: While the Deity of Scars itself may not have an ability that operates at instant speed, its regeneration capacity allows you to plan for an instant response to any threats. This keeps your opponents on their toes, knowing that traditional removals are less effective against it.


Card Cons

Discard Requirement: The Deity of Scars demands a sacrifice of another creature to utilize its regenerative abilities, which can set back your board presence significantly, especially when resources are already scarce.

Specific Mana Cost: Summoning the Deity of Scars requires a precise combination of black and green mana, which can be a challenge in multi-colored decks that don’t focus on those colors or when mana-fixing resources are lacking.

Comparatively High Mana Cost: With a casting cost that includes two black and two green mana, the Deity of Scars has a relatively high mana cost which may delay its deployment, causing potential tempo loss when faster threats are at play.


Reasons to Include Deity of Scars in Your Collection

Versatility: Deity of Scars is a dynamic card that can find a home in various deck builds. It’s particularly effective in decks that capitalize on +1/+1 counters and those looking to leverage its significant regeneration ability.

Combo Potential: With its ability to enter the battlefield with two +1/+1 counters, Deity of Scars can synergize with a range of strategies that involve counter manipulation or sacrifice mechanics for bigger payoff.

Meta-Relevance: In an environment where resilience is key, Deity of Scars stands out. Its self-repair capability through regeneration makes it a tough contender against decks reliant on destroy-based removal, keeping your board presence strong.


How to beat

The Deity of Scars is a powerful creature that can make an imposing presence on the battlefield in MTG. Its resilience, signified by regenerating abilities, tends to be a nightmare for opponents. To beat this formidable card, it’s crucial to deploy strategies that sidestep its strengths. One effective way is by using exile effects. These can remove Deity of Scars from play without triggering its regeneration. Cards like Path to Exile or Swords to Plowshares can handle this efficiently, bypassing the need to deal damage directly. Another approach is to limit your opponent’s resources, rendering the regeneration ability a non-factor. Land destruction or mana disruption strategies can impede their capability to utilize the Deity’s abilities effectively. Coupled with countering strategies to prevent the Deity from hitting the table, you stand a good chance of maintaining control over the game.

Winning against Deity of Scars also involves managing the threat before it becomes overwhelming. Utilizing sacrifice effects can be key, as this forces your opponent to make tough decisions, potentially sacrificing the Deity itself. Edict effects, such as Diabolic Edict or Liliana of the Veil’s ability, are a strategic inclusion in any deck looking to suppress creatures that boast significant protection or regeneration abilities.


Cartas como Deidad de cicatrices

In the diverse landscape of MTG creatures, Deity of Scars stands out with its formidable presence. This card offers a parallel in power and effect to cards such as Golgari Lich Lord, which similarly benefits from a built-in regeneration capability. However, Deity of Scars distinguishes itself with its two +1/+1 counter removal ability to regenerate, offering a unique survivability option for players.

Looking at Soulflayer, another creature offering versatility, its delve ability allows for a potentially low casting cost and the chance to gain multiple abilities from cards in the graveyard. Unlike Deity of Scars, Soulflayer doesn’t provide the same straightforward brute strength, but it does offer strategic flexibility. Phyrexian Obliterator is another noteworthy comparison, boasting a strong damage deterrence effect that punishes opponents for damage dealt to it, yet lacking the regeneration or adaptable power modification of Deity of Scars.

Ultimately, in examining the intrinsic qualities and strategic uses of similar cards, Deity of Scars showcases its unique position within MTG, carved by its combination of resilience and power-twisting capabilities.

Soulflayer - Carta Magic versiones
Phyrexian Obliterator - Carta Magic versiones
Soulflayer - Carta Magic versiones
Phyrexian Obliterator - Carta Magic versiones

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Legalidades

Formatos de Magic the Gathering donde Deidad de cicatrices tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Reglas e información

La guía de referencia para las reglas de las cartas Deidad de cicatrices de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2008-08-01 Deity of Scars’s ability causes it to have more toughness when you activate the ability (as a result of losing a -1/-1 counter) and then puts a regeneration shield on it when the ability resolves. If you activate the ability in advance of Deity of Scars being dealt 5 damage, for example, Deity of Scars will be 6/6 before the damage is dealt to it. It won’t use the regeneration shield unless it’s dealt more damage that turn.
2008-08-01 Removing a -1/-1 counter from Deity of Scars is a cost of activating its activated ability. You can’t activate the ability if there are no -1/-1 counters on Deity of Scars.
2008-08-01 You can pay {B/G} and remove a -1/-1 counter to activate the ability any time you want. Deity of Scars doesn’t need to be in danger of being destroyed.