Dead // Gone Carta MTG


Offers the flexibility of removal or tempo play, adapting to in-game situations. Demands precise mana, potentially limiting its deck compatibility. Valuable in specific metas, countering aggressive or small-creature strategies effectively.
Colecciones da cartaLanzado en 2 coleccionesVer todos
El coste de maná
Costo de maná convertido4
RarezaComún
TipoInstantáneo

Texto de la carta

Regresa la criatura objetivo que no controlas a la mano de su propietario.


Cartas como Dead // Gone

Dead // Gone is a unique split card from Magic: The Gathering that offers versatility to savvy players. Akin to other split cards, such as Fire // Ice, it provides two distinct actions allowing for strategic adaptability in gameplay. Fire // Ice offers both the ability to deal damage and draw cards, akin to the removal aspect of Dead and the utility of Gone, though without the bounce mechanic.

Comparatively speaking, we have something like Turn // Burn, which presents two separate effects designed for creature manipulation, much like Dead // Gone. However, Turn // Burn focuses on creature stats alteration and targeted damage, not removal or bounce. Looking at a purely removal-oriented card like Terminate, it shines with its simplicity and unconditional creature removal, closely resembling the ‘Dead’ half’s ability to deal with threats on the board without the flexibility provided by a second option.

Ultimately, Dead // Gone offers an interesting position within MTG’s array of removal and control spells, providing a combination of tactical denial and preemptive creature control that can prove highly valuable in various gameplay scenarios.

Fire // Ice - Carta Magic versiones
Turn // Burn - Carta Magic versiones
Terminate - Carta Magic versiones
Fire // Ice - Carta Magic versiones
Turn // Burn - Carta Magic versiones
Terminate - Carta Magic versiones

Card Pros

Card Advantage: Functioning as two spells in one, Dead // Gone provides card advantage by offering multiple reactive options within a single card slot, maximizing the potential impact on the game.

Resource Acceleration: While not directly affecting resources, the flexibility of choosing between Dead or Gone allows for efficient use of mana each turn, keeping up the pace or even putting you ahead of your opponent’s plays.

Instant Speed: With the capacity to act at instant speed, Dead // Gone grants the ability to surprise an opponent by removing creatures during combat or at the end of their turn, keeping your strategy adaptive and responsive.


Card Cons

Discard Requirement: Playing Dead // Gone requires a discard, which could be a setback when your hand is already depleted or each card is vital to your game strategy.

Specific Mana Cost: Dead // Gone demands a precise combination of red and another mana for activation, potentially restricting its utility to decks that can consistently produce the necessary colors.

Comparatively High Mana Cost: The mana investment for Dead // Gone might seem steep for its one-time effect, especially when compared to other removal or bounce spells available at lower cost points.


Reasons to Include Dead // Gone in Your Collection

Versatility: Dead // Gone is a flexible card that allows players to choose between removal or tempo plays. The “Dead” half can efficiently remove smaller creatures, while “Gone” can temporarily clear the way for an attack or save one of your own creatures from dangerous situations.

Combo Potential: The card’s split nature can be a significant asset in combo decks that capitalize on casting multiple spells in a single turn. It works well with spells matter strategies and can synergize with cards that trigger upon casting instants or sorceries.

Meta-Relevance: In metas where small creatures and aggressive strategies are prevalent, having a card like Dead // Gone provides a practical answer. Its utility in disrupting opposing plays or outmaneuvering blockers can be critical in gaining the upper hand in games.


How to beat

Dead // Gone presents players with a flexible response option in their MTG arsenal. This split card allows for either targeted creature destruction or a temporary removal from the field. Overcoming it requires careful strategy given its dual capabilities.

For the ‘Dead’ half, indestructible creatures or those with hexproof can be a formidable counter, as they remain untouched by such single-target removal spells. Additionally, using counter spells to preemptively deny ‘Dead’ from resolving will ensure your creatures’ safety. The ‘Gone’ part, a temporary albeit disruptive setback, can be mitigated by playing creatures with enter the battlefield effects, turning the tempo loss into an advantage for your future turns.

When facing an opponent with Dead // Gone in their deck, awareness and resource management become paramount. Anticipate the ‘Dead’ by allocating resources wisely, avoiding over-commitment of key creatures. Leverage the ‘Gone’ by planning for re-casting valuable creatures, potentially re-triggering beneficial abilities upon their return to the battlefield. Considering these strategies can decisively turn the tide against Dead // Gone, shifting the match in your favor.


Donde comprar

Si estás buscando comprar una carta MTG Dead // Gone de un coleccione específico como Planar Chaos and Time Spiral Remastered, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Dead // Gone y otras cartas MTG:

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Impresiones

La carta Dead // Gone Magic the Gathering se lanzó en 2 colecciones diferentes entre 2007-02-02 y 2021-03-19. Ilustrado por Tomas Giorello.

#LiberadoNombreCódigoSímboloNúmeroMarcoDisposiciónBordeArtista
12007-02-02Planar ChaosPLC 1132003DividirNegraTomas Giorello
22021-03-19Time Spiral RemasteredTSR 1612015DividirNegraTomas Giorello

Legalidades

Formatos de Magic the Gathering donde Dead // Gone tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
PaupercommanderLegal
ModernLegal
OathbreakerLegal
PauperLegal
VintageLegal
DuelLegal
PredhLegal

Reglas e información

La guía de referencia para las reglas de las cartas Dead // Gone de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2021-03-19 All split cards have two card faces on a single card, and you put a split card onto the stack as only the half you’re casting. The characteristics of the half of the card you didn’t cast are ignored while the spell is on the stack.
2021-03-19 Each split card has two names. If an effect instructs you to choose a card name, you may choose one of those names, but not both.
2021-03-19 Each split card is a single card. For example, if you discard a split card, you’ve discarded one card, not two. If an effect counts the number of instant and sorcery cards in your graveyard, Dead // Gone counts once, not twice.
2021-03-19 If an effect allows you to cast a spell with certain characteristics, consider only the half you’re casting. For example, if an effect allows you to cast a spell with mana value 2 or less from your hand, you can cast Dead but not Gone.
2021-03-19 If you copy a spell that’s half of a split card, the copy copies that same half. For example, if you copy Dead, the copy is also Dead, not Gone.
2021-03-19 To cast a split card, you choose one half to cast.
2021-03-19 While not on the stack, the characteristics of a split card are the combination of its two halves. For example, Dead // Gone has a mana value of 4. This means that if an effect allows you to search for a card with mana value 2 or less, you can’t find Dead // Gone.