Familiar avambrazo Carta MTG
El coste de maná | |
Costo de maná convertido | 2 |
Rareza | Común |
Tipo | Criatura artefacto — Bestia equipo |
Habilidades | Reconfigure,Ward |
Liberado | 2022-02-18 |
Coleccione símbolo | |
Coleccione nombre | Kamigawa: Neon Dynasty |
Coleccione código | NEO |
Fuerza | 2 |
Tenacidad | 1 |
Número | 46 |
Frame | 2015 |
Disposición | Normal |
Border | Negra |
Ilustrado por | Joshua Raphael |
Conclusiones clave
- Armguard Familiar ensures consistent deck sifting and hand enrichment during attack phases.
- This card increases mana resources, enabling earlier threat deployment and responses.
- Operates at instant speed, allowing players to adjust tactics swiftly in-game.
Donde comprar
Si estás buscando comprar una carta MTG Familiar avambrazo de un coleccione específico como Kamigawa: Neon Dynasty, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.
Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.
Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.
A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Familiar avambrazo y otras cartas MTG:
- eBay
- TCG Player
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
Ver productos MTG
Texto de la carta
Rebatir {2}. (Siempre que este permanente sea objetivo de un hechizo o habilidad que controla un oponente, contrarréstalo a menos que ese jugador pague {2}.) La criatura equipada obtiene +2/+1 y tiene la habilidad de rebatir {2}. Reconfigurar {4}. ({4}: Anexa este Equipo a la criatura objetivo que controlas o desanéxalo de una criatura. Reconfigura esto solo como un conjuro. Mientras esté anexado, no es una criatura.)
Card Pros
Card Advantage: Armguard Familiar offers a strategic edge by allowing you to sift through your deck at a consistent pace. Each attack phase not only applies pressure on the opposition but also enriches your hand, ensuring that you have the right tools to advance your position.
Resource Acceleration: This trusty companion enhances your mana efficiency. An increase in your resource pool leads to a significant advantage, granting you the ability to deploy more threats or answers onto the battlefield ahead of schedule.
Instant Speed: The versatility of Armguard Familiar is not to be overlooked. It operates at instant speed, offering a dynamic response to the fluid game state. This allows you to adapt swiftly and effectively, reacting to your opponent’s plays with precision.
Card Cons
Discard Requirement: Armguard Familiar necessitates card discard in order to activate its ability. This requirement can be taxing in gameplay scenarios where card advantage is crucial. Discarding a card means one less tool in your arsenal, potentially leading to a disadvantage against decks that optimize card retention.
Specific Mana Cost: This MTG card is slightly restricted in terms of mana flexibility. With a mana cost that includes colorless as well as a specific color, it requires a dedicated mana source, thus constraining it to decks that can reliably generate the necessary mana.
Comparatively High Mana Cost: When considering its utility and effect, Armguard Familiar comes at a rather high mana cost. Other cards in the same mana range may provide greater impact or versatility, making Armguard Familiar a less optimal choice in competitive play where maximizing value per mana is key.
Reasons to Include Armguard Familiar in Your Collection
Versatility: Armguard Familiar shines in its ability to adapt to various playstyles. It is a low-cost creature that can easily fit into decks focused on ramping up or those needing early board presence, complementing a wide array of strategies with its mana-boosting ability.
Combo Potential: This card can serve as a linchpin in numerous combos, particularly in decks that capitalize on power boosts or artifact synergies. With Armguard Familiar on the field, your spells effectively have a built-in discount, enabling a faster execution of your game plan.
Meta-Relevance: In the ever-shifting landscape of the game, maintaining relevance is key. Armguard Familiar can be a timely addition if artifact-centric decks or those that require an edge in spellcasting speed are dominating the scene. Its contribution to such decks cannot be understated, making it a crucial component for competitive play.
How to beat Armguard Familiar
Armguard Familiar is an intriguing creature in the Magic: The Gathering universe that bolsters the defensive capabilities of its controller’s planeswalkers. With its simple yet effective ability to prevent all but one damage that would be dealt to planeswalkers you control, it can be quite a nuisance for opponents who are looking to quickly dispatch your key strategic assets.
When facing this stout defender, there are several strategies players can consider. Focusing on removal spells that bypass Armguard Familiar’s damage limitation, such as direct “destroy” or “exile” effects, can prove to be effective. Cards like Murder or Path to Exile, for instance, can remove the Familiar outright, mitigating its protective ability. Another approach is to utilize board wipes, like Wrath of God or Doomskar, which can clear the Familiar alongside other creatures, regardless of its damage-prevention capability.
Finally, consider shifting strategies away from targeting planeswalkers and towards direct player damage or leveraging an overwhelming board presence. Overrunning the opposition with a wide array of creatures or employing an alternative win condition that’s unaffected by Armguard Familiar can ensure your route to victory remains unblocked. It’s essential to adapt and utilize your deck’s strengths to overcome the defensive hurdle posed by Armguard Familiar effectively.
Cartas como Familiar avambrazo
Armguard Familiar finds its place among the companions that provide subtle but notable perks to players in Magic: The Gathering. When compared to other low-cost creatures, such as Bronze Sable, Armguard Familiar distinguishes itself with its ability to grant a toughness boost to planeswalkers you control. Bronze Sable brings nothing beyond its vanilla stats, making Armguard Familiar a notably more strategic option in decks that synergize with planeswalkers.
Alseid of Life’s Bounty also shares some similarities, providing a protective lifelink ability at a single mana value. While Alseid can defend key creatures or enchantments, Armguard Familiar aims at a different kind of resilience—fortifying the very planeswalkers that command your strategic advances. For those deploying planeswalkers, often pivotal to a deck’s performance, this makes Armguard Familiar a card that shouldn’t be overlooked.
Examining the slight yet impactful ways low-cost creatures like Armguard Familiar can influence the board state demonstrates the versatility and depth found in MTG’s card catalog. Those subtle differences are what can turn the tides of a duel, especially in formats where every card choice counts.
Cartas similares a Familiar avambrazo por color, tipo y coste de maná
Legalidades
Formatos de Magic the Gathering donde Familiar avambrazo tiene restricciones
Formato | Legalidad |
---|---|
Standard | Legal |
Historicbrawl | Legal |
Historic | Legal |
Legacy | Legal |
Paupercommander | Legal |
Oathbreaker | Legal |
Gladiator | Legal |
Pioneer | Legal |
Commander | Legal |
Modern | Legal |
Pauper | Legal |
Future | Legal |
Vintage | Legal |
Duel | Legal |
Explorer | Legal |
Brawl | Legal |
Penny | Legal |
Timeless | Legal |
Reglas e información
La guía de referencia para las reglas de las cartas Familiar avambrazo de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.
Fecha | Texto |
---|---|
2022-02-18 | Although it causes an Equipment to become attached to a creature, reconfigure is not an “equip ability” for the purpose of cards like Fighter Class and Leonin Shikari. |
2022-02-18 | An Equipment creature can never become attached to itself. If an effect tries to do this, nothing happens. |
2022-02-18 | An Equipment creature with reconfigure can be attached to creatures by effects other than its reconfigure ability, such as the activated ability of Brass Squire. |
2022-02-18 | An Equipment doesn't become tapped when the permanent it's attached to becomes tapped. For example, if you attack with a creature that is equipped with Acquisition Octopus, then use reconfigure to unattach Acquisition Octopus after combat, the Octopus will be untapped and could be used to block during your opponent's turn. |
2022-02-18 | As soon as an Equipment creature with reconfigure stops being a creature, any Equipment and Auras with enchant creature abilities become unattached. Auras that can enchant an Equipment that isn't a creature remain attached to it. |
2022-02-18 | Attaching an Equipment with reconfigure to a creature causes that Equipment to stop being a creature until it becomes unattached. It also loses any creature subtypes it had. |
2022-02-18 | If a permanent with reconfigure is somehow still a creature after it becomes attached (perhaps due to an effect like that of March of the Machines), it immediately becomes unattached from the equipped creature. |
2022-02-18 | If a player casts a spell that targets multiple permanents their opponent controls with ward, each of those ward abilities will trigger. If that player doesn't pay for all of them, the spell will be countered. |
2022-02-18 | If an Equipment with reconfigure somehow loses its abilities while it is attached, the effect causing it to not be a creature continues to apply until it becomes unattached. |
2022-02-18 | Reconfigure represents two activated abilities. Reconfigure -ost] means “ -ost: Attach this permanent to another target creature you control. Activate only as a sorcery,” and “ -ost: Unattach this permanent. Activate only if this permanent is attached to a creature and only as a sorcery.” |
2022-02-18 | Similarly, if an Equipment is tapped, its reconfigure abilities may still be activated and it may still become attached to creatures. Becoming attached doesn't untap it. In most cases, an attached Equipment being tapped won't affect gameplay, but it will be relevant if it becomes unattached again before it untaps. |