Armadura de argentum Carta MTG


Colecciones da cartaLanzado en 6 coleccionesVer todos
El coste de maná
Costo de maná convertido6
RarezaExtraña
TipoArtefacto — Equipo
Habilidades Equip

Conclusiones clave

  1. Argentum Armor is a game-changer, destroying permanents on attack and shifting the board in your favor.
  2. Its synergy with instant-speed equip spells allows for unexpected game-altering maneuvers during combat.
  3. Despite the high mana cost, it’s a strategic pick for decks capable of rapid mana generation or cost reduction.

Texto de la carta

La criatura equipada obtiene +6/+6. Siempre que la criatura equipada ataque, destruye el permanente objetivo. Equipar {6}.

El creador de Mirrodin todavía vive, todavía da forma al metal, y todavía tiene un poder que puede sacudir el mundo.


Card Pros

Card Advantage: Argentum Armor’s ability to destroy permanent on attack generates a significant swing in your favor, effectively dealing with threats and clearing the way for future attacks.

Resource Acceleration: Though inherently costly, combining Argentum Armor with ramp or cost-reducing mechanics accelerates your potential to equip and dominate the battlefield ahead of the usual curve.

Instant Speed: Although not an instant itself, the card synergizes well with cards that enable instant-speed equipping, allowing for surprise defensive or offensive adjustments during combat.


Card Cons

Discard Requirement: While not directly connected to discarding cards, equipping Argentum Armor requires a significant investment of resources. This can leave players with fewer cards in hand to respond to threats or develop their board presence.

Specific Mana Cost: Argentum Armor commands a precise mana cost of six generic mana to cast. This condition can pose a challenge in mana-curve optimization and may prove cumbersome to cast in decks that heavily utilize colored mana for earlier plays.

Comparatively High Mana Cost: With a casting cost of six and an additional six required to equip, the total mana investment for Argentum Armor can be considered exorbitant. Alternative cards may provide similar or better benefits at a lower total cost, making them potentially more suitable for decks that aim for efficiency and speed.


Reasons to Include Argentum Armor in Your Collection

Versatility: Argentum Armor isn’t confined to just one playstyle. Whether you’re piloting an aggressive equipment-based strategy or a more controlled artifact deck, this card offers significant power-up for your creatures, making it a solid addition to a diverse range of MTG decks.

Combo Potential: With the ability to equip Argentum Armor to a creature and potentially destroy your opponents’ most troublesome permanents, this card harmonizes with synergies that benefit from equipment or targeted removal. It can also escalate the value of creatures with tap or combat damage triggers.

Meta-Relevance: In an MTG environment that values board presence and impactful permanents, Argentum Armor offers a way to dominate the battlefield. Its relevance shines in metas where players often build fortresses of enchantments, artifacts, or other important non-creature permanents, allowing you to dismantle key pieces of their strategies.


How to beat Argentum Armor

The Argentum Armor card is a heavyweight in the world of MTG, bringing a significant boost to the field with its ability to destroy permanents. This equipment, with its costly cast and equip requirements, can turn any creature into an absolute powerhouse, capable of decimating an opponent’s board state upon attacking. Nevertheless, there are strategies to outmaneuver its impact.

One effective method to counter Argentum Armor is to limit your opponent’s resources, making the six-mana cost for casting and another six for equipping a tough pill to swallow. Cards that disrupt mana bases or increase the cost of spells and abilities can be pivotal. Moreover, instant speed removals or bounce spells that target either the Armor or its equipped creature right before an attack can nullify the dreaded trigger. Additionally, running enchantments like Solemnity can stifle the proliferation of counters that may protect the equipped creature from standard removal techniques.

It’s the clever player who plans for big threats like Argentum Armor. By preemptively setting up control elements or keeping up a reserve of instant removal spells, you can navigate around this massive gear and maintain a level battlefield.


BurnMana Recommendations

MTG players understand the satisfaction of commanding the perfect card to tip the scales. With Argentum Armor’s potential to shift the momentum of a match, it’s a card that warrants consideration for your arsenal. If the idea of obliterating key permanents each attack cycle piques your interest, this might be the game-changer your deck needs. But remember, with great power comes significant mana costs. Before you slot it into your battle lineup, weigh its synergies with your strategy. Are you looking to strengthen your deck’s presence? Dive deeper into optimized deck-building and unlock the full potential of Argentum Armor in your collection with us.


Cartas como Armadura de argentum

Argentum Armor carves out a unique place among the powerful equipment in Magic: The Gathering. Its six mana casting cost sets it alongside other formidable pieces like Batterskull. While Batterskull brings a resilient Germ token alongside lifelink and the ability to bounce back to its owner’s hand, Argentum Armor packs a punch by enabling its wielder to destroy permanents upon attacking. This effect can massively turn the tide in a game.

There’s also Godsend, another piece of equipment that shapes the battlefield. Although it doesn’t destroy permanents, Godsend exiles attacking or blocking creatures, neatly bypassing indestructible threats. Additionally, it prevents the designated creatures’ cards from being played, posing a different kind of strategic advantage.

It’s evident that when comparing these towering tools of war, Argentum Armor’s unique destruction ability makes it a formidable option in decks that can afford its steep costs. Its function in dismantling problematic noncreature permanents, typically safe from combat damage, grants it a special role in controlling the flow of the game.

Batterskull - Carta Magic versiones
Godsend - Carta Magic versiones
Batterskull - Carta Magic versiones
Godsend - Carta Magic versiones

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Donde comprar

Si estás buscando comprar una carta MTG Armadura de argentum de un coleccione específico como Scars of Mirrodin and Commander 2014, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Armadura de argentum y otras cartas MTG:

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Impresiones

La carta Armadura de argentum Magic the Gathering se lanzó en 6 colecciones diferentes entre 2010-10-01 y 2022-10-14. Ilustrado por Matt Cavotta.

#LiberadoNombreCódigoSímboloNúmeroMarcoDisposiciónBordeArtista
12010-10-01Scars of MirrodinSOM 1372003NormalNegraMatt Cavotta
22014-11-07Commander 2014C14 2282015NormalNegraMatt Cavotta
32017-08-25Commander 2017C17 2022015NormalNegraMatt Cavotta
42020-09-26The ListPLST AFC-1982015NormalNegraMatt Cavotta
52021-07-23Forgotten Realms CommanderAFC 1982015NormalNegraMatt Cavotta
62022-10-14Game Night: Free-for-AllGN3 1132015NormalNegraMatt Cavotta

Legalidades

Formatos de Magic the Gathering donde Armadura de argentum tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Reglas e información

La guía de referencia para las reglas de las cartas Armadura de argentum de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2011-01-01 The second ability triggers and resolves during the declare attackers step. The target permanent will be destroyed before blockers are declared.
2011-01-01 You may target any permanent with the triggered ability, not just one controlled by the defending player. If no other player controls a permanent, you must target one of your own.