Archidemonio de los pesares Carta MTG


Colecciones da cartaLanzado en 4 coleccionesVer todos
El coste de maná
Costo de maná convertido7
RarezaPoco común
TipoCriatura — Demonio
Habilidades Flying,Unearth
Fuerza 4
Tenacidad 5

Conclusiones clave

  1. Provides card advantage and can be activated at instant speed for tactical plays.
  2. Demands specific mana and has a high casting cost that affects deck tempo.
  3. It’s a flexible control piece with combo potential, relevant in the current meta.

Texto de la carta

Vuela. Cuando el Archidemonio de los pesares entre al campo de batalla, las criaturas que controlan tus oponentes obtienen -2/-2 hasta el final del turno. Desenterrar {3}{B}{B}. ({3}{B}{B}: Regresa esta carta de tu cementerio al campo de batalla. Gana la habilidad de prisa. Exíliala al comienzo del próximo paso final o si fuera a dejar el campo de batalla. Activa la habilidad de desenterrar solo como un conjuro.)


Card Pros

Card Advantage: When Archfiend of Sorrows enters the battlefield or dies, its unique ability lets you force each opponent to put two cards from their hand on top of their library, indirectly granting you card advantage by diluting your opponent’s upcoming draws.

Resource Acceleration: Although Archfiend of Sorrows does not directly produce resources, the card can indirectly accelerate your resources. By disrupting your opponents’ plans and reducing their hand quality, you maintain the upper hand, potentially sparing your own resources in the process.

Instant Speed: Even though Archfiend of Sorrows is a creature that does not inherently have instant speed, it can be brought into play at instant speed through various flash-enabling cards or reanimation spells, making it a versatile threat that can be deployed tactically during an opponent’s turn.


Card Cons

Discard Requirement: One drawback of the Archfiend of Sorrows is that you must discard it to activate its Unearth ability. This cost becomes a steep price in situations where your hand is already depleted, or the card options you have are crucial for your gameplay strategy.

Specific Mana Cost: This card requires a very specific mana combination to cast, needing both black and colorless mana. Its reliance on such a strict mana structure can make the Archfiend of Sorrows difficult to incorporate into a multicolored deck where mana resources are spread across various colors and types.

Comparatively High Mana Cost: With a casting cost of seven mana, Archfiend of Sorrows comes at a considerable expense, particularly when compared to other creatures in the MTG universe. For decks focusing on rapid deployment and tempo, the high cost can be a significant deterrent, as it may congest your hand or delay your plays, affecting the overall pacing of your strategy.


Reasons to Include in Your Collection

Versatility: Archfiend of Sorrows is a flexible addition to any collection as it serves as both a creature removal and a way to weaken your opponent’s board presence. Its ability to impact the game when it enters the battlefield or leaves makes it a useful card in a variety of circumstances.

Combo Potential: This card shines in decks that manipulate the graveyard, with its leave the battlefield trigger granting it inherent synergy with reanimation strategies. Its combo potential rises when paired with cards that benefit from creature deaths or casting spells from the graveyard.

Meta-Relevance: In a meta abundant with creature-based strategies, Archfiend of Sorrows provides a significant edge. Its presence can turn the tide against decks that rely on accumulating a vast board presence, making this a timely inclusion in the current game environment.


How to beat

The Archfiend of Sorrows is a powerful creature card that can be a formidable opponent in any Magic: The Gathering match. With its ability to weaken enemy creatures upon entering the battlefield, it demands an effective strategy to overcome. If you want to beat this grim adversary, focus on removal spells that can target creatures without reliance on damage, such as Path to Exile or Murderous Rider’s swift end ability.

Control decks stand a better chance in keeping Archfiend of Sorrows at bay by countering it with spells like Counterspell or Dovin’s Veto. It’s also worth noting that exiling the Archfiend is more effective than sending it to the graveyard, where it could be potentially returned to the battlefield. To outpace the threat, aggressive decks should aim to lower the opponent’s life total quickly, minimizing the impact of Archfiend of Sorrows’ board-presence. Ultimately, being aware of your opponent’s graveyard and potential recursion tactics will be key in ensuring the Archfiend doesn’t bring about your match’s sorrowful end.

Remember to maintain card advantage and have responses ready in your deck to cope with this creature’s daunting presence. By carefully planning your strategy and keeping the pressure on your opponent, you can nullify the advantage that Archfiend of Sorrows brings to the table.


Cartas como Archidemonio de los pesares

The Archfiend of Sorrows carves its niche within the realm of creature cards that pack a punch in Magic: The Gathering. Its closest relative could be Massacre Wurm, a creature that punishes opponents for each creature they have that meets their demise. While Massacre Wurm also diminishes the opponent’s life total, the Archfiend eases its way to victory by providing the added utility of creature control through its -2/-2 debuff to your opponents’ creatures upon entry.

Analogous in effect, we come across cards like Night of Souls’ Betrayal, a legendary enchantment that gives all creatures -1/-1. While less direct than the creature-based methods, it remains as an omnipresent threat. Then there’s the infamous Damnation, which wipes the board clean of creatures, though without the persistent threat posed by the Archfiend’s debuff aura. Archfiend of Sorrows further distinguishes itself with its unearth ability, ensuring a second wave of agony for creatures under your opponent’s command.

The balance between immediate impact and lingering threats places Archfiend of Sorrows in a unique position among creature control cards in Magic: The Gathering, blending board impact with recurrence potential.

Massacre Wurm - Carta Magic versiones
Night of Souls' Betrayal - Carta Magic versiones
Damnation - Carta Magic versiones
Massacre Wurm - Carta Magic versiones
Night of Souls' Betrayal - Carta Magic versiones
Damnation - Carta Magic versiones

Cartas similares a Archidemonio de los pesares por color, tipo y coste de maná

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Minion of Leshrac - Carta Magic versiones
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Deathbringer Regent - Carta Magic versiones
Black Dragon - Carta Magic versiones
Reaper of Night // Harvest Fear - Carta Magic versiones
Zombie Brute - Carta Magic versiones
Patron of the Nezumi - Carta Magic versiones
Pus Kami - Carta Magic versiones
Tresserhorn Skyknight - Carta Magic versiones
Lim-Dûl the Necromancer - Carta Magic versiones
Phage the Untouchable - Carta Magic versiones
Ebon Dragon - Carta Magic versiones
Kalitas, Bloodchief of Ghet - Carta Magic versiones
Sheoldred, Whispering One - Carta Magic versiones
Sutured Ghoul - Carta Magic versiones
Abhorrent Overlord - Carta Magic versiones
Fell Shepherd - Carta Magic versiones
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Donde comprar

Si estás buscando comprar una carta MTG Archidemonio de los pesares de un coleccione específico como Modern Horizons 2 and Modern Horizons 2 Art Series, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Archidemonio de los pesares y otras cartas MTG:

Continuar explorando otros productos sellados en Amazon
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Impresiones

La carta Archidemonio de los pesares Magic the Gathering se lanzó en 3 colecciones diferentes entre 2021-06-18 y 2021-08-26. Ilustrado por David Rapoza.

#LiberadoNombreCódigoSímboloNúmeroMarcoDisposiciónBordeArtista
12021-06-18Modern Horizons 2MH2 742015NormalNegraDavid Rapoza
22021-06-18Modern Horizons 2 Art SeriesAMH2 262015Serie de arteSin fronterasDavid Rapoza
32021-06-18Modern Horizons 2 Art SeriesAMH2 26s2015Serie de arteSin fronterasDavid Rapoza
42021-08-26Jumpstart: Historic HorizonsJ21 2852015NormalNegraDavid Rapoza

Legalidades

Formatos de Magic the Gathering donde Archidemonio de los pesares tiene restricciones

FormatoLegalidad
HistoricbrawlLegal
CommanderLegal
HistoricLegal
LegacyLegal
PaupercommanderRestringido
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
GladiatorLegal
PennyLegal
TimelessLegal

Reglas e información

La guía de referencia para las reglas de las cartas Archidemonio de los pesares de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2021-06-18 Activating a creature card's unearth ability isn't the same as casting the creature card. The unearth ability is put on the stack, but the creature card is not. Spells and abilities that interact with activated abilities (such as Stifle) will interact with unearth, but spells and abilities that interact with spells (such as Cancel) will not.
2021-06-18 If a creature returned to the battlefield by the unearth ability would leave it for any reason, it's exiled instead—unless the spell or ability that's causing the creature to leave the battlefield is actually trying to exile it. In that case, the spell or ability succeeds at exiling the creature. If the spell or ability later returns the creature card to the battlefield (as Ephemerate might, for example), the creature card will return as a new object with no relation to its previous existence. The unearth effect will no longer apply to it.