Arquidemônio dos Pesares Carta MTG


ExpansõesLançada em 4 expansõesVer todas
Custo de mana
Custo convertido de mana7
RaridadeIncomum
TipoCriatura — Demônio
Habilidades Flying,Unearth
Ataque 4
Defesa 5

Principais conclusões

  1. Provides card advantage and can be activated at instant speed for tactical plays.
  2. Demands specific mana and has a high casting cost that affects deck tempo.
  3. It’s a flexible control piece with combo potential, relevant in the current meta.

Texto da carta

Voar Quando Arquidemônio dos Pesares entra no campo de batalha, as criaturas que seus oponentes controlam recebem -2/-2 até o final do turno. Desenterrar {3}{B}{B} ({3}{B}{B}: Devolva este card de seu cemitério para o campo de batalha. Ele ganha ímpeto. Exile-o no início da próxima etapa final ou se ele for deixar o campo de batalha. Use desenterrar somente como um feitiço.)


Card Pros

Card Advantage: When Archfiend of Sorrows enters the battlefield or dies, its unique ability lets you force each opponent to put two cards from their hand on top of their library, indirectly granting you card advantage by diluting your opponent’s upcoming draws.

Resource Acceleration: Although Archfiend of Sorrows does not directly produce resources, the card can indirectly accelerate your resources. By disrupting your opponents’ plans and reducing their hand quality, you maintain the upper hand, potentially sparing your own resources in the process.

Instant Speed: Even though Archfiend of Sorrows is a creature that does not inherently have instant speed, it can be brought into play at instant speed through various flash-enabling cards or reanimation spells, making it a versatile threat that can be deployed tactically during an opponent’s turn.


Card Cons

Discard Requirement: One drawback of the Archfiend of Sorrows is that you must discard it to activate its Unearth ability. This cost becomes a steep price in situations where your hand is already depleted, or the card options you have are crucial for your gameplay strategy.

Specific Mana Cost: This card requires a very specific mana combination to cast, needing both black and colorless mana. Its reliance on such a strict mana structure can make the Archfiend of Sorrows difficult to incorporate into a multicolored deck where mana resources are spread across various colors and types.

Comparatively High Mana Cost: With a casting cost of seven mana, Archfiend of Sorrows comes at a considerable expense, particularly when compared to other creatures in the MTG universe. For decks focusing on rapid deployment and tempo, the high cost can be a significant deterrent, as it may congest your hand or delay your plays, affecting the overall pacing of your strategy.


Reasons to Include in Your Collection

Versatility: Archfiend of Sorrows is a flexible addition to any collection as it serves as both a creature removal and a way to weaken your opponent’s board presence. Its ability to impact the game when it enters the battlefield or leaves makes it a useful card in a variety of circumstances.

Combo Potential: This card shines in decks that manipulate the graveyard, with its leave the battlefield trigger granting it inherent synergy with reanimation strategies. Its combo potential rises when paired with cards that benefit from creature deaths or casting spells from the graveyard.

Meta-Relevance: In a meta abundant with creature-based strategies, Archfiend of Sorrows provides a significant edge. Its presence can turn the tide against decks that rely on accumulating a vast board presence, making this a timely inclusion in the current game environment.


How to beat

The Archfiend of Sorrows is a powerful creature card that can be a formidable opponent in any Magic: The Gathering match. With its ability to weaken enemy creatures upon entering the battlefield, it demands an effective strategy to overcome. If you want to beat this grim adversary, focus on removal spells that can target creatures without reliance on damage, such as Path to Exile or Murderous Rider’s swift end ability.

Control decks stand a better chance in keeping Archfiend of Sorrows at bay by countering it with spells like Counterspell or Dovin’s Veto. It’s also worth noting that exiling the Archfiend is more effective than sending it to the graveyard, where it could be potentially returned to the battlefield. To outpace the threat, aggressive decks should aim to lower the opponent’s life total quickly, minimizing the impact of Archfiend of Sorrows’ board-presence. Ultimately, being aware of your opponent’s graveyard and potential recursion tactics will be key in ensuring the Archfiend doesn’t bring about your match’s sorrowful end.

Remember to maintain card advantage and have responses ready in your deck to cope with this creature’s daunting presence. By carefully planning your strategy and keeping the pressure on your opponent, you can nullify the advantage that Archfiend of Sorrows brings to the table.


Cartas similares a Arquidemônio dos Pesares

The Archfiend of Sorrows carves its niche within the realm of creature cards that pack a punch in Magic: The Gathering. Its closest relative could be Massacre Wurm, a creature that punishes opponents for each creature they have that meets their demise. While Massacre Wurm also diminishes the opponent’s life total, the Archfiend eases its way to victory by providing the added utility of creature control through its -2/-2 debuff to your opponents’ creatures upon entry.

Analogous in effect, we come across cards like Night of Souls’ Betrayal, a legendary enchantment that gives all creatures -1/-1. While less direct than the creature-based methods, it remains as an omnipresent threat. Then there’s the infamous Damnation, which wipes the board clean of creatures, though without the persistent threat posed by the Archfiend’s debuff aura. Archfiend of Sorrows further distinguishes itself with its unearth ability, ensuring a second wave of agony for creatures under your opponent’s command.

The balance between immediate impact and lingering threats places Archfiend of Sorrows in a unique position among creature control cards in Magic: The Gathering, blending board impact with recurrence potential.

Massacre Wurm - Carta Magic versões
Night of Souls' Betrayal - Carta Magic versões
Damnation - Carta Magic versões
Massacre Wurm - Carta Magic versões
Night of Souls' Betrayal - Carta Magic versões
Damnation - Carta Magic versões

Cartas semelhantes a Arquidemônio dos Pesares por cor, tipo e custo de mana

Lord of the Pit - Carta Magic versões
Minion of Tevesh Szat - Carta Magic versões
Minion of Leshrac - Carta Magic versões
Cateran Overlord - Carta Magic versões
Deathbringer Regent - Carta Magic versões
Black Dragon - Carta Magic versões
Reaper of Night // Harvest Fear - Carta Magic versões
Zombie Brute - Carta Magic versões
Patron of the Nezumi - Carta Magic versões
Pus Kami - Carta Magic versões
Tresserhorn Skyknight - Carta Magic versões
Lim-Dûl the Necromancer - Carta Magic versões
Phage the Untouchable - Carta Magic versões
Ebon Dragon - Carta Magic versões
Kalitas, Bloodchief of Ghet - Carta Magic versões
Sheoldred, Whispering One - Carta Magic versões
Sutured Ghoul - Carta Magic versões
Abhorrent Overlord - Carta Magic versões
Fell Shepherd - Carta Magic versões
Butcher of Malakir - Carta Magic versões
Lord of the Pit - Carta Magic versões
Minion of Tevesh Szat - Carta Magic versões
Minion of Leshrac - Carta Magic versões
Cateran Overlord - Carta Magic versões
Deathbringer Regent - Carta Magic versões
Black Dragon - Carta Magic versões
Reaper of Night // Harvest Fear - Carta Magic versões
Zombie Brute - Carta Magic versões
Patron of the Nezumi - Carta Magic versões
Pus Kami - Carta Magic versões
Tresserhorn Skyknight - Carta Magic versões
Lim-Dûl the Necromancer - Carta Magic versões
Phage the Untouchable - Carta Magic versões
Ebon Dragon - Carta Magic versões
Kalitas, Bloodchief of Ghet - Carta Magic versões
Sheoldred, Whispering One - Carta Magic versões
Sutured Ghoul - Carta Magic versões
Abhorrent Overlord - Carta Magic versões
Fell Shepherd - Carta Magic versões
Butcher of Malakir - Carta Magic versões

Onde comprar

Se você deseja comprar um cartão Arquidemônio dos Pesares MTG de um conjunto específico como Modern Horizons 2 and Modern Horizons 2 Art Series, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Arquidemônio dos Pesares e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
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Expansões lançadas

A carta Arquidemônio dos Pesares Magic the Gathering foi lançada em 3 expansões diferentes entre 2021-06-18 e 2021-08-26. Ilustrado por David Rapoza.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
12021-06-18Modern Horizons 2MH2 742015NormalPretaDavid Rapoza
22021-06-18Modern Horizons 2 Art SeriesAMH2 262015Série de arteSem bordaDavid Rapoza
32021-06-18Modern Horizons 2 Art SeriesAMH2 26s2015Série de arteSem bordaDavid Rapoza
42021-08-26Jumpstart: Historic HorizonsJ21 2852015NormalPretaDavid Rapoza

Legalidades

Magic the Gathering formats where Arquidemônio dos Pesares has restrictions

FormatoLegalidade
HistoricbrawlVálida
CommanderVálida
HistoricVálida
LegacyVálida
PaupercommanderRestrita
ModernVálida
OathbreakerVálida
VintageVálida
DuelVálida
GladiatorVálida
PennyVálida
TimelessVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Arquidemônio dos Pesares fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2021-06-18 Activating a creature card's unearth ability isn't the same as casting the creature card. The unearth ability is put on the stack, but the creature card is not. Spells and abilities that interact with activated abilities (such as Stifle) will interact with unearth, but spells and abilities that interact with spells (such as Cancel) will not.
2021-06-18 If a creature returned to the battlefield by the unearth ability would leave it for any reason, it's exiled instead—unless the spell or ability that's causing the creature to leave the battlefield is actually trying to exile it. In that case, the spell or ability succeeds at exiling the creature. If the spell or ability later returns the creature card to the battlefield (as Ephemerate might, for example), the creature card will return as a new object with no relation to its previous existence. The unearth effect will no longer apply to it.