Yorion, Nômade Celeste Carta MTG


ExpansõesLançada em 9 expansõesVer todas
Custo de mana
Custo convertido de mana5
RaridadeRara
TipoCriatura Lendária — Ave Serpente
Habilidades Companion,Flying
Ataque 4
Defesa 5

Texto da carta

Companheiro — Seu deck inicial contém ao menos vinte cards além do tamanho mínimo do deck. (Se este card for o companheiro que escolheu, você poderá conjurá-lo uma vez de fora do jogo.) Voar Quando Yorion entra no campo de batalha, exile qualquer número de outras permanentes que não sejam terrenos que você possui e controla. Devolva aqueles cards ao campo de batalha no início da próxima etapa final.


Decks que usam a carta

Decks de MTG usando Yorion, Nômade Celeste. Aprofunde-se na estratégia dos decks, cartas de sideboard, listar ideias e exportar para jogar na ARENA ou MOL.

#NomeFormatoArquétipoEvento
Mono-White MidrangeMono-White Midrange PioneiroMono-White MidrangePioneer League 2024-04-28
WUBWUB LegadoLegacy Preliminary 2024-04-18
Five-color Niv-MizzetFive-color Niv-Mizzet PioneiroNiv to LightReCQ - Pioneer - SCG CON Atlanta - Sunday - 12:30 pm (Bronze)
Four-color ComboFour-color Combo GladiatorGladiator Proving Grounds: Week 08 2024
Death and Taxes (Yorion)Death and Taxes (Yorion) LegadoEsper VialCharlotte Legacy League Season 2 Week 1
5c Midrange5c Midrange Pioneiro5c MidrangePioneer Showcase Challenge 2024-03-10
Four-color Some Brand of CerealFour-color Some Brand of Cereal GladiatorGladiator Proving Grounds: Week 09 2024
Four-color MidrangeFour-color Midrange GladiatorGladiator Proving Grounds: Week 08 2024
Omnath to LightOmnath to Light Pioneiro5c MidrangePro Tour Murders at Karlov Manor
Bant MidrangeBant Midrange GladiatorSword and Sandals Showdown: AM Week 06 2024

Texto da carta Yorion, Nômade Celeste

Companheiro — Seu deck inicial contém ao menos vinte cards além do tamanho mínimo do deck. (Se este card for o companheiro que escolheu, você poderá conjurá-lo uma vez de fora do jogo.) Voar Quando Yorion entra no campo de batalha, exile qualquer número de outras permanentes que não sejam terrenos que você possui e controla. Devolva aqueles cards ao campo de batalha no início da próxima etapa final.

Onde comprar

Se você deseja comprar um cartão Yorion, Sky Nomad MTG de um conjunto específico como Magic Online Promos and Ikoria: Lair of Behemoths, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Yorion, Sky Nomad e outras cartas MTG:

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Expansões

A carta Yorion, Sky Nomad Magic the Gathering foi lançada em 4 expansões diferentes entre 2020-04-24 e 2023-04-21. Ilustrado por 2 artistas diferentes.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
12002-06-24Magic Online PromosPRM 808652015NormalPretaSteven Belledin
22020-04-24Ikoria: Lair of BehemothsIKO 2322015NormalPretaSteven Belledin
32020-04-24Ikoria: Lair of BehemothsIKO 3592015NormalPretaSteven Belledin
42020-04-24Ikoria: Lair of Behemoths PromosPIKO 232s2015NormalPretaSteven Belledin
52020-04-24Ikoria: Lair of Behemoths PromosPIKO 232p2015NormalPretaSteven Belledin
62023-04-21Multiverse LegendsMUL 642015NormalSem bordaJustine Mara Andersen
72023-04-21Multiverse LegendsMUL 194z2015NormalSem bordaJustine Mara Andersen
82023-04-21Multiverse LegendsMUL 1292015NormalPretaSteven Belledin
92023-04-21Multiverse LegendsMUL 1942015NormalSem bordaJustine Mara Andersen

Legalidades

Magic the Gathering formats where Yorion, Nômade Celeste has restrictions

FormatoLegalidade
HistoricbrawlVálida
HistoricVálida
LegacyVálida
OathbreakerVálida
GladiatorVálida
PioneerVálida
CommanderVálida
ModernBanida
VintageVálida
DuelVálida
ExplorerVálida
PennyVálida
TimelessVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Yorion, Nômade Celeste fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2020-04-17 Auras attached to the exiled permanents will be put into their owners' graveyards. Equipment attached to the exiled permanents will become unattached and remain on the battlefield. Any counters on the exiled permanents will cease to exist. Once the exiled permanents return, they're considered new objects with no relation to the objects that they were.
2020-04-17 Before shuffling your deck to become your library, you may reveal one card from outside the game to be your companion if your starting deck meets the requirements of the companion ability. You can't reveal more than one. It remains revealed outside the game as the game begins.
2020-04-17 If a token is exiled this way, it will cease to exist and won't return to the battlefield.
2020-04-17 If more than one player wishes to reveal a companion, the starting player does so first, and players proceed in turn order. Once a player has chosen not to reveal a companion, that player can't change their mind.
2020-04-17 If you reveal a companion outside the game, for as long as it remains there, you may pay any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you've brought into the game. For example, if it's discard, countered, or destroyed, it's put into your graveyard, remaining in the game. This is a change from previous rules.
2020-04-17 The companion ability has no effect if the card is in your starting deck and creates no restriction on putting a card with a companion ability into your starting deck. For example, Zirda may be in your starting deck even if your other permanent cards don't all have activated abilities.
2020-04-17 The companion's other abilities apply only if the creature is on the battlefield. They have no effect while the companion is outside the game.
2020-04-17 The requirements of the companion ability apply only to your starting deck. They do not apply to your sideboard.
2020-04-17 You can't exile permanents you control but don't own, or permanents that you own but don't control.
2020-04-17 You choose which permanents to exile as Yorion's triggered ability resolves. No player may take action between the time you choose the permanents and the time they're exiled.
2020-04-17 You may have one companion in the Commander variant. Your deck, including your commander, must meet its companion requirement. Your companion is not one of your one hundred cards.
2020-04-17 Your companion begins the game outside the game. In tournament play, this means your sideboard. In casual play, it's simply a card you own that's not in your starting deck.
2020-04-17 Your minimum deck size is forty cards for Limited events (such as Booster Draft and Sealed Deck) and sixty cards for Constructed events (such as Standard or casual freeform play). Certain variants may have other minimums. The Commander variant requires exactly one hundred cards, so Yorion can never be your chosen companion in a Commander game.
2020-06-01 If you reveal a companion outside the game, for as long as it remains there, you may pay any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you've brought into the game. For example, if it's discarded, countered, or destroyed, it's put into your graveyard, remaining in the game. This is a change from previous rules.
2020-06-01 Once you put your companion into your hand, it behaves like any other card you’ve brought into the game. For example, if it’s countered or destroyed, it’s put into your graveyard, remaining in the game.
2020-06-01 Paying to put your companion into your hand is a special action. It doesn't use the stack and players can't respond to it. Once you take this action, you may cast that card if it's legal to do so before any other player can take actions.
2020-06-01 Wizards of the Coast has issued functional errata for the Companion mechanic. Instead of casting companions from outside the game: Once per game, any time you could cast a sorcery (during your main phase when the stack is empty), you can pay to put your companion from your sideboard into your hand. This is a special action, not an activated ability. It happens immediately and can’t be responded to. It can’t be countered or stopped by cards like Phyrexian Revoker. For more information please see https://magic.wizards.com/en/articles/archive/news/june-1-2020-banned-and-restricted-announcement