Teia de Inércia Carta MTG
Custo de mana | |
Custo convertido de mana | 3 |
Raridade | Incomum |
Tipo | Encantamento |
Lançamento | 2002-05-27 |
Expansão símbolo | |
Expansão nome | Judgment |
Expansão código | JUD |
Número | 53 |
Frame | 1997 |
Layout | Normal |
Border | Preta |
Ilustrado por | Don Hazeltine |
Texto da carta
No início da fase de combate de cada oponente, aquele jogador pode remover de jogo um card de seu próprio cemitério. Se o jogador não o fizer, as criaturas que ele próprio controla não podem atacar você neste turno.
Os cefálidas se especializaram em situações de derrota certa.
Cartas similares a Teia de Inércia
Web of Inertia offers a distinctive approach to creature defense in Magic: The Gathering, reminiscent of the card Hesitation. Like Hesitation, Web of Inertia creates a barrier to attacking; however, while Hesitation counters the spell entirely, Web of Inertia requires an exile of a card from the graveyard as a cost to allow the attack to proceed. This subtle yet significant costing difference makes Web of Inertia ideal in metagames with abundant graveyard resources.
Circu, Dimir Lobotomist, provides a similar graveyard interaction, albeit with a focus on library exile as well. While Web of Inertia acts as a protective measure, Circu has an offensive angle, purging potential threats before they can even be played. Rest in Peace is another comparable card, as it denies graveyard utilities by exiling cards upon death, aligning closely with Web of Inertia’s strategy to impede tactics reliant on graveyard usage.
Thus, Web of Inertia holds a firm position in decks that benefit from controlling the flow of a game by leveraging opponents’ graveyards as a resource, distinguishing its utility in MTG’s complex strategy landscape.
Cartas semelhantes a Teia de Inércia por cor, tipo e custo de mana
Card Pros
Card Advantage: Web of Inertia provides a repeated effect that can potentially lock an opponent out of attacking, allowing for card advantage by indirectly reducing the need for defensive cards.
Resource Acceleration: While this enchantment does not directly accelerate resources, it can indirectly contribute to resource acceleration by maintaining your board state, saving mana you might otherwise spend on creature spells or removal.
Instant Speed: Though Web of Inertia itself doesn’t operate at instant speed, it can synergize with other instant-speed graveyard interaction spells. This allows you to respond to threats immediately while still deterring attackers.
Card Cons
Discard Requirement: Web of Inertia prompts a reveal from a graveyard each turn to prevent creatures from attacking you. This ongoing condition can become cumbersome if the player’s graveyard management is challenged or the graveyard becomes exhausted of revealed cards.
Specific Mana Cost: This enchantment requires both specific blue mana and generic mana, totalling three mana, which necessitates a precise mana base and can be restrictive for multicolored decks that may have issues with mana accessibility.
Comparatively High Mana Cost: Despite its potential for a long-term defensive strategy, Web of Inertia has a startup cost that is higher than some other cards in its category. As gameplay accelerates and more cost-efficient cards are available, it could be considered less optimal for swift deck setups aiming for early-game advantages.
Reasons to Include Web of Inertia in Your Collection
Versatility: Web of Inertia offers unique defensive capabilities, fitting well into control decks that need to buy time or protect life totals while setting up their win conditions.
Combo Potential: This card partners effectively with graveyard management tools, such as Rest in Peace, turning it into a reliable deterrent against attackers by exiling cards from opponents’ graveyards.
Meta-Relevance: In a game state where creature-based strategies thrive, Web of Inertia can be a game-changer. It helps to keep aggressive decks at bay, rendering numerous creature assaults ineffective unless your opponent can keep fueling their graveyard.
How to beat Web of Inertia
Web of Inertia presents a unique defense mechanism in MTG, challenging players to strategize if they aim to breakthrough. This enchantment bars creatures from attacking unless their controller exiles a card from their graveyard. To navigate around this, implementing graveyard management is key. Cards that can clear one’s own graveyard, like Tormod’s Crypt or Relic of Progenitus serve as excellent tools, ensuring the path is clear for an offensive move.
Another strategy involves cards like Leyline of the Void or Rest in Peace, which exile cards as they hit the graveyard, preventing them from ever being a factor for Web of Inertia’s activation. Direct enchantment removal spells, such as Disenchant or Nature’s Claim, are straightforward ways to eliminate the Web entirely, liberating your creatures to attack as they please.
Lastly, taking advantage of the setup time Web of Inertia requires can be essential. Being an enchantment, it doesn’t hit the battlefield until at least the third turn, offering an opportunity to establish a board presence or set up enchantment counters like Negate or Counterspell before it can stifle your assault.
Onde comprar
Se você deseja comprar um cartão Teia de Inércia MTG de um conjunto específico como Judgment, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.
Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.
Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.
Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Teia de Inércia e outras cartas MTG:
BurnMana é parceiro oficial da TCGPlayer
- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
Veja produtos de MTG
Legalidades
Magic the Gathering formats where Teia de Inércia has restrictions
Formato | Legalidade |
---|---|
Commander | Válida |
Legacy | Válida |
Oathbreaker | Válida |
Premodern | Válida |
Vintage | Válida |
Duel | Válida |
Predh | Válida |
Regras e informações
O guia de referência para regras de cartas de Magic: The Gathering Teia de Inércia fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.
Data | Texto |
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2014-02-01 | Unless some effect explicitly says otherwise, a creature that can’t attack you can still attack a planeswalker you control. |