Sede Insaciável Carta MTG


ExpansõesLançada em 2 expansõesVer todas
Custo de mana
Custo convertido de mana2
RaridadeComum
TipoEncantamento — Aura
Habilidades Enchant

Principais conclusões

  1. Locks down creatures, providing strategic advantage and tempo control in-game.
  2. Demand for desert lands can limit early game plays and deck versatility.
  3. In right decks, its unique desert synergy makes it a formidable control card.

Texto da carta

Encantar criatura Quando Sede Insaciável entra no campo de batalha, se você controlar um Deserto ou houver um card de Deserto em seu cemitério, vire a criatura encantada. A criatura encantada não é desvirada durante a etapa de desvirar de seu controlador.


Card Pros

Card Advantage: Unquenchable Thirst is a powerful utility when it comes to disrupting your opponent’s board. By locking down a pivotal creature, you hinder their strategy while maintaining your own troop’s readiness.

Resource Acceleration: Although Unquenchable Thirst doesn’t directly accelerate resources, it effectively saves you mana by neutralizing threats that would otherwise require costlier removal spells. This efficient use of mana can lead to a resource advantage over the course of a match.

Instant Speed: While Unquenchable Thirst is a sorcery and not castable at instant speed, its lasting effect on the battlefield continues to work for you during each of your opponent’s turns. It’s a one-time investment that keeps paying off, ensuring that the tempo of the game is tilted in your favor, turn after turn.


Card Cons

Discard Requirement: In order to cast Unquenchable Thirst, players must have a desert either on the battlefield or in their graveyard. This prerequisites can be a restrictive condition, especially in the early game where those resources might not be readily available or would better serve other strategic purposes.

Specific Mana Cost: This card requires one blue mana to cast, which pigeonholes it into blue-centric or blue-inclusive decks. This makes Unquenchable Thirst less versatile for decks that operate outside of those mana specifics or those that have a limited blue mana pool.

Comparatively High Mana Cost: Although two mana might not seem overly expensive, in the world of control spells, there are alternatives that may provide more bang for your buck. There are other control options that cost the same or less but offer additional flexibility or advantages. Hence, Unquenchable Thirst could be overlooked when deck-building in favour of these more cost-efficient spells.


Reasons to Include Unquenchable Thirst in Your Collection

Versatility: Unquenchable Thirst brings utility to blue decks by offering a straightforward control mechanism. It can tap down creatures from aggressive decks, stalling opponents and preserving your life total while you set up your own board.

Combo Potential: Its ability to keep a creature tapped pairs well with other cards that capitalize on tapped-out adversaries, such as those enabling cipher and exert mechanics, or with cards that benefit from your opponents having tapped creatures.

Meta-Relevance: In a meta where creature-based strategies are prevalent, Unquenchable Thirst serves as an effective tool to slow down your opponents, giving you an edge by limiting their offensive capabilities.


How to beat

Unquenchable Thirst is a unique enchantment that can lock down a creature by keeping it tapped as long as its controller has a Desert or there’s one in the graveyard. To get around this, ensuring that Deserts aren’t part of your game plan can be pivotal. Creature-based strategies could implement cards with abilities to untap your creatures or include removal spells that can dispose of Unquenchable Thirst itself.

Incorporating enchantment removal into your deck is another practical approach. This could mean adding in versatile spells like Naturalize or running creatures that can destroy enchantments upon entering the battlefield. Additionally, dodge dependency on a single creature. Diversify your threats so that the impact of Unquenchable Thirst on your game plan is minimized, and you won’t get bogged down by a single tapped creature. Engaging in such preemptive deck modifications can be your key to outmaneuvering the paralyzing grip of Unquenchable Thirst.


Cartas similares a Sede Insaciável

Unquenchable Thirst is a compelling control card in MTG that renders an opponent’s creature virtually ineffective. This card is closely related to Claustrophobia, which likewise ensures that a targeted creature remains tapped without the ability to untap during the untap step. What makes Unquenchable Thirst unique, however, is its dependency on Desert lands – if you control a Desert, or there’s one in your graveyard, the enchanted creature doesn’t untap as long as Unquenchable Thirst remains on the battlefield.

Another comparable enchantment is Frogify, which not only keeps the creature from doing any harm by removing all abilities but also diminishes its stats to a weak 1/1 creature. While Frogify offers a more permanent solution regardless of the battlefield’s conditions, Unquenchable Thirst’s cheaper mana cost and synergy with Deserts can be preferable in a land-focused deck. Lastly, Ice Over shares a similar freezing effect, but without the Desert interaction, presenting a straightforward yet less versatile option.

Overall, Unquenchable Thirst’s capability to exploit the specific land type sets it apart, making it particularly potent in the right deck setup and a noteworthy enchantment among MTG control strategies.

Claustrophobia - Carta Magic versões
Frogify - Carta Magic versões
Ice Over - Carta Magic versões
Claustrophobia - Carta Magic versões
Frogify - Carta Magic versões
Ice Over - Carta Magic versões

Cartas semelhantes a Sede Insaciável por cor, tipo e custo de mana

Invisibility - Carta Magic versões
Power Leak - Carta Magic versões
Phantasmal Terrain - Carta Magic versões
Stasis - Carta Magic versões
Creature Bond - Carta Magic versões
Lifetap - Carta Magic versões
Power Artifact - Carta Magic versões
Venarian Gold - Carta Magic versões
Psychic Venom - Carta Magic versões
Soar - Carta Magic versões
Dance of Many - Carta Magic versões
Teferi's Veil - Carta Magic versões
Legacy's Allure - Carta Magic versões
Chill - Carta Magic versões
Buoyancy - Carta Magic versões
Mana Maze - Carta Magic versões
Psionic Gift - Carta Magic versões
Immobilizing Ink - Carta Magic versões
Stupefying Touch - Carta Magic versões
In Too Deep - Carta Magic versões
Invisibility - Carta Magic versões
Power Leak - Carta Magic versões
Phantasmal Terrain - Carta Magic versões
Stasis - Carta Magic versões
Creature Bond - Carta Magic versões
Lifetap - Carta Magic versões
Power Artifact - Carta Magic versões
Venarian Gold - Carta Magic versões
Psychic Venom - Carta Magic versões
Soar - Carta Magic versões
Dance of Many - Carta Magic versões
Teferi's Veil - Carta Magic versões
Legacy's Allure - Carta Magic versões
Chill - Carta Magic versões
Buoyancy - Carta Magic versões
Mana Maze - Carta Magic versões
Psionic Gift - Carta Magic versões
Immobilizing Ink - Carta Magic versões
Stupefying Touch - Carta Magic versões
In Too Deep - Carta Magic versões

Onde comprar

Se você deseja comprar um cartão Sede Insaciável MTG de um conjunto específico como Hour of Devastation and Amonkhet Remastered, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Sede Insaciável e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
Veja produtos de MTG

Expansões lançadas

A carta Sede Insaciável Magic the Gathering foi lançada em 2 expansões diferentes entre 2017-07-14 e 2020-08-13. Ilustrado por Jeremy Wilson.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
12017-07-14Hour of DevastationHOU 532015NormalPretaJeremy Wilson
22020-08-13Amonkhet RemasteredAKR 862015NormalPretaJeremy Wilson

Legalidades

Magic the Gathering formats where Sede Insaciável has restrictions

FormatoLegalidade
HistoricbrawlVálida
HistoricVálida
LegacyVálida
PaupercommanderVálida
OathbreakerVálida
GladiatorVálida
PioneerVálida
CommanderVálida
ModernVálida
PauperVálida
VintageVálida
DuelVálida
ExplorerVálida
PennyVálida
TimelessVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Sede Insaciável fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2017-07-14 For abilities that trigger only if you control a Desert or there is a Desert card in your graveyard, one condition must be true as the ability triggers and one must be true as the ability resolves. They don’t have to be the same condition, though. For example, you could sacrifice your only Desert after the ability triggers but before it has resolved.
2017-07-14 If an ability checks whether you control a Desert or there is a Desert card in your graveyard, having more than one doesn’t matter. Controlling one is the same as controlling five. There is also no extra bonus for both controlling one and having one in your graveyard.