O Chip de Realidade Carta MTG


ExpansõesLançada em 6 expansõesVer todas
Custo de mana
Custo convertido de mana2
RaridadeRara
TipoCriatura Artefato Lendária — Equipamento Água-viva
Habilidades Reconfigure
Ataque 0
Defesa 4

Decks que usam a carta

Decks de MTG usando O Chip de Realidade. Aprofunde-se na estratégia dos decks, cartas de sideboard, listar ideias e exportar para jogar na ARENA ou MOL.

NomeFormatoArquétipoEvento
Thopter Combo ModernoThopter ComboModern League 2024-03-13
Sultai Legends PadrãoSultai LegendsPro Tour Thunder Junction
U PioneiroPioneer Preliminary 2024-04-16 (1)
Mono-Blue Cauldron PadrãoIzzet Cauldron ComboPro Tour Thunder Junction
WU PioneiroPioneer Challenge 64 2024-04-21
Affinity ModernoAffinityModern Challenge 64 2024-04-21
Hammer Time ModernoHammer TimeModern Last Chance 2024-03-20 (1)
Bant Hammer ModernoHammer Time$10K RCQ - Modern - SCG CON Atlanta - Saturday - 9:00 am (Gold)
Death & Taxes ModernoDeath & TaxesModern Challenge 64 2024-04-07 (1)
Esper Stoneblade LegadoEsper StonebladeLegacy League 2024-04-05

Texto da carta O Chip de Realidade

Você pode olhar o card do topo de seu grimório a qualquer momento. Enquanto O Chip de Realidade estiver anexado a uma criatura, você poderá jogar terrenos e conjurar mágicas do topo de seu grimório. Reconfigurar {2}{U}

Expansões lançadas

A carta The Reality Chip Magic the Gathering foi lançada em 3 expansões diferentes entre 2022-02-18 e 2022-02-18. Ilustrado por 2 artistas diferentes.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
12002-06-24Magic Online PromosPRM 979172015NormalPretaCampbell White
22022-02-18Kamigawa: Neon DynastyNEO 3742015NormalPretaTubaki Halsame
32022-02-18Kamigawa: Neon DynastyNEO 742015NormalPretaCampbell White
42022-02-18Kamigawa: Neon DynastyNEO 4492015NormalPretaCampbell White
52022-02-18Kamigawa: Neon Dynasty PromosPNEO 74s2015NormalPretaCampbell White
62022-02-18Kamigawa: Neon Dynasty PromosPNEO 74p2015NormalPretaCampbell White

Legalidades

Magic the Gathering formats where O Chip de Realidade has restrictions

FormatoLegalidade
StandardVálida
HistoricbrawlVálida
HistoricVálida
LegacyVálida
OathbreakerVálida
GladiatorVálida
PioneerVálida
CommanderVálida
ModernVálida
FutureVálida
VintageVálida
DuelVálida
ExplorerVálida
BrawlVálida
TimelessVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering O Chip de Realidade fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2022-02-18 Although it causes an Equipment to become attached to a creature, reconfigure is not an “equip ability” for the purpose of cards like Fighter Class and Leonin Shikari.
2022-02-18 An Equipment creature can never become attached to itself. If an effect tries to do this, nothing happens.
2022-02-18 An Equipment creature with reconfigure can be attached to creatures by effects other than its reconfigure ability, such as the activated ability of Brass Squire.
2022-02-18 An Equipment doesn't become tapped when the permanent it's attached to becomes tapped. For example, if you attack with a creature that is equipped with Acquisition Octopus, then use reconfigure to unattach Acquisition Octopus after combat, the Octopus will be untapped and could be used to block during your opponent's turn.
2022-02-18 As soon as an Equipment creature with reconfigure stops being a creature, any Equipment and Auras with enchant creature abilities become unattached. Auras that can enchant an Equipment that isn't a creature remain attached to it.
2022-02-18 Attaching an Equipment with reconfigure to a creature causes that Equipment to stop being a creature until it becomes unattached. It also loses any creature subtypes it had.
2022-02-18 If a permanent with reconfigure is somehow still a creature after it becomes attached (perhaps due to an effect like that of March of the Machines), it immediately becomes unattached from the equipped creature.
2022-02-18 If an Equipment with reconfigure somehow loses its abilities while it is attached, the effect causing it to not be a creature continues to apply until it becomes unattached.
2022-02-18 Once you cast a spell from the top of your library, causing The Reality Chip to no longer be attached to a creature will have no effect on that spell.
2022-02-18 Reconfigure represents two activated abilities. Reconfigure
-ost] means “
-ost: Attach this permanent to another target creature you control. Activate only as a sorcery,” and “
-ost: Unattach this permanent. Activate only if this permanent is attached to a creature and only as a sorcery.”
2022-02-18 Similarly, if an Equipment is tapped, its reconfigure abilities may still be activated and it may still become attached to creatures. Becoming attached doesn't untap it. In most cases, an attached Equipment being tapped won't affect gameplay, but it will be relevant if it becomes unattached again before it untaps.
2022-02-18 The top card of your library is still in your library and not in your hand. You can't discard cards from the top of your library (for example, to activate their channel abilities).
2022-02-18 You must pay all costs and follow all timing rules for cards played from the top of your library this way. For example, you may play a land this way only while the stack is empty during one of your own main phases, and only if you haven't played a land yet this turn.