Temur War Shaman Carta MTG


ExpansõesLançada em 4 expansõesVer todas
Custo de mana
Custo convertido de mana6
RaridadeRara
TipoCreature — Human Shaman
Habilidades Fight,Manifest
Ataque 4
Defesa 5

Onde comprar

Se você deseja comprar um cartão Temur War Shaman MTG de um conjunto específico como Magic Online Promos and Fate Reforged Promos, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Temur War Shaman e outras cartas MTG:

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Expansões

A carta Temur War Shaman Magic the Gathering foi lançada em 4 expansões diferentes entre 2015-01-23 e 2024-02-09. Ilustrado por 2 artistas diferentes.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
12002-06-24Magic Online PromosPRM 557152015NormalPretaRaymond Swanland
22015-01-23Fate Reforged PromosPFRF 1422015NormalPretaRaymond Swanland
32015-01-23Fate ReforgedFRF 1422015NormalPretaNils Hamm
42024-02-09Murders at Karlov Manor CommanderMKC 1872015NormalPretaRaymond Swanland

Legalidades

Magic the Gathering formats where Temur War Shaman has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
ModernVálida
OathbreakerVálida
VintageVálida
DuelVálida
PioneerVálida
PennyVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Temur War Shaman fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2014-11-24 A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren’t affected.
2014-11-24 Any time you have priority, you may turn a manifested creature face up by revealing that it’s a creature card (ignoring any copy effects or type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn’t use the stack and can’t be responded to.
2014-11-24 At any time, you can look at a face-down permanent you control. You can’t look at face-down permanents you don’t control unless an effect allows you to or instructs you to.
2014-11-24 Because face-down creatures don’t have names, they can’t have the same name as any other creature, even another face-down creature.
2014-11-24 Because the permanent is on the battlefield both before and after it’s turned face up, turning a permanent face up doesn’t cause any enters-the-battlefield abilities to trigger.
2014-11-24 If a face-down permanent you control leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.
2014-11-24 If a manifested creature would have morph if it were face up, you may also turn it face up by paying its morph cost.
2014-11-24 Some older Magic sets feature double-faced cards, which have a Magic card face on each side rather than a Magic card face on one side and a Magic card back on the other. The rules for double-faced cards are changing slightly to account for the possibility that they are manifested. If a double-faced card is manifested, it will be put onto the battlefield face down. While face down, it can’t transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up. A double-faced permanent on the battlefield still can’t be turned face down.
2014-11-24 The face-down permanent is a 2/2 creature with no name, mana cost, creature types, or abilities. It’s colorless and has a converted mana cost of 0. Other effects that apply to the permanent can still grant or change any of these characteristics.
2014-11-24 There are no cards in the Fate Reforged set that would turn a face-down instant or sorcery card on the battlefield face up, but some older cards can try to do this. If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it’s an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won’t trigger, because even though you revealed the card, it never turned face up.
2014-11-24 Turning a permanent face up or face down doesn’t change whether that permanent is tapped or untapped.
2014-11-24 Unlike a face-down creature that was cast using the morph ability, a manifested creature may still be turned face up after it loses its abilities if it’s a creature card.
2014-11-24 You must ensure that your face-down spells and permanents can easily be differentiated from each other. You’re not allowed to mix up the cards that represent them on the battlefield in order to confuse other players. The order they entered the battlefield should remain clear. Common methods for indicating this include using markers or dice, or simply placing them in order on the battlefield. You must also track how each became face down (manifested, cast face down using the morph ability, and so on).