Tazeem Carta MTG


ExpansõesLançada em 4 expansõesVer todas
RaridadeRara
TipoPlane — Zendikar

Principais conclusões

  1. Tazeem enhances card advantage through strategic deck and hand manipulation, ensuring players maintain options.
  2. Accelerates resource generation, enabling casting of impactful spells sooner to gain momentum.
  3. Instant speed playability of Tazeem offers strategic response capabilities and unexpected game shifts.

Texto da carta

Creatures can't block. Whenever chaos ensues, draw a card for each land you control.


Card Pros

Card Advantage: Tazeem offers a dynamic approach to card advantage, allowing players to gain an edge by manipulating their deck and hand efficiently. This can translate into drawing extra cards, ensuring that players always have options available.

Resource Acceleration: Tazeem has the potential to vastly improve your mana pool, providing resource acceleration that can be pivotal in casting high-impact spells ahead of time. This creates opportunities to outpace opponents and apply more pressure in fewer turns.

Instant Speed: The ability to play Tazeem at instant speed gives players the flexibility to respond to threats or optimize their strategy during the opponent’s turn. It also allows for surprise interactions that can shift the momentum of the game in your favor at critical moments.


Card Cons

Discard Requirement: Tazeem requires discarding a card, potentially depleting your hand and impacting your game strategy negatively when your resources are already strained.

Specific Mana Cost: Tazeem’s mana cost includes colored mana specific to its color identity, which could limit deck-building flexibility and may not be compatible with all mana bases, especially in multi-colored decks.

Comparatively High Mana Cost: With its mana cost on the higher side, Tazeem might be less appealing compared to other cards with lower costs that provide similar benefits or better synergy with prevalent deck archetypes.


Reasons to Include in Your Collection

Versatility: Tazeem brings an adaptable dynamic to any deck. Its inherent ability to manipulate the battlefield makes it a fitting choice for decks that emphasize on land strategies or require a diverse mana base.

Combo Potential: As a card that interacts with lands, Tazeem can be a pivotal piece in combos that ramp up your mana or unlock powerful landfall abilities, turning any land drop into a potential game-changer.

Meta-Relevance: In environments where land-based strategies prevail or where controlling the pace of the game is crucial, Tazeem’s unique functionalities might just be what you need to gain a tactical edge over the competition.


How to beat

Tazeem brings a unique challenge to the playing field of Magic: The Gathering with its ability to dominate through land control. To successfully combat this card, you’ll want to focus on maintaining a board presence and keeping your land drops consistent. Artifact and enchantment removal spells can disrupt the advantage that Tazeem provides, eliminating the threat of landfall triggers that can put the Tazeem controller significantly ahead.

Furthermore, playing cards that allow you to search your library and put lands onto the battlefield can help to mitigate the impact of Tazeem’s ability to bounce lands back to your hand. This strategy ensures that even if Tazeem disrupts your land strategy, you have a means to recover quickly. It’s also strategic to hold up instant speed interaction to respond to landfall triggers and disrupt the Tazeem player’s game. Adaptability is key when facing a card like Tazeem that has the potential to disrupt conventional strategies, so always be prepared to switch gears and counterattack.

Deck types that can operate efficiently on fewer land resources or utilize lands from the graveyard can also lessen the effect of Tazeem’s disruptive abilities, enabling you to maintain your pace in the game. By considering these tactics, you can build a game plan to navigate around the challenges posed by Tazeem and emerge victorious.


Cartas similares a Tazeem

Tazeem brings a unique flavor to the realm of MTG land cards with its abilities. It stands in comparison to cards such as the Halimar Depths, which also offers a shuffle of the top of your library but lacks the potential to act as a creature like Tazeem can once transformed. Tazeem’s flexibility to become a formidable creature gives it a distinct advantage and dynamic utility on the battlefield.

Another card that comes close is the Lumbering Falls which, akin to Tazeem, can turn into a creature. However, Tazeem sets itself apart with its ability to impact the game immediately upon entry and its potential to alter the outcome of games when flipped. Whereas Lumbering Falls requires mana to activate its creature-forming ability, Tazeem’s transformation is contingent on fulfilling specific conditions, enabling strategic planning and surprise tactics.

While analyzing various MTG land cards that double as creatures, Tazeem’s ability to change the state of play without additional mana costs places it in an advantageous position within MTG’s vast card pool. It exemplifies a strategic choice for players seeking flexibility and surprise within their land placements.

Halimar Depths - Carta Magic versões
Lumbering Falls - Carta Magic versões
Halimar Depths - Carta Magic versões
Lumbering Falls - Carta Magic versões

Cartas semelhantes a Tazeem por cor, tipo e custo de mana

Celestine Reef - Carta Magic versões
Stairs to Infinity - Carta Magic versões
The Great Forest - Carta Magic versões
Sea of Sand - Carta Magic versões
Izzet Steam Maze - Carta Magic versões
Cliffside Market - Carta Magic versões
Agyrem - Carta Magic versões
Sokenzan - Carta Magic versões
Raven's Run - Carta Magic versões
Velis Vel - Carta Magic versões
Academy at Tolaria West - Carta Magic versões
Naar Isle - Carta Magic versões
Minamo - Carta Magic versões
The Fourth Sphere - Carta Magic versões
Pools of Becoming - Carta Magic versões
The Eon Fog - Carta Magic versões
Prahv - Carta Magic versões
The Zephyr Maze - Carta Magic versões
Kharasha Foothills - Carta Magic versões
Trail of the Mage-Rings - Carta Magic versões
Celestine Reef - Carta Magic versões
Stairs to Infinity - Carta Magic versões
The Great Forest - Carta Magic versões
Sea of Sand - Carta Magic versões
Izzet Steam Maze - Carta Magic versões
Cliffside Market - Carta Magic versões
Agyrem - Carta Magic versões
Sokenzan - Carta Magic versões
Raven's Run - Carta Magic versões
Velis Vel - Carta Magic versões
Academy at Tolaria West - Carta Magic versões
Naar Isle - Carta Magic versões
Minamo - Carta Magic versões
The Fourth Sphere - Carta Magic versões
Pools of Becoming - Carta Magic versões
The Eon Fog - Carta Magic versões
Prahv - Carta Magic versões
The Zephyr Maze - Carta Magic versões
Kharasha Foothills - Carta Magic versões
Trail of the Mage-Rings - Carta Magic versões

Onde comprar

Se você deseja comprar um cartão Tazeem MTG de um conjunto específico como Magic Online Promos and DCI Promos, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Tazeem e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
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Expansões lançadas

A carta Tazeem Magic the Gathering foi lançada em 4 expansões diferentes entre 2006-01-02 e 2018-12-25. Ilustrado por Vincent Proce.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
12002-06-24Magic Online PromosPRM 443402003PlanarPretaVincent Proce
22006-01-02DCI PromosPDCI 412003PlanarPretaVincent Proce
32009-09-04Planechase PromosPHOP 412003PlanarPretaVincent Proce
42018-12-25Planechase Anthology PlanesOPCA 782015PlanarPretaVincent Proce

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Tazeem fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2009-10-01 A face-up plane card that’s turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.
2009-10-01 A plane card is treated as if its text box included “When you roll {PW}, put this card on the bottom of its owner’s planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up.” This is called the “planeswalking ability.”
2009-10-01 If an ability of a plane refers to “you,” it’s referring to whoever the plane’s controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.
2009-10-01 The controller of a face-up plane card is the player designated as the “planar controller.” Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn’t leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.