Tazeem MTG Card
Card sets | Released in 4 setsSee all |
Rarity | Rare |
Type | Plane — Zendikar |
Text of card
Creatures can't block. Whenever chaos ensues, draw a card for each land you control.
Cards like Tazeem
Tazeem brings a unique flavor to the realm of MTG land cards with its abilities. It stands in comparison to cards such as the Halimar Depths, which also offers a shuffle of the top of your library but lacks the potential to act as a creature like Tazeem can once transformed. Tazeem’s flexibility to become a formidable creature gives it a distinct advantage and dynamic utility on the battlefield.
Another card that comes close is the Lumbering Falls which, akin to Tazeem, can turn into a creature. However, Tazeem sets itself apart with its ability to impact the game immediately upon entry and its potential to alter the outcome of games when flipped. Whereas Lumbering Falls requires mana to activate its creature-forming ability, Tazeem’s transformation is contingent on fulfilling specific conditions, enabling strategic planning and surprise tactics.
While analyzing various MTG land cards that double as creatures, Tazeem’s ability to change the state of play without additional mana costs places it in an advantageous position within MTG’s vast card pool. It exemplifies a strategic choice for players seeking flexibility and surprise within their land placements.
Cards similar to Tazeem by color, type and mana cost
Card Pros
Card Advantage: Tazeem offers a dynamic approach to card advantage, allowing players to gain an edge by manipulating their deck and hand efficiently. This can translate into drawing extra cards, ensuring that players always have options available.
Resource Acceleration: Tazeem has the potential to vastly improve your mana pool, providing resource acceleration that can be pivotal in casting high-impact spells ahead of time. This creates opportunities to outpace opponents and apply more pressure in fewer turns.
Instant Speed: The ability to play Tazeem at instant speed gives players the flexibility to respond to threats or optimize their strategy during the opponent’s turn. It also allows for surprise interactions that can shift the momentum of the game in your favor at critical moments.
Card Cons
Discard Requirement: Tazeem requires discarding a card, potentially depleting your hand and impacting your game strategy negatively when your resources are already strained.
Specific Mana Cost: Tazeem’s mana cost includes colored mana specific to its color identity, which could limit deck-building flexibility and may not be compatible with all mana bases, especially in multi-colored decks.
Comparatively High Mana Cost: With its mana cost on the higher side, Tazeem might be less appealing compared to other cards with lower costs that provide similar benefits or better synergy with prevalent deck archetypes.
Reasons to Include in Your Collection
Versatility: Tazeem brings an adaptable dynamic to any deck. Its inherent ability to manipulate the battlefield makes it a fitting choice for decks that emphasize on land strategies or require a diverse mana base.
Combo Potential: As a card that interacts with lands, Tazeem can be a pivotal piece in combos that ramp up your mana or unlock powerful landfall abilities, turning any land drop into a potential game-changer.
Meta-Relevance: In environments where land-based strategies prevail or where controlling the pace of the game is crucial, Tazeem’s unique functionalities might just be what you need to gain a tactical edge over the competition.
How to beat
Tazeem brings a unique challenge to the playing field of Magic: The Gathering with its ability to dominate through land control. To successfully combat this card, you’ll want to focus on maintaining a board presence and keeping your land drops consistent. Artifact and enchantment removal spells can disrupt the advantage that Tazeem provides, eliminating the threat of landfall triggers that can put the Tazeem controller significantly ahead.
Furthermore, playing cards that allow you to search your library and put lands onto the battlefield can help to mitigate the impact of Tazeem’s ability to bounce lands back to your hand. This strategy ensures that even if Tazeem disrupts your land strategy, you have a means to recover quickly. It’s also strategic to hold up instant speed interaction to respond to landfall triggers and disrupt the Tazeem player’s game. Adaptability is key when facing a card like Tazeem that has the potential to disrupt conventional strategies, so always be prepared to switch gears and counterattack.
Deck types that can operate efficiently on fewer land resources or utilize lands from the graveyard can also lessen the effect of Tazeem’s disruptive abilities, enabling you to maintain your pace in the game. By considering these tactics, you can build a game plan to navigate around the challenges posed by Tazeem and emerge victorious.
Where to buy
If you're looking to purchase Tazeem MTG card by a specific set like Magic Online Promos and DCI Promos, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Tazeem and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
See MTG Products
Printings
The Tazeem Magic the Gathering card was released in 4 different sets between 2006-01-02 and 2018-12-25. Illustrated by Vincent Proce.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | Magic Online Promos | PRM | 44340 | 2003 | Planar | Black | Vincent Proce | ||
2 | 2006-01-02 | DCI Promos | PDCI | 41 | 2003 | Planar | Black | Vincent Proce | |
3 | 2009-09-04 | Planechase Promos | PHOP | 41 | 2003 | Planar | Black | Vincent Proce | |
4 | 2018-12-25 | Planechase Anthology Planes | OPCA | 78 | 2015 | Planar | Black | Vincent Proce |
Rules and information
The reference guide for Magic: The Gathering Tazeem card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2009-10-01 | A face-up plane card that’s turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had. |
2009-10-01 | A plane card is treated as if its text box included “When you roll {PW}, put this card on the bottom of its owner’s planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up.” This is called the “planeswalking ability.” |
2009-10-01 | If an ability of a plane refers to “you,” it’s referring to whoever the plane’s controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully. |
2009-10-01 | The controller of a face-up plane card is the player designated as the “planar controller.” Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn’t leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first. |