Convocações de Saruman Carta MTG


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ExpansõesLançada em 3 expansõesVer todas
Custo de mana
Custo convertido de mana2
RaridadeRara
TipoFeitiço
Habilidades Amass,Flashback,Mill

Texto da carta Convocações de Saruman

Arregimente Orcs X. Triture X cards. Você pode conjurar uma mágica instantânea ou um feitiço com valor de mana igual ou inferior a X dentre eles sem pagar seu custo de mana. (Para arregimentar Orcs X, coloque X marcadores +1/+1 em um Exército que você controla. Ele também é um Orc. Se você não controlar um Exército, crie antes uma ficha de criatura Orc Exército preta 0/0.) Recapitular — {3}{U}{R}, exile X cards de seu cemitério.

Expansões lançadas

A carta Convocações de Saruman Magic the Gathering foi lançada em 1 expansões diferentes entre 2023-06-23 e 2023-06-23. Ilustrado por Svetlin Velinov.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
12023-06-23Tales of Middle-earth CommanderLTC 702015NormalPretaSvetlin Velinov
22023-06-23Tales of Middle-earth CommanderLTC 4802015NormalPretaSvetlin Velinov
32023-06-23Tales of Middle-earth CommanderLTC 1502015NormalPretaSvetlin Velinov

Legalidades

Magic the Gathering formats where Convocações de Saruman has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
OathbreakerVálida
VintageVálida
DuelVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Convocações de Saruman fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2023-06-16 Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
2023-06-16 Amass abilities are now written as "amass
-ubtype] N." Previous cards with amass have received errata to say "amass Zombies N."
2023-06-16 If the spell has in its mana cost, you must choose 0 as the value of X.
2023-06-16 If you cast a spell "without paying its mana cost", you can't choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
2023-06-16 If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
2023-06-16 If you want to cast one of the milled cards, you cast it as part of the resolution of Summons of Saruman. You can't wait to cast the spell later in the turn. Timing permissions based on the card's type are ignored.
2023-06-16 In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.
2023-06-16 Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
2023-06-16 Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.
2023-06-16 To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.