Colônia de Espículos Carta MTG
Expansões | Lançada em 3 expansõesVer todas |
Custo de mana | |
Custo convertido de mana | 5 |
Raridade | Comum |
Tipo | |
Ataque | 0 |
Defesa | 0 |
Principais conclusões
- Spike Colony offers card advantage and resource acceleration through strategic +1/+1 counter distribution.
- Despite its high mana cost and green-specific requirement, its instant speed activation provides tactical flexibility.
- It’s a valuable creature for decks specializing in counter manipulation, enhancing combo potential and adaptability.
Texto da carta
Spike Colony comes into play with four +1/+1 counters on it. , Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature.
Card Pros
Card Advantage: Spike Colony shines by boosting your card economy, as it distributes +1/+1 counters on multiple creatures. This ability effectively turns one card into an enhancement for several others, enhancing your on-board presence and making your army much tougher to deal with for your opponent.
Resource Acceleration: When you play Spike Colony, it acts as a resource accelerator by enabling you to modify the battlefield without spending additional mana on further counter distribution. This lets you utilize your mana pool more efficiently elsewhere, maintaining pressure or advancing your board state in other areas.
Instant Speed: The flexibility offered by Spike Colony’s instant speed activation to distribute counters can catch opponents off guard. You can alter combat outcomes, fortify your creatures in response to removal, or simply grow your threats at the end of your opponent’s turn, keeping them guessing and unprepared for your next move.
Card Cons
Discard Requirement: One of the drawbacks of Spike Colony is that you may have to discard another card to maximize its potential on the battlefield. This can potentially put you at a disadvantage, especially if your hand is already low on cards or if the discarded card is crucial for your game strategy.
Specific Mana Cost: Spike Colony demands a specific combination of mana to cast, including green mana. This can be limiting for decks that run multiple colors or those that don’t focus heavily on green, potentially making it difficult to play unless your mana base is well-tuned to accommodate it.
Comparatively High Mana Cost: With a higher casting cost associated with it, Spike Colony can be a heavy investment, especially in the early stages of the game. Players might find it challenging to allocate resources for this card when there could be other options that provide similar benefits at a lower cost, allowing for a more fluid and adaptable gameplay approach.
Reasons to Include in Your Collection
Versatility: Spike Colony is a card that can adapt to numerous situations on the battlefield, offering a robust yet flexible defense. It’s particularly useful in decks that thrive on +1/+1 counter interactions, enhancing its adaptability even further.
Combo Potential: This creature has inherent synergy with proliferate mechanics or any strategy that manipulates counters. It can become a powerful asset in combinations that seek to exploit the distribution of +1/+1 counters for massive growth or various utility effects.
Meta-Relevance: In a game where creature strategies are prevalent, Spike Colony can be an important inclusion. Its ability to grow stronger over time or instantly bolster other creatures makes it relevant against a wide array of opposing deck types, keeping your collection competitive.
How to beat Spike Colony
Spike Colony enters the Magic: The Gathering battlefield as a unique creature, equipped with the versatile spike ability that allows players to manipulate +1/+1 counters. Combatting Spike Colony necessitates a strategy that can hinder or exploit this ability. A successful approach involves preemptive measures that restrict the counters from being placed, such as utilizing cards that prevent activations or employing removals that don’t allow the Colony’s ability to be activated in response.
For instance, cards with the capacity to remove counters, like Vampire Hexmage, can neutralize Spike Colony’s potential before it becomes a threat. Similarly, instant-speed removal spells are highly effective as they can dispose of the creature before the opponent has a chance to enhance it with additional counters. Alternatively, emphasizing board control with sweepers like Wrath of God can ensure that the Spike Colony is eliminated regardless of the number of counters it has accumulated.
Overall, triumphing over Spike Colony in a game of Magic: The Gathering rests on a player’s ability to either prevent the counters from becoming overwhelming or resolving the threat before it escalates. Mastery of these tactics can make encounters with Spike Colony significantly less daunting.
Cartas similares a Colônia de Espículos
Spike Colony is an intriguing creature within the MTG ecosystem, sharing traits with other counter-based creatures. Comparable to Spike Feeder, Spike Colony offers the flexibility of moving +1/+1 counters around to fortify other creatures. Unlike Spike Feeder, which provides an option for life gain, Spike Colony is purely designed to bolster the strength of your creatures on the battlefield.
In line with counter manipulation, consider Fathom Mage. Although it doesn’t allow transferring counters, its ability to draw a card whenever a counter is placed on it aligns with the counter synergy strategies of Spike Colony. The clear difference is that Fathom Mage tends towards card advantage rather than enhancing other creatures directly. Ivy Lane Denizen also enters the scene as a creature that benefits from counters, specifically whenever another green creature enters the battlefield under your control, indicating a more passive approach compared to Spike Colony’s active counter distribution.
Overall, while each of these creatures contributes uniquely to the counter play style, Spike Colony affords players the tactical advantage of adaptability in reinforcing their forces, making it a valuable asset in any MTG deck that thrives on synergy and creature interaction.
Cartas semelhantes a Colônia de Espículos por cor, tipo e custo de mana
Onde comprar
Se você deseja comprar um cartão Colônia de Espículos MTG de um conjunto específico como Stronghold and Battle Royale Box Set, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.
Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.
Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.
Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Colônia de Espículos e outras cartas MTG:
- eBay
- TCG Player
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
Veja produtos de MTG
Expansões lançadas
A carta Colônia de Espículos Magic the Gathering foi lançada em 3 expansões diferentes entre 1998-03-02 e 2015-05-06. Ilustrado por Douglas Shuler.
# | Lançamento | Nome | Código | Símbolo | Número | Moldura | Layout | Borda | Artista |
---|---|---|---|---|---|---|---|---|---|
1 | 1998-03-02 | Stronghold | STH | 117 | 1997 | Normal | Preta | Douglas Shuler | |
2 | 1999-11-12 | Battle Royale Box Set | BRB | 77 | 1997 | Normal | Branca | Douglas Shuler | |
3 | 2015-05-06 | Tempest Remastered | TPR | 195 | 2015 | Normal | Preta | Douglas Shuler |
Legalidades
Magic the Gathering formats where Colônia de Espículos has restrictions
Formato | Legalidade |
---|---|
Commander | Válida |
Legacy | Válida |
Paupercommander | Válida |
Oathbreaker | Válida |
Pauper | Válida |
Premodern | Válida |
Vintage | Válida |
Duel | Válida |
Predh | Válida |