Raios Cauterizantes Carta MTG


Raios Cauterizantes - Invasion
Custo de mana
Custo convertido de mana3
RaridadeIncomum
Tipo
Lançamento2000-10-02
Expansão símbolo
Expansão nomeInvasion
Expansão códigoINV
Número165
Frame1997
LayoutNormal
BorderPreta
Ilustrado porDoug Chaffee

Principais conclusões

  1. Searing Rays clears boards efficiently, offering superior card advantage when dealing with swarms of creatures.
  2. It requires precise mana and can be restrictive, but the potential board impact justifies its inclusion in mono-red decks.
  3. Against monocolored decks, Searing Rays’ targeting flexibility becomes a significant sideboard strategy.

Onde comprar

Se você deseja comprar um cartão Raios Cauterizantes MTG de um conjunto específico como Invasion, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Raios Cauterizantes e outras cartas MTG:

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Texto da carta

Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.

"This is a battle of pawns, for the highest stakes imaginable." —Urza


Card Pros

Card Advantage: Searing Rays can potentially deal with multiple creatures at once, effectively reducing your opponent’s threats on the board and tipping the scales in terms of card advantage. When timed right, this can be a pivotal move to outpace the opponent in creature count.

Resource Acceleration: While not directly impacting your mana pool, clearing the board with Searing Rays potentially saves the mana you might otherwise spend on multiple spells to remove individual threats. This means more resources are available for you to deploy your own threats or answers in subsequent turns.

Instant Speed: Although Searing Rays is not an instant, its effect as a sorcery means you can plan your turns around it, strategizing when to wipe clean the slate of creatures that may share a color—something that can be just as disruptive as an instant when sequenced properly in your game plan.


Card Cons

Discard Requirement: One critical downside to Searing Rays is having to potentially discard cards if you wish to affect multiple targets. This can leave you depleted of options, particularly if your hand is already running low.

Specific Mana Cost: Searing Rays necessitates a specific mana investment of three red mana. This cost can be restrictive, limiting the card’s integration to decks heavily focused on red mana sources.

Comparatively High Mana Cost: With its mana cost sitting at three red mana, Searing Rays might be considered costly when compared to other damage spells. Players must assess whether the outcome justifies the investment, especially in faster-paced games where efficiency is paramount.


Reasons to Include Searing Rays in Your Collection

Versatility: Searing Rays offers strategic flexibility in red decks seeking targeted removal. Its capacity to potentially deal damage across multiple creatures of the same color makes it a unique tool in matches against monocolored decks.

Combo Potential: This spell shines in situations where you can manipulate your opponents’ board state to match the chosen color. Coupled with card effects that alter creature colors, Searing Rays can turn into a devastating board wipe.

Meta-Relevance: In a meta dominated by decks heavily featuring a single color, Searing Rays becomes a powerful sideboard card. Its ability to disrupt swarms of creatures or punish decks for committing too heavily to one color makes it a tactical asset in any collection.


How to beat

Searing Rays is a spell known for its ability to deal significant damage to players who favor a particular color. It presents a unique challenge on the battlefield, requiring a strategic approach to mitigate its impact. To effectively counteract Searing Rays, versatility in your deck construction is key. It’s vital to maintain a balanced palette of colors or incorporate colorless creatures to dilute the card’s potency. Cards that offer protection from a color or the ability to counter a spell can serve as direct measures to nullify this threat before it manifests on the board, ensuring your creatures survive the fiery onslaught.

Additionally, adapting your playstyle to be less reliant on creatures of a single color can help pre-empt Searing Rays’ impact. Instead, employing a diverse lineup can reduce your vulnerability, creating less of a target for the card’s selective damage. By anticipating this type of removal and preparing your deck accordingly, you can maintain a strong presence on the field despite your opponent’s attempt to sway the game with Searing Rays.

Understanding the ebb and flow of the game is crucial, and by having countermeasures in place, such as instant-speed spells or abilities that can be activated in response, you mitigate the risk posed by Searing Rays and similar threats, maintaining control of the match.


Cartas similares a Raios Cauterizantes

Searing Rays is a unique spell in the arsenal of red magic, a color known for its direct damage capabilities in Magic: The Gathering. It bears a resemblance to cards like Pyroclasm and Slagstorm when it comes to delivering damage across the board. The distinction lies in Searing Rays’ peculiar targeting approach that deals damage to each creature of the color of your choice. While Pyroclasm indiscriminately dishes out two damage to every creature, Searing Rays can selectively affect the board depending on the predominance of a certain color among your opponent’s creatures.

Anger of the Gods is another spell worth mentioning in this context. It also clears the board but goes a step further by exiling creatures that it kills, preventing any graveyard shenanigans. Compared to Anger of the Gods, Searing Rays provides more flexibility and potential damage, but without the finality of exile. Earthquake is a card with a broader scope, affecting all creatures and players, although tied to the amount of mana invested into it. Searing Rays stands out by focusing solely on creatures and offering a low-cost, color-specific impact.

Each card brings a different strategic element to the game, but for players wielding red and facing a mono-colored army, Searing Rays can be a potent sideboard card to clear the way to victory.

Pyroclasm - Carta Magic versões
Slagstorm - Carta Magic versões
Anger of the Gods - Carta Magic versões
Earthquake - Carta Magic versões
Pyroclasm - Carta Magic versões
Slagstorm - Carta Magic versões
Anger of the Gods - Carta Magic versões
Earthquake - Carta Magic versões

Cartas semelhantes a Raios Cauterizantes por cor, tipo e custo de mana

Stone Rain - Carta Magic versões
Game of Chaos - Carta Magic versões
Evaporate - Carta Magic versões
Pillage - Carta Magic versões
Steam Blast - Carta Magic versões
Goblin Offensive - Carta Magic versões
Desert Sandstorm - Carta Magic versões
Arc Lightning - Carta Magic versões
Search for Survivors - Carta Magic versões
Rupture - Carta Magic versões
Tundra Fumarole - Carta Magic versões
Browbeat - Carta Magic versões
Erratic Explosion - Carta Magic versões
Threaten - Carta Magic versões
Sizzle - Carta Magic versões
Hammer of Bogardan - Carta Magic versões
Fiery Gambit - Carta Magic versões
Flamebreak - Carta Magic versões
Panic Attack - Carta Magic versões
Thunderblade Charge - Carta Magic versões
Stone Rain - Carta Magic versões
Game of Chaos - Carta Magic versões
Evaporate - Carta Magic versões
Pillage - Carta Magic versões
Steam Blast - Carta Magic versões
Goblin Offensive - Carta Magic versões
Desert Sandstorm - Carta Magic versões
Arc Lightning - Carta Magic versões
Search for Survivors - Carta Magic versões
Rupture - Carta Magic versões
Tundra Fumarole - Carta Magic versões
Browbeat - Carta Magic versões
Erratic Explosion - Carta Magic versões
Threaten - Carta Magic versões
Sizzle - Carta Magic versões
Hammer of Bogardan - Carta Magic versões
Fiery Gambit - Carta Magic versões
Flamebreak - Carta Magic versões
Panic Attack - Carta Magic versões
Thunderblade Charge - Carta Magic versões

Legalidades

Magic the Gathering formats where Raios Cauterizantes has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
OathbreakerVálida
PremodernVálida
VintageVálida
DuelVálida
PredhVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Raios Cauterizantes fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2004-10-04 You choose the color on resolution. Your opponent does not get to respond between the color choice and the damage happening. They need to use any damage prevention they want before you choose a color.