Sea of Sand Carta MTG


ExpansõesLançada em 2 expansõesVer todas
RaridadeComum
TipoPlane — Rabiah

Principais conclusões

  1. Sea of Sand offers versatile cycling and instant speed play for strategic hand and mana base management.
  2. Demands hand and mana sacrifices for its use, possibly offset by its late-game disadvantage and mana specificity.
  3. Brings unique value to land-focused strategies, boosting combo potential and adapting to current meta trends.

Onde comprar

Se você deseja comprar um cartão Sea of Sand MTG de um conjunto específico como Planechase Planes and Planechase Anthology Planes, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Sea of Sand e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
Veja produtos de MTG

Texto da carta

Players reveal each card they draw. Whenever a player draws a land card, that player gains 3 life. Whenever a player draws a nonland card, that player loses 3 life. Whenever you roll chaos, put target permanent on top of its owner's library.


Card Pros

Card Advantage: Sea of Sand offers the tactical edge of cycling, permitting players to replace it with a new card from their deck if it’s less advantageous at that moment. This versatility ensures your hand remains primed for the challenges ahead, and is a subtle way to outmaneuver opponents with a streamlined flow of resources.

Resource Acceleration: When you play Sea of Sand, you’re not just setting up for future turns; you’re also planting the seeds for resource acceleration. By ramping up your land count, you ensure that your mana base expands at an efficient pace, keeping you ahead in the race for mana dominance and enabling more significant, game-changing plays.

Instant Speed: Flexibility is key, and Sea of Sand can be played at instant speed, giving you the upper hand by allowing you to react to your opponent’s actions on their turn. This can be a game-changer, enabling surprise strategies or simply optimizing your own turns for maximum impact. It’s the kind of adaptability that keeps opponents guessing and gives you a firm control of the tempo.


Card Cons

Discard Requirement: Sea of Sand necessitates discarding another card to play, which can deplete your hand, leaving you at a disadvantage in the game’s later stages.

Specific Mana Cost: This card’s cost demands a precise combination of mana types, potentially complicating its inclusion in multicolored decks with tighter mana bases.

Comparatively High Mana Cost: With its mana cost falling on the higher end of the spectrum for its effects, players might find other cards that provide similar benefits with less investment.


Reasons to Include in Your Collection

Versatility: Sea of Sand is a unique card that adapts to various deck themes, enhancing strategies that revolve around landfall or desert-based synergies. Its ability to modify the battlefield texture provides subtle yet powerful effects on gameplay.

Combo Potential: This card can be a linchpin for numerous combos, especially in decks that capitalize on land recursion or sacrificing. Its interaction with cards that care about land types or number of deserts under your control can be game-changing.

Meta-Relevance: In environments where land-based strategies are prevalent, Sea of Sand can be a crucial addition. Whether disrupting your opponent’s mana base or bolstering your own land-play mechanics, its relevance is contingent on current deck trends and how they interact with land dynamics.


How to Beat

Dismantling the advantages of Sea of Sand requires a tactical approach in a game of MTG. Unlike other powerful artifacts, Sea of Sand uniquely disrupts deck mechanics by manipulating the top cards, a strategy that can be hard to counter without the right moves. To tilt the scales in your favor, consider utilizing artifact destruction cards like Nature’s Claim or Abrade to eliminate Sea of Sand from play swiftly and efficiently. Moreover, enlisting cards that offer library manipulation can help you regain control. Instant spells like Tormod’s Crypt also serve as a defense by exiling the graveyard, ensuring Sea of Sand’s cumulative abilities are stifled.

Remember, directly addressing Sea of Sand’s presence on the battlefield can prevent your opponent from gaining the upper hand. While the card’s ability to exile top cards could set up strategically game-winning combinations, having the right instant-speed answers in your deck enhances your resilience. Deck-building with a consideration for removal and counter-strategies solidifies your position, securing you against the Sea of Sand’s potential tactical sway in the MTG universe.


Cartas similares a Sea of Sand

Sea of Sand is an intriguing Magic the Gathering card that evokes comparison with other land-related cards. Similar to the likes of Scorched Ruins, which doubles the mana output at the cost of sacrificing two lands, Sea of Sand also offers a unique mana boost. However, it emphasizes a long-term advantage, generating a continuous increase in mana without immediate sacrifice.

Also akin to Lotus Field, Sea of Sand demands a landscape shift on the board yet provides a steady mana gain as opposed to Lotus Field’s one-time large mana availability. The distinction lies in Sea of Sand’s ability to potentially support strategies that benefit from incremental value over time, rather than a quick burst of resources. Further, comparing it to Dust Bowl, which emphasis control through land destruction, Sea of Sand takes a different path by rewarding the player with a fortress of resources over offensive disruption.

Ultimately, Sea of Sand finds its niche within Magic the Gathering as a card that offers a more passive but steady development of mana capability, differing from the more immediate or aggressive alternatives in similar categories. It’s a strategic choice for players aiming to build dominance through gradual resource acceleration.

Scorched Ruins - Carta Magic versões
Lotus Field - Carta Magic versões
Dust Bowl - Carta Magic versões
Scorched Ruins - Carta Magic versões
Lotus Field - Carta Magic versões
Dust Bowl - Carta Magic versões

Cartas semelhantes a Sea of Sand por cor, tipo e custo de mana

Celestine Reef - Carta Magic versões
Stairs to Infinity - Carta Magic versões
The Great Forest - Carta Magic versões
Izzet Steam Maze - Carta Magic versões
Cliffside Market - Carta Magic versões
Agyrem - Carta Magic versões
Sokenzan - Carta Magic versões
Raven's Run - Carta Magic versões
Velis Vel - Carta Magic versões
Academy at Tolaria West - Carta Magic versões
Naar Isle - Carta Magic versões
Minamo - Carta Magic versões
The Fourth Sphere - Carta Magic versões
Pools of Becoming - Carta Magic versões
The Eon Fog - Carta Magic versões
Prahv - Carta Magic versões
The Zephyr Maze - Carta Magic versões
Kharasha Foothills - Carta Magic versões
Trail of the Mage-Rings - Carta Magic versões
Stensia - Carta Magic versões
Celestine Reef - Carta Magic versões
Stairs to Infinity - Carta Magic versões
The Great Forest - Carta Magic versões
Izzet Steam Maze - Carta Magic versões
Cliffside Market - Carta Magic versões
Agyrem - Carta Magic versões
Sokenzan - Carta Magic versões
Raven's Run - Carta Magic versões
Velis Vel - Carta Magic versões
Academy at Tolaria West - Carta Magic versões
Naar Isle - Carta Magic versões
Minamo - Carta Magic versões
The Fourth Sphere - Carta Magic versões
Pools of Becoming - Carta Magic versões
The Eon Fog - Carta Magic versões
Prahv - Carta Magic versões
The Zephyr Maze - Carta Magic versões
Kharasha Foothills - Carta Magic versões
Trail of the Mage-Rings - Carta Magic versões
Stensia - Carta Magic versões

Expansões lançadas

A carta Sea of Sand Magic the Gathering foi lançada em 2 expansões diferentes entre 2009-09-04 e 2018-12-25. Ilustrado por Jim Nelson.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
12009-09-04Planechase PlanesOHOP 332003PlanarPretaJim Nelson
22018-12-25Planechase Anthology PlanesOPCA 682015PlanarPretaJim Nelson

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Sea of Sand fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2009-10-01 A face-up plane card that’s turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.
2009-10-01 A plane card is treated as if its text box included “When you roll {PW}, put this card on the bottom of its owner’s planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up.” This is called the “planeswalking ability.”
2009-10-01 If an ability of a plane refers to “you,” it’s referring to whoever the plane’s controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.
2009-10-01 The controller of a face-up plane card is the player designated as the “planar controller.” Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn’t leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.