Saruman, the White Hand Carta MTG


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ExpansõesLançada em 3 expansõesVer todas
Custo de mana
Custo convertido de mana4
RaridadeMítica
TipoLegendary Creature — Avatar Wizard
Habilidades Amass
Ataque 2
Defesa 5

Expansões lançadas

A carta Saruman, the White Hand Magic the Gathering foi lançada em 1 expansões diferentes entre 2023-06-23 e 2023-06-23. Ilustrado por Leonardo Borazio.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
12023-06-23Tales of Middle-earth CommanderLTC 912015NormalPretaLeonardo Borazio
22023-06-23Tales of Middle-earth CommanderLTC 82015NormalPretaLeonardo Borazio
32023-06-23Tales of Middle-earth CommanderLTC 4772015NormalPretaLeonardo Borazio

Legalidades

Magic the Gathering formats where Saruman, the White Hand has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
OathbreakerVálida
VintageVálida
DuelVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Saruman, the White Hand fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2023-06-16 A creature that is both a Goblin and an Orc still only gets one instance of ward from Saruman, the White Hand's last ability.
2023-06-16 Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
2023-06-16 Amass abilities are now written as "amass
-ubtype] N." Previous cards with amass have received errata to say "amass Zombies N."
2023-06-16 If Saruman, the White Hand is a Goblin or an Orc, it will have ward .
2023-06-16 If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
2023-06-16 In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.
2023-06-16 Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
2023-06-16 Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.
2023-06-16 To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.