Encalhar na Praia Carta MTG


ExpansõesLançada em 2 expansõesVer todas
Custo de mana
Custo convertido de mana6
RaridadeComum
TipoMágica Instantânea

Principais conclusões

  1. Run Ashore offers dual card bounce back, providing a critical advantage by disrupting opponent’s board setup.
  2. Utilizing instant speed, it presents flexibility to counteract threats or obstacles in a timely manner.
  3. Though costly in mana, its strategic value in controlling game tempo makes it a noteworthy pick.

Texto da carta

Escolha um ou ambos — • O dono da permanente alvo não de terreno a coloca no topo ou no fundo de seu grimório. • Devolva a permanente alvo não de terreno para a mão de seu dono.

"Quem foi o idiota descerebrado que esqueceu de fazer uma oferenda à Cosima?" — Jolkur, navegador


Card Pros

Card Advantage: Run Ashore provides the strategic edge of bouncing not one, but two opposing cards back to the owner’s hand. This can disrupt your opponent’s board development significantly, giving you an upper hand during gameplay.

Resource Acceleration: Although not directly providing mana or acceleration, Run Ashore can set your opponent’s resources behind by returning expensive or pivotal permanents. This indirect resource manipulation allows you extra time to develop your strategy and advance your board position without expending additional resources.

Instant Speed: The flexibility of instant speed is a hallmark of Run Ashore, allowing you to adapt to the battlefield dynamically. This unexpected play can be particularly disruptive during an opponent’s combat phase or end step, maintaining the element of surprise and giving you the ability to respond aptly to threats.


Card Cons

Discard Requirement: While Run Ashore doesn’t directly ask for a card to be discarded, it can effectively force a discard if used in a manner that returns an opponent’s card to a full hand, thereby leading them to discard due to hand size limits.

Specific Mana Cost: This card demands a specific mana arrangement with two blue mana in its casting cost, which can be challenging to achieve in multicolored decks that might not focus on blue mana sources.

Comparatively High Mana Cost: With a six mana investment needed to play Run Ashore, it’s important to consider the cost-to-benefit ratio. There are other cards that might provide more immediate board control or disruption for a lower mana cost.


Reasons to Include Run Ashore in Your Collection

Versatility: Run Ashore offers a flexible response to many situations on the battlefield. Its ability to bounce two target nonland permanents to their owner’s hand makes it a useful inclusion in decks looking to control the pace of the game or save their own critical pieces at a crucial moment.

Combo Potential: This card can create openings for powerful plays, allowing you to disrupt opponent strategies or reclaim your permanents for repeatable effects. It works well with cards that benefit from being recast or have enter-the-battlefield triggers, making it a handy tool for combo-centric decks.

Meta-Relevance: In a game environment where permanents with significant board presence dominate, Run Ashore can shift the momentum in your favor. Whether clearing the way for a decisive attack or staving off defeat, its presence can be pivotal against decks that aim to win through establishing a resilient board state.


How to beat

Run Ashore is a unique control tool in the MTG universe that can disrupt opponents by returning their nonland permanents to their hand. However, just as with any compelling card, there are strategies to counter it. Firstly, instant-speed removal spells are highly effective since they can eliminate a targeted permanent before Run Ashore resolves. This minimizes its impact by reducing the number of targets available.

Additionally, having a robust array of low-cost creatures or permanents ensures that even if some are returned to your hand, you can replay them without significant loss of tempo. Playing around Run Ashore by holding back some threats in your hand can also prevent your opponent from capitalizing on the tempo swing the card generally provides. Cards with enter-the-battlefield effects or creatures that can be flashed in response offer an alternative approach, turning a seeming setback into an opportunity.

Remember, decks built with diversity in response tools and a strategic mindset will often manage to outmaneuver the disruption created by Run Ashore, maintaining the upper hand in the duel.


Cartas similares a Encalhar na Praia

Run Ashore is a captivating tactical play within the realm of blue control cards in MTG. It draws parallels to other bounce spells such as Disperse and Into the Roil, each providing players the ability to return nonland permanents to their owner’s hand. Run Ashore, however, elevates this concept by allowing the simultaneous return of two different targets, a potential game swing not seen with the likes of Disperse.

Engulf the Shore is another close relative in this category, capable of bouncing multiple creatures based on the number of Islands controlled; although not as targeted as Run Ashore, it can affect the board on a larger scale. Whelming Wave represents a more sweeping option, sending all creatures except for Krakens, Leviathans, Octopuses, and Serpents back to the hands from which they came – quite thematic but not as surgical as Run Ashore’s dual-targeted mechanism.

In drawing these comparisons, it becomes evident that Run Ashore stands out for precise control and the obstruction of an opponent’s next turn. Its unique power to influence the immediate state of play affirms its spot as a hefty contributor in blue’s arsenal of delaying tactics and control strategies in MTG.

Disperse - Carta Magic versões
Into the Roil - Carta Magic versões
Engulf the Shore - Carta Magic versões
Whelming Wave - Carta Magic versões
Disperse - Carta Magic versões
Into the Roil - Carta Magic versões
Engulf the Shore - Carta Magic versões
Whelming Wave - Carta Magic versões

Cartas semelhantes a Encalhar na Praia por cor, tipo e custo de mana

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Opportunity - Carta Magic versões
Spelljack - Carta Magic versões
Sublime Epiphany - Carta Magic versões
Supplant Form - Carta Magic versões
True Polymorph - Carta Magic versões
Discontinuity - Carta Magic versões
Into Thin Air - Carta Magic versões
Reweave - Carta Magic versões
Time Stop - Carta Magic versões
Overwhelming Intellect - Carta Magic versões
Gather Specimens - Carta Magic versões
Counterlash - Carta Magic versões
Chronostutter - Carta Magic versões
Waterwhirl - Carta Magic versões
Will of the Naga - Carta Magic versões
Dragonlord's Prerogative - Carta Magic versões
Mirror Match - Carta Magic versões
Aethersnatch - Carta Magic versões
Synthetic Destiny - Carta Magic versões
Scour the Laboratory - Carta Magic versões

Onde comprar

Se você deseja comprar um cartão Encalhar na Praia MTG de um conjunto específico como Kaldheim and Kaldheim Art Series, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Encalhar na Praia e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
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Expansões lançadas

A carta Encalhar na Praia Magic the Gathering foi lançada em 2 expansões diferentes entre 2021-02-05 e 2021-02-05. Ilustrado por Svetlin Velinov.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
12021-02-05KaldheimKHM 742015NormalPretaSvetlin Velinov
22021-02-05Kaldheim Art SeriesAKHM 192015Série de arteSem bordaSvetlin Velinov

Legalidades

Magic the Gathering formats where Encalhar na Praia has restrictions

FormatoLegalidade
HistoricVálida
LegacyVálida
PaupercommanderVálida
OathbreakerVálida
GladiatorVálida
PioneerVálida
CommanderVálida
ModernVálida
PauperVálida
VintageVálida
DuelVálida
ExplorerVálida
BrawlVálida
TimelessVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Encalhar na Praia fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2021-02-05 For the first mode, the owner of the card chooses whether it goes on the top or bottom of that library.
2021-02-05 If you choose both modes, they happen in the listed order and nothing happens in between them. Notably, if the second mode targets an Aura currently enchanting the target of the first mode, that Aura will be returned to its owner’s hand. (It wouldn’t be put into a graveyard as a state-based action until after Run Ashore is done resolving.)