Colher o que Plantou Carta MTG
Custo de mana | |
Custo convertido de mana | 3 |
Raridade | Incomum |
Tipo | Mágica Instantânea |
Lançamento | 2014-02-07 |
Expansão símbolo | |
Expansão nome | Born of the Gods |
Expansão código | BNG |
Número | 154 |
Frame | 2003 |
Layout | Normal |
Border | Preta |
Ilustrado por | Cynthia Sheppard |
Principais conclusões
- Reap What Is Sown offers card efficiency by enhancing multiple creatures with just one spell.
- Instant speed enables surprise plays, altering combat dynamics in your favor.
- Despite its benefits, the card requires creatures on the field to be effective.
Texto da carta
Coloque um marcador +1/+1 em cada uma de até três criaturas alvo.
A força do povo vem da terra. E a recompensa da terra vem de Carametra.
Card Pros
Card Advantage: Reap What Is Sown enables you to bolster multiple creatures at a go, potentially turning the tide in your favor. By distributing +1/+1 counters, you can amplify the effects of other synergistic cards and set yourself up for future turns, which scales up your board presence without losing card economy.
Resource Acceleration: Although Reap What Is Sown doesn’t directly produce mana or other resources, it can be akin to resource acceleration by enhancing your creatures’ stats for a single, efficiently costed card. This makes your creatures harder to deal with and can lead to accelerated damage and board control, indirectly translating into resource gains as the opponent may need to use more resources to answer the threat you’ve developed.
Instant Speed: The instant speed of Reap What Is Sown offers considerable flexibility, allowing you to wait for the optimal moment during the combat phase or in response to opponent’s actions. This unpredictability can give you a significant edge, as you can alter combat outcomes or protect your creatures from being removed, all while keeping the opponent guessing.
Card Cons
Discard Requirement: Reap What Is Sown requires you to have creatures on the battlefield to benefit from its effect. Without creatures, this card becomes a dead draw, potentially slowing down your game progress.
Specific Mana Cost: This card demands a specific combination of mana, including at least one white mana. This mana restriction can make it challenging to fit into multicolored decks that may not have a reliable source of white mana.
Comparatively High Mana Cost: With a cost of three mana — one of which needs to be white — Reap What Is Sown may compete with other powerful three-mana spells in your deck. This can be particularly problematic in aggressive decks that prioritize low-cost creatures and spells for a faster start.
Reasons to Include Reap What Is Sown in Your Collection
Versatility: Reap What Is Sown can be a key addition to a variety of decks, particularly those that capitalize on +1/+1 counters. Its ability to distribute counters across multiple creatures makes it a flexible play during any stage of the game.
Combo Potential: This card’s strength shines in synergistic strategies that revolve around bolstering creatures. It seamlessly integrates with mechanics like proliferate or evolve, multiplying its impact and enabling powerful interactions on the battlefield.
Meta-Relevance: Given the prevalence of creature-based strategies, Reap What Is Sown has the potential to be a game-changer. Its tactical utility in strengthening your board presence makes it a formidable card against a range of opposing tactics.
How to beat
Reap What Is Sown is a unique card in Magic: The Gathering, offering a versatile buffing option. Its ability to distribute three +1/+1 counters among one, two, or three target creatures makes it a flexible choice in decks that emphasize creature strength and synergy. Although this can create powerful board states, understanding its mechanism is key to countering it effectively within your game.
To combat this card, consider holding up removal spells until your opponent commits to casting Reap What Is Sown. Instant speed removal like Murderous Cut or Disenchant can disrupt their strategy by removing key creatures before the counters are placed, or by targeting artifacts or enchantments that may be enhancing their creature’s capabilities post-buff. Additionally, maintaining a watchful eye on the mana your opponent has available can prevent surprises, as Reap What Is Sown requires three mana, one of which must be green.
Strategic use of board wipes such as Supreme Verdict can also serve as a powerful equalizer against creatures that have been enhanced by this card. Ensuring that you stay ready to reset the board when your opponent has invested in building up their creature’s strengths can often tilt the scales back in your favor and deny the long-term value Reap What Is Sown provides.
Cartas similares a Colher o que Plantou
Reap What Is Sown is a versatile instant in Magic: The Gathering that enables players to distribute three +1/+1 counters among one, two, or three target creatures they control. Its nearest relatives include Inspiring Call, which offers protection and card draw but doesn’t enable the same level of precise counter distribution. Similarly, Solidarity of Heroes stands out with its strive mechanic, allowing the duplication of its effect. However, it exclusively doubles the number of counters, rather than providing new ones and isn’t versatile in distribution.
Armorcraft Judge draws cards equal to the number of creatures with a +1/+1 counter, contrasting Reap What Is Sown which doesn’t include draw but immediately beefs up your creatures. Lastly, there’s Increase in Stature that singularly targets a creature, adding the +1/+1 counters but it also detains that creature which neither Inspiring Call or Solidarity of Heroes do, making it a more specific tool rather than a general buff.
In the landscape of counter-manipulating cards, Reap What Is Sown is a strong contender, offering instant speed interaction and distributing power across your battlefield, a strategic asset for mid-combat surprises or preparing your board presence.
Cartas semelhantes a Colher o que Plantou por cor, tipo e custo de mana
Onde comprar
Se você deseja comprar um cartão Colher o que Plantou MTG de um conjunto específico como Born of the Gods, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.
Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.
Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.
Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Colher o que Plantou e outras cartas MTG:
- eBay
- TCG Player
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
Veja produtos de MTG
Legalidades
Magic the Gathering formats where Colher o que Plantou has restrictions
Formato | Legalidade |
---|---|
Commander | Válida |
Legacy | Válida |
Modern | Válida |
Oathbreaker | Válida |
Vintage | Válida |
Duel | Válida |
Pioneer | Válida |
Penny | Válida |
Regras e informações
O guia de referência para regras de cartas de Magic: The Gathering Colher o que Plantou fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.
Data | Texto |
---|---|
2014-02-01 | Reap What Is Sown can’t target the same creature multiple times. It will put only one +1/+1 counter on each of its targets. |