Convocados de Ojutai Carta MTG


ExpansõesLançada em 2 expansõesVer todas
Custo de mana
Custo convertido de mana5
RaridadeComum
TipoFeitiço
Habilidades Rebound

Principais conclusões

  1. Ojutai’s Summons offers card advantage by producing 2/2 flying Monk tokens across two turns without extra mana costs.
  2. While mana and casting cost can restrict its use, it strengthens strategies by sustaining board presence through creatures.
  3. Countering it effectively involves tactics that address flying creatures, rebound, and employing faster gameplay strategies.

Texto da carta

Coloque no campo de batalha uma ficha de criatura azul 2/2 do tipo Gênio Monge com voar. Rebote (Se você conjurar esta mágica da sua mão, exile-a conforme ela for resolvida. No início de sua próxima manutenção, você poderá conjurar este card a partir do exílio sem pagar seu custo de mana.)


Card Pros

Card Advantage: Ojutai’s Summons excels in generating card advantage by creating multiple creature tokens. Not only that, but it features rebound, offering you the chance to cast it twice and double your card efficiency without spending extra resources from your hand.

Resource Acceleration: While Ojutai’s Summons doesn’t directly accelerate resources in the form of mana or tokens, it does provide a form of tempo acceleration. By repeatedly creating creatures, it allows you to accelerate your board presence, possibly outpacing your opponent’s development.

Instant Speed: Although Ojutai’s Summons is cast at sorcery speed, its rebound mechanic can create an advantage during your next upkeep. This can be likened to instant-speed plays as it gives you additional unexpected creatures during your upkeep even before you draw, keeping your opponents on their toes and preparing you for your next main phase.


Card Cons

Specific Mana Cost: Casting Ojutai’s Summons necessitates a precise blend of mana, including double blue, which can be restrictive for multicolored decks that are not heavily weighted towards blue mana sources.

Comparatively High Mana Cost: With a fee of five mana, Ojutai’s Summons is on the expensive side for creature tokens, requiring a considerable investment that can impede your ability to play other spells in the same turn.

Discard Requirement: While Ojutai’s Summons itself doesn’t require discarding, the high mana cost makes maintaining a full grip of cards more challenging, potentially reducing synergies with other spells that benefit from having a large hand size.


Reasons to Include in Your Collection

Versatility: Ojutai’s Summons’ ability to create multiple creature tokens over two turns means it can support a wide range of strategies, from bolstering defenses to building an aggressive flying army. It’s a fit for decks that capitalize on the presence of these creatures.

Combo Potential: This card pairs excellently with mechanics that benefit from casting spells with rebound or with any strategy that leverages token creatures—think of synergies with prowess or anthems that elevate your entire squad.

Meta-Relevance: In metas where control and tempo play a significant role, Ojutai’s Summons can be a persistent threat, demanding answers over consecutive turns and providing sustained board presence, which can be critical against certain matchups.


How to beat

Ojutai’s Summons is a card that presents a unique challenge in Magic: The Gathering. The card’s affinity lies in creating flying creatures which can prove to be quite the aerial threat. What makes it particularly interesting is its rebound ability, allowing it to be cast again for free during the next turn, effectively generating two 2/2 flying Monk creatures over two turns.

Players looking to counter this card gravitate towards strategies that neutralize flying creatures or negate the card’s rebound effect. Cards such as Windstorm or Raking Canopy can clear the skies of multiple flying creatures at once, dealing with the token creatures generated by Ojutai’s Summons efficiently. Counterspells also act as a strong shield against it, preventing the first casting and subsequently the rebound from triggering.

It is also beneficial to outpace the gradual threat Ojutai’s Summons poses by applying pressure with a faster aggressive deck, or by deploying creatures with reach to block the Monks. Employing removal spells that can target multiple creatures, like Pyroclasm or Electrickery, can also maintain board control. By evaluating these options, players can effectively manage the challenges brought forth by Ojutai’s Summons in their matches.


Cartas similares a Convocados de Ojutai

Ojutai’s Summons is an intriguing card that takes its place among Magic: The Gathering’s creature-generating spells. Its nearest relatives include cards like Rise from the Tides, which shares the theme of creating multiple creature tokens. Ojutai’s Summons consistently yields two 2/2 flying Djinn Monk tokens through rebound, ensuring aerial presence across two turns. Rise from the Tides, in comparison, can flood the board with a potentially higher number of Zombie tokens, albeit without flight and lacks the staggered, guaranteed impact of Ojutai’s Summons.

Peering into similar strategies, we find Talrand’s Invocation, another spell producing 2/2 flying creatures. With the same mana cost and instant token generation, Talrand’s Invocation provides immediate board presence. However, it sacrifices the rebound effect for a one-time burst. Eyes in the Skies is a cheaper alternative creating a single 1/1 Bird token with flying and potentially one more if the populate condition is met. Nevertheless, it doesn’t match the power or the resilience offered by Ojutai’s Summons.

Assessing these comparisons, Ojutai’s Summons carries a unique position in Magic: The Gathering. It achieves a balance of power and ongoing threat, making it a compelling choice for decks seeking to maintain a consistent aerial force.

Rise from the Tides - Carta Magic versões
Talrand's Invocation - Carta Magic versões
Eyes in the Skies - Carta Magic versões
Rise from the Tides - Carta Magic versões
Talrand's Invocation - Carta Magic versões
Eyes in the Skies - Carta Magic versões

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Onde comprar

Se você deseja comprar um cartão Convocados de Ojutai MTG de um conjunto específico como Dragons of Tarkir and Jumpstart: Historic Horizons, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Convocados de Ojutai e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
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Expansões lançadas

A carta Convocados de Ojutai Magic the Gathering foi lançada em 2 expansões diferentes entre 2015-03-27 e 2021-08-26. Ilustrado por Jakub Kasper.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
12015-03-27Dragons of TarkirDTK 682015NormalPretaJakub Kasper
22021-08-26Jumpstart: Historic HorizonsJ21 2242015NormalPretaJakub Kasper

Legalidades

Magic the Gathering formats where Convocados de Ojutai has restrictions

FormatoLegalidade
HistoricVálida
LegacyVálida
PaupercommanderVálida
OathbreakerVálida
GladiatorVálida
PioneerVálida
CommanderVálida
ModernVálida
PauperVálida
VintageVálida
DuelVálida
ExplorerVálida
BrawlVálida
PennyVálida
TimelessVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Convocados de Ojutai fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2015-02-25 As long as you cast a spell with rebound from your hand, rebound will work regardless of whether you paid its mana cost or an alternative cost you were permitted to pay.
2015-02-25 At the beginning of your upkeep, all delayed triggered abilities created by rebound effects trigger. You may handle them in any order. If you want to cast a card this way, you do so as part of the resolution of its delayed triggered ability. Timing restrictions based on the card’s type (if it’s a sorcery) are ignored. Other restrictions, such as “Cast
-his spell] only during combat,” must be followed.
2015-02-25 Casting the card again due to the delayed triggered ability is optional. If you choose not to cast the card, or if you can’t (perhaps because there are no legal targets available), the card will stay exiled. You won’t get another chance to cast it on a future turn.
2015-02-25 If a replacement effect (such as the one created by Rest in Peace) would cause a spell with rebound that you cast from your hand to be put somewhere other than into your graveyard as it resolves, you can choose whether to apply the rebound effect or the other effect as the spell resolves.
2015-02-25 If a spell with rebound that you cast from your hand doesn’t resolve for any reason (either because another spell or ability counters it or because all its targets are illegal as it tries to resolve), none of its effects will happen, including rebound. The spell will be put into its owner’s graveyard and you won’t get to cast it again on your next turn.
2015-02-25 If you cast a card from exile this way, it will go to its owner’s graveyard when it resolves, fails to resolve, or is countered. It won’t go back to exile.
2015-02-25 If you cast a spell with rebound from any zone other than your hand (including your opponent’s hand), rebound will have no effect.
2015-02-25 Rebound will have no effect on copies of spells because you don’t cast them from your hand.