Cria Perniciosa Carta MTG


Cria Perniciosa - Eventide
Custo de mana
Custo convertido de mana4
RaridadeIncomum
TipoCriatura — Elemental
Habilidades Wither
Lançamento2008-07-25
Expansão símbolo
Expansão nomeEventide
Expansão códigoEVE
Ataque 6
Defesa 6
Número124
Frame2003
LayoutNormal
BorderPreta
Ilustrado porNils Hamm

Principais conclusões

  1. Noxious Hatchling offers enhanced card advantage, potentially drawing key removal from opponents in MTG matches.
  2. The Hatchling’s growth potential accelerates your board presence, notably in black or green spell-heavy decks.
  3. Instant-speed synergies with Noxious Hatchling allow strategic plays during combat, leveraging Wither for control.

Texto da carta

Cria Perniciosa entra em jogo com quatro marcadores -1/-1. Murchar (Esta fonte causa dano a criaturas na forma de marcadores -1/-1.) Toda vez que você jogar uma mágica preta, remova um marcador -1/-1 de Cria Perniciosa. Toda vez que você jogar uma mágica verde, remova um marcador -1/-1 de Cria Perniciosa.


Card Pros

Card Advantage: Noxious Hatchling increases its threat potential with each counter removed, especially against decks with plenty of white or green spells. This results in a card that often must be answered quickly, potentially drawing out premium removal from your opponent and improving your card advantage.

Resource Acceleration: Although not a direct resource accelerator, Noxious Hatchling can rapidly become a significant board presence. Growing in power with each spell played, it accelerates your offensive resources by establishing a high-value target that demands an answer.

Instant Speed: While Noxious Hatchling itself is not an instant, it has mechanics that synergize with instant-speed play. Its ability to weaken opposing creatures at instant speed via -1/-1 counters from Wither can be pivotal during combat, tipping the scales in your favor when timing is crucial.


Card Cons

Discard Requirement: The Noxious Hatchling, while lacking a direct discard requirement, can pose a challenge in terms of board presence maintenance. Without careful planning, you could end up losing valuable creatures to keep it powered.

Specific Mana Cost: This creature card requires both black and green mana. This specificity makes it less versatile and could cause complications when building a mana base in a multi-colored deck.

Comparatively High Mana Cost: With a casting cost of four, including two specific types of mana, the Noxious Hatchling might compete for space in your deck with other four-mana threats that offer immediate impact or come with lower deck-building restrictions.


Reasons to Include Noxious Hatchling in Your Collection

Versatility: Noxious Hatchling can be a dynamic addition, especially for players running with -1/-1 counter themes. Its ability to grow weaker as you cast black or green spells allows it to adapt and become a substantial threat.

Combo Potential: This card works exceptionally well in strategies that manipulate -1/-1 counters. It has the potential to set off a chain of events, especially when combined with proliferate mechanics or other cards that benefit from counters.

Meta-Relevance: With decks in the current meta that may rely on creating and sustaining large creatures, Noxious Hatchling can serve as an answer to otherwise formidable threats, and its evolving nature makes it a card to watch.


How to beat Noxious Hatchling

Noxious Hatchling is a unique card that can pose challenges for players in Magic: The Gathering. This card’s power lies in its growing threat; as it loses -1/-1 counters with every black or green spell you cast, it becomes progressively larger. The Hatchling’s weakness, however, is its initial state upon entering the battlefield, reduced by the four -1/-1 counters that limit its immediate impact.

To effectively counter Noxious Hatchling, consider employing removal spells that can deal with it before your opponent has the chance to grow its power. Instant-speed removals, such as Path to Exile or Rapid Hybridization, can be particularly useful as they can be activated in response to your opponent casting a spell, thus preventing the Hatchling from benefiting from its own ability. Including cards in your deck that can exile or bounce creatures back to the player’s hand grants you the ability to handle the Hatchling before it becomes a significant threat.

Timing is crucial when facing down a card like Noxious Hatchling. Keep in mind that the best moment to act is when your opponent is tapped out or when you have the power to disrupt their plans in the middle of a combo. Take advantage of your knowledge of the opponent’s vulnerabilities, and Noxious Hatchling won’t stand a chance on the battlefield.


Cartas similares a Cria Perniciosa

Noxious Hatchling stands out as an interesting creature card to compare within the ever-growing roster of Magic: The Gathering. This card shares characteristics with several others in the Wither creature family, like Boggart Ram-Gang. Both creatures have the ability to weaken opposing creatures through combat, dealing damage in the form of -1/-1 counters. However, Noxious Hatchling has a slight edge by starting off larger and having the potential to grow.

Another card in the mix is Everlasting Torment, an enchantment that imbues all creatures with Wither and turns off life gain. While not a creature itself, Everlasting Torment can comprehensively alter the dynamics of the board in a way that benefits the same strategic goal as Noxious Hatchling. Yet, the Hatchling is also self-sufficient, able to tip the scales in its own favor as it engages in battles and becomes progressively stronger.

Comparing these options, Noxious Hatchling offers a unique blend of aggression and durability. Its synergy with -1/-1 counter themes makes it a compelling choice, especially for players looking to build decks that counteract or outlast opponents’ creatures through attrition and direct engagement.

Boggart Ram-Gang - Carta Magic versões
Everlasting Torment - Carta Magic versões
Boggart Ram-Gang - Carta Magic versões
Everlasting Torment - Carta Magic versões

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Onde comprar

Se você deseja comprar um cartão Cria Perniciosa MTG de um conjunto específico como Eventide, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Cria Perniciosa e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
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Legalidades

Magic the Gathering formats where Cria Perniciosa has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
PaupercommanderRestrita
ModernVálida
OathbreakerVálida
VintageVálida
DuelVálida
PredhVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Cria Perniciosa fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2008-08-01 If there are no -1/-1 counters on it when the triggered ability resolves, the ability does nothing. There is no penalty for not being able to remove a counter.
2008-08-01 If you cast a spell that’s both of the listed colors, both abilities will trigger. You’ll remove a total of two -1/-1 counters from the Hatchling.