Inexistidor Carta MTG


Inexistidor - Morningtide
Custo de mana
Custo convertido de mana4
RaridadeIncomum
TipoCriatura — Elemental
Habilidades Evoke,Flying
Lançamento2008-02-01
Expansão símbolo
Expansão nomeMorningtide
Expansão códigoMOR
Ataque 2
Defesa 3
Número44
Frame2003
LayoutNormal
BorderPreta
Ilustrado porChuck Lukacs

Principais conclusões

  1. Evoke grants Nevermaker a cost-efficient, instant-like effect to disrupt opponent plays.
  2. Its leave-the-battlefield ability offers strategic play and tempo control in matches.
  3. While potent, evoke sacrifices Nevermaker, and specific mana needs could limit decks.

Texto da carta

Voar Quando Inexistidor deixar o jogo, coloque a permanente alvo que não seja um terreno no topo do grimório de seu dono. Evocar {3}{U} (Você pode jogar esta mágica pagando seu custo de evocar. Se fizer isso, ela será sacrificada quando entrar em jogo.)


Card Pros

Card Advantage: When Nevermaker leaves the battlefield, its ability to put a target nonland permanent on top of its owner’s library can disrupt an opponent’s board and effectively act as a temporary removal, potentially setting them back on available resources. This can offer a strategic advantage that, although not directly drawing cards, helps maintain card superiority on the battlefield.

Resource Acceleration: As a card that can be played using Evoke, Nevermaker allows for a more affordable use of its ability, which can be particularly advantageous early in the game. This cost-efficient measure can accelerate your game plan, leaving mana open for other crucial plays.

Instant Speed: Although Nevermaker itself is not an instant, its Evoke mechanic provides a similar edge, allowing you to trigger its ability at a moment’s notice. This versatility ensures that you can respond to threats or create opportunities at a time that is most impactful, akin to the flexibility provided by instant speed spells.


Card Cons

Discard Requirement: While Nevermaker doesn’t force a discard, its evoke cost lets you cast it for less at the expense of sacrificing it, potentially losing a creature you could have used for blocking or attacking.

Specific Mana Cost: Nevermaker requires a specific mana arrangement of one blue and three of any color, making it less flexible for decks that aren’t heavily invested in blue mana resources.

Comparatively High Mana Cost: Costing four mana to deploy, Nevermaker’s ability to delay an opponent’s threat might not stack up favorably against other lower-cost control or bounce spells in a player’s arsenal.


Reasons to Include Nevermaker in Your Collection

Versatility: Nevermaker offers a unique and flexible role within various deck archetypes. Its ability to temporarily remove an opponent’s threat from the board makes it a suitable fit in control decks or those looking to delay an adversary’s game plan.

Combo Potential: As a creature with an impactful ‘leaves the battlefield’ effect, Nevermaker can become a linchpin in decks designed around bounce or flicker mechanics, allowing for repeatable use of its powerful ability.

Meta-Relevance: In a game climate that heavily features persistent and difficult-to-remove threats, having Nevermaker as part of your strategy can provide an edge. As the metagame evolves, so does the utility of cards that can manage the pace and tempo of play.


How to Beat Nevermaker

In the world of MTG, Nevermaker presents a unique challenge as a creature that can potentially disrupt your game plan by returning target nonland permanents to the top of the owner’s library. This effect can create a repetitive nuisance, especially if the Nevermaker is part of a deck that thrives on bounce or flicker strategies. Facing down this card requires a bit of strategic foresight and resources dedicated to removal or counterplay.

To effectively counteract Nevermaker, instant-speed removal is key. Cards like Path to Exile or Rapid Hybridization can remove Nevermaker from play before its leave-the-battlefield ability triggers. Countering Nevermaker upon cast with spells such as Counterspell or Mana Leak also ensures it never gets a chance to disrupt your board state. Additionally, employing graveyard shuffling effects like those found on cards like Elixir of Immortality can nullify the tempo lost when Nevermaker routinely pushes your cards to the top of your library. Adapting your game plan and keeping these responses ready could make all the difference when facing the tactical dilemma posed by Nevermaker.


Cartas similares a Inexistidor

Nevermaker is a unique entity within the realm of Magic: The Gathering, offering both a strategic edge and an element of control over the battlefield. Residing in the same category with cards like Man-o’-War, Nevermaker also allows players to return a creature to its owner’s hand, but with a deeper layer of manipulation—as Nevermaker places the targeted nonland permanent on top of its owner’s library instead. This subtle difference can disrupt an opponent’s next draw, potentially providing a higher tactical advantage than a standard bounce effect.

Another card worth comparing is Void Stalker, which allows a player to tuck a creature into its owner’s library as well. While Void Stalker provides a more direct library shuffling method by forcing a creature swap between the libraries, Nevermaker’s ability to temporarily detain a draw and dictate the next play without requiring an exchange is notable. Lastly, we have a card like Venser, Shaper Savant—a formidable card that can unseat any spell or permanent back to its owner’s hand. Venser offers immediate on-cast impact without waiting for a death trigger, differing from Nevermaker’s leave-the-battlefield condition.

What makes Nevermaker compete well among these variants is its balance between controlling opponents’ plays and forging an opportunity for tempo swings, making it a card worth considering for decks that capitalize on denial strategies.

Man-o'-War - Carta Magic versões
Void Stalker - Carta Magic versões
Venser, Shaper Savant - Carta Magic versões
Man-o'-War - Carta Magic versões
Void Stalker - Carta Magic versões
Venser, Shaper Savant - Carta Magic versões

Onde comprar

Se você deseja comprar um cartão Inexistidor MTG de um conjunto específico como Morningtide, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Inexistidor e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
Veja produtos de MTG

Legalidades

Magic the Gathering formats where Inexistidor has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
PaupercommanderRestrita
ModernVálida
OathbreakerVálida
VintageVálida
DuelVálida
PredhVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Inexistidor fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2008-04-01 Effects that cause you to pay more or less to cast a spell will cause you to pay that much more or less while casting it for its evoke cost, too. That’s because they affect the total cost of the spell, not its mana cost.
2008-04-01 Evoke doesn’t change the timing of when you can cast the creature that has it. If you could cast that creature spell only when you could cast a sorcery, the same is true for cast it with evoke.
2008-04-01 If a creature spell cast with evoke changes controllers before it enters the battlefield, it will still be sacrificed when it enters the battlefield. Similarly, if a creature cast with evoke changes controllers after it enters the battlefield but before its sacrifice ability resolves, it will still be sacrificed. In both cases, the controller of the creature at the time it left the battlefield will control its leaves-the-battlefield ability.
2008-04-01 If you’re casting a spell “without paying its mana cost,” you can’t use its evoke ability.
2008-04-01 When you cast a spell by paying its evoke cost, its mana cost doesn’t change. You just pay the evoke cost instead.
2008-04-01 Whether evoke’s sacrifice ability triggers when the creature enters the battlefield depends on whether the spell’s controller chose to pay the evoke cost, not whether they actually paid it (if it was reduced or otherwise altered by another ability, for example).