Kaheera, the Orphanguard Carta MTG
Decks que usam a carta
Decks de MTG usando Kaheera, the Orphanguard. Aprofunde-se na estratégia dos decks, cartas de sideboard, listar ideias e exportar para jogar na ARENA ou MOL.
# | Nome | Formato | Arquétipo | Evento |
---|---|---|---|---|
All Other Decklists | Moderno | 4/5c Omnath | The Gathering Showdown Series | |
Esper Control | Moderno | Esper Control | Modern Preliminary 2024-02-13 | |
Azorius Control | Moderno | Azorius Control | Modern Preliminary 2024-01-17 (1) |
Onde comprar
Se você deseja comprar um cartão Kaheera, the Orphanguard MTG de um conjunto específico como Magic Online Promos and Ikoria: Lair of Behemoths Promos, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.
Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.
Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.
Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Kaheera, the Orphanguard e outras cartas MTG:
COMPRARBurnMana é parceiro oficial da TCGPlayer
- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
Veja produtos de MTG
Expansões
A carta Kaheera, the Orphanguard Magic the Gathering foi lançada em 4 expansões diferentes entre 2020-04-24 e 2023-04-21. Ilustrado por 2 artistas diferentes.
# | Lançamento | Nome | Código | Símbolo | Número | Moldura | Layout | Borda | Artista |
---|---|---|---|---|---|---|---|---|---|
1 | Magic Online Promos | PRM | 80861 | 2015 | Normal | Preta | Ryan Pancoast | ||
2 | 2020-04-24 | Ikoria: Lair of Behemoths Promos | PIKO | 224p | 2015 | Normal | Preta | Ryan Pancoast | |
3 | 2020-04-24 | Ikoria: Lair of Behemoths | IKO | 224 | 2015 | Normal | Preta | Ryan Pancoast | |
4 | 2020-04-24 | Ikoria: Lair of Behemoths Promos | PIKO | 224s | 2015 | Normal | Preta | Ryan Pancoast | |
5 | 2020-04-24 | Ikoria: Lair of Behemoths | IKO | 353 | 2015 | Normal | Preta | Ryan Pancoast | |
6 | 2023-04-21 | Multiverse Legends | MUL | 177z | 2015 | Normal | Sem borda | Denis Medri | |
7 | 2023-04-21 | Multiverse Legends | MUL | 112 | 2015 | Normal | Preta | Ryan Pancoast | |
8 | 2023-04-21 | Multiverse Legends | MUL | 47 | 2015 | Normal | Sem borda | Denis Medri | |
9 | 2023-04-21 | Multiverse Legends | MUL | 177 | 2015 | Normal | Sem borda | Denis Medri |
Legalidades
Magic the Gathering formats where Kaheera, the Orphanguard has restrictions
Formato | Legalidade |
---|---|
Historicbrawl | Válida |
Historic | Válida |
Legacy | Válida |
Oathbreaker | Válida |
Gladiator | Válida |
Pioneer | Válida |
Commander | Válida |
Modern | Válida |
Vintage | Válida |
Duel | Válida |
Explorer | Válida |
Penny | Válida |
Timeless | Válida |
Regras e informações
O guia de referência para regras de cartas de Magic: The Gathering Kaheera, the Orphanguard fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.
Data | Texto |
---|---|
2020-04-17 | A creature that's more than one of the five types gets +1/+1 only once from Kaheera's last ability. |
2020-04-17 | Before shuffling your deck to become your library, you may reveal one card from outside the game to be your companion if your starting deck meets the requirements of the companion ability. You can't reveal more than one. It remains revealed outside the game as the game begins. |
2020-04-17 | Creature cards in your deck may be a mix of the five creature types that Kaheera cares about. They may also have additional types, as long as each creature card is at least one of those five. Noncreature cards may have any subtypes. |
2020-04-17 | If more than one player wishes to reveal a companion, the starting player does so first, and players proceed in turn order. Once a player has chosen not to reveal a companion, that player can't change their mind. |
2020-04-17 | If you reveal a companion outside the game, for as long as it remains there, you may pay any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you've brought into the game. For example, if it's discard, countered, or destroyed, it's put into your graveyard, remaining in the game. This is a change from previous rules. |
2020-04-17 | The companion ability has no effect if the card is in your starting deck and creates no restriction on putting a card with a companion ability into your starting deck. For example, Zirda may be in your starting deck even if your other permanent cards don't all have activated abilities. |
2020-04-17 | The companion's other abilities apply only if the creature is on the battlefield. They have no effect while the companion is outside the game. |
2020-04-17 | The requirements of the companion ability apply only to your starting deck. They do not apply to your sideboard. |
2020-04-17 | You may have one companion in the Commander variant. Your deck, including your commander, must meet its companion requirement. Your companion is not one of your one hundred cards. |
2020-04-17 | Your companion begins the game outside the game. In tournament play, this means your sideboard. In casual play, it's simply a card you own that's not in your starting deck. |
2020-06-01 | If you reveal a companion outside the game, for as long as it remains there, you may pay any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you've brought into the game. For example, if it's discarded, countered, or destroyed, it's put into your graveyard, remaining in the game. This is a change from previous rules. |
2020-06-01 | Once you put your companion into your hand, it behaves like any other card you’ve brought into the game. For example, if it’s countered or destroyed, it’s put into your graveyard, remaining in the game. |
2020-06-01 | Paying to put your companion into your hand is a special action. It doesn't use the stack and players can't respond to it. Once you take this action, you may cast that card if it's legal to do so before any other player can take actions. |
2020-06-01 | Wizards of the Coast has issued functional errata for the Companion mechanic. Instead of casting companions from outside the game: Once per game, any time you could cast a sorcery (during your main phase when the stack is empty), you can pay to put your companion from your sideboard into your hand. This is a special action, not an activated ability. It happens immediately and can’t be responded to. It can’t be countered or stopped by cards like Phyrexian Revoker. For more information please see https://magic.wizards.com/en/articles/archive/news/june-1-2020-banned-and-restricted-announcement |
Guia da habilidade Vigilância
No universo estratégico de Magic: The Gathering (MTG), a habilidade de vigilância se destaca como uma ferramenta poderosa para os jogadores. Esta poderosa palavra-chave permite que as criaturas ataquem sem tocar, mantendo-as prontas e alertas para se defenderem contra ameaças futuras. Representa um equilíbrio perfeito entre agressão e defesa, oferecendo uma abordagem dinâmica à jogabilidade. Vamos nos aprofundar em como a vigilância molda o campo de batalha.