Coisa do Enxame Horrendo Carta MTG


Coisa do Enxame Horrendo - Eldritch Moon
Custo de mana
Custo convertido de mana8
RaridadeComum
TipoCriatura — Eldrazi Inseto
Habilidades Emerge
Lançamento2016-07-22
Expansão símbolo
Expansão nomeEldritch Moon
Expansão códigoEMN
Ataque 4
Defesa 4
Número8
Frame2015
LayoutNormal
BorderPreta
Ilustrado porJason Felix

Principais conclusões

  1. Advantageous for increasing board presence with multiple 1/1 insect tokens, enhancing your creature count.
  2. Useful in ramp strategies for playing bigger threats early by sacrificing lesser creatures to reduce emerge cost.
  3. Effective with instant speed spells, surprising opponents by creating tokens at critical moments of gameplay.

Texto da carta

Emergir {6}{G} (Você pode conjurar esta mágica sacrificando uma criatura e pagando o custo de emergir menos o custo de mana convertido daquela criatura.) Quando conjurar Coisa do Enxame Horrendo, coloque no campo de batalha duas fichas de criatura verdes 1/1 do tipo Inseto.


Card Pros

Card Advantage: It of the Horrid Swarm provides a swell in board presence by creating multiple creature tokens. Each token represents an additional card on the field, tipping the scale towards card advantage in your favor.

Resource Acceleration: While this creature doesn’t directly produce mana or tokens that can be used as mana, it excels in ramp strategies. Its emerge cost can be reduced by sacrificing a smaller creature, essentially accelerating your resource deployment and allowing you to play a significant threat ahead of schedule.

Instant Speed: Though not an instant itself, It of the Horrid Swarm synergizes well with instant speed spells. Its ability to populate the board with tokens can swiftly be followed up with instant speed tricks or spells your opponents might not be expecting post-combat phase or during their own turn.


Card Cons

Discard Requirement: Although It of the Horrid Swarm offers the benefit of emerging from a sacrificed creature, this can be a setback when you’re forced to lose a valuable creature on the battlefield, which might otherwise aid your game strategy.

Specific Mana Cost: It of the Horrid Swarm has a specific mana cost that is heavily reliant on green mana, requiring a total of eight mana to cast traditionally. This makes it less flexible and hard to fit into decks that aren’t heavily green or lack the necessary ramp to accumulate such resources efficiently.

Comparatively High Mana Cost: Despite the flexibility of the emerge ability, It of the Horrid Swarm’s traditional casting cost is at the higher end of the spectrum. For eight mana, its 4/4 stat line can be underwhelming compared to other creatures you could play at a similar cost, which might provide greater impact, making it less attractive in environments where mana efficiency is key.


Reasons to Include in Your Collection

Versatility: It of the Horrid Swarm’s emerge mechanic allows players to sacrifice a creature for a cost reduction, making it a flexible addition for decks looking to utilize creatures both big and small.

Combo Potential: When you cast this card, you capitalize not only on the 4/4 body but also on the three 1/1 insect tokens created, perfect for strategies that benefit from swarming the board or sacrificing creatures for greater effects.

Meta-Relevance: Given its ability to flood the board and provide substantial presence, It of the Horrid Swarm can be particularly effective in environments where board presence equates to winning conditions, seamlessly fitting into the current creature-centric meta.


How to beat

It of the Horrid Swarm is a creature card known for its emerge ability, allowing players to cast it for a reduced cost by sacrificing another creature. This tentacled beast not only brings a formidable presence to the battlefield but also spawns several 1/1 insect creature tokens, making it a potential game-shifter.

To efficiently combat this multi-faceted threat, it’s crucial to have a strategy in place. Removal spells that can handle multiple creatures at once, such as board wipes or spot removal with additional effects, can be highly effective. Counterspells also serve as an excellent preemptive measure to stop It of the Horrid Swarm before it hits the board and its accompanying token army. Another avenue would be to limit the opponent’s creature pool, thereby increasing the emerge cost and making it less attractive as a play.

Remember that timing and resource allocation are key when facing It of the Horrid Swarm. Understanding when to disrupt your opponent’s plan and maintaining the ability to respond to their threats will help you keep the swarm at bay and guide you towards victory.


Cartas similares a Coisa do Enxame Horrendo

It of the Horrid Swarm is an intriguing creature card in Magic: The Gathering with unique qualities worth comparing to others. Like It of the Horrid Swarm, Sifter Wurm is another larger creature with a seven mana cost, but it trades the Eldrazi’s insect-generating ability for life gain and scrying, helping fine-tune the player’s next moves. While Sifter Wurm’s immediate value can shape game outcomes, It of the Horrid Swarm’s strength lies in its swarm of tokens that presents a multiplying threat.

Brood Monitor also shares a conceptual lineage with It of the Horrid Swarm, birthing multiple creature tokens upon entering the battlefield. However, Brood Monitor costs one less mana and produces Eldrazi Scion tokens, which have a sacrifice ability for mana acceleration, unlike the Insect tokens spawned by It of the Horrid Swarm. The latter’s dominance is seen through its potential flood of insect tokens capable of overwhelming opponents.

Comparing these cards, we see that It of the Horrid Swarm’s capacity to alter the board by introducing a number of creatures makes it a solid choice for players looking to expand their battlefield presence amidst the vast ecosystem of creature cards in Magic: The Gathering.

Sifter Wurm - Carta Magic versões
Brood Monitor - Carta Magic versões
Sifter Wurm - Carta Magic versões
Brood Monitor - Carta Magic versões

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Onde comprar

Se você deseja comprar um cartão Coisa do Enxame Horrendo MTG de um conjunto específico como Eldritch Moon, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Coisa do Enxame Horrendo e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
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Legalidades

Magic the Gathering formats where Coisa do Enxame Horrendo has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
PaupercommanderVálida
ModernVálida
OathbreakerVálida
PauperVálida
VintageVálida
DuelVálida
PioneerVálida
PennyVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Coisa do Enxame Horrendo fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2016-07-13 A creature’s converted mana cost is determined solely by the mana symbols printed in its upper right corner (unless that creature is the back face of a double-faced card, is a melded permanent, or is copying something else; see below). If the mana cost includes , X is considered to be 0. If it’s a single-faced card with no mana symbols in its upper right corner (because it’s an animated land, for example), its converted mana cost is 0. Ignore any alternative costs or additional costs (such as kicker) that were paid as the creature was cast.
2016-07-13 A “when you cast” triggered ability resolves before the original spell resolves. It resolves even if the original spell is countered, and the original spell resolves even if the triggered ability is countered.
2016-07-13 Colored mana components of emerge costs can’t be reduced with emerge.
2016-07-13 Each card with emerge is colorless and has an emerge cost that includes one or more colors of mana. These cards are still colorless if you pay the emerge cost.
2016-07-13 If you sacrifice a creature with in its mana cost, that X is considered to be 0.
2016-07-13 Once you begin to cast a spell with emerge, no player may take actions until you’re done. Notably, opponents can’t try to remove the creature you wish to sacrifice.
2016-07-13 The converted mana cost of a creature spell with emerge isn’t affected by whether its emerge cost is paid. For example, if you cast Elder Deep-Fiend for its emerge cost and sacrifice a creature whose converted mana cost is 3, Elder Deep-Fiend’s converted mana cost remains 8.
2016-07-13 The converted mana cost of the back face of a double-faced card is the converted mana cost of its front face. The converted mana cost of a melded permanent is the sum of the converted mana costs of its front faces. A creature that’s a copy of either has a converted mana cost of 0.
2016-07-13 The creature chosen to be sacrificed is still on the battlefield up through the time that you activate mana abilities. Its abilities may affect the spell’s cost, be activated to generate mana, and so on. However, if it has an ability that triggers when a spell is cast, it will have been sacrificed before that ability can trigger.
2016-07-13 You may sacrifice a creature with a converted mana cost of 0, such as a token creature that’s not a copy of another permanent, to cast a spell for its emerge cost. You’ll just pay the full emerge cost with no reduction.
2016-07-13 You may sacrifice a creature with converted mana cost greater than or equal to the emerge cost. If you do, you’ll pay only the colored mana component of the emerge cost.