Invasion of Innistrad // Deluge of the Dead Carta MTG
Custo convertido de mana | 4 |
Raridade | Mítica |
Tipo | Enchantment |
Lançamento | 2023-04-21 |
Expansão símbolo | |
Expansão nome | March of the Machine |
Expansão código | MOM |
Número | 115 |
Frame | 2015 |
Layout | Transformar |
Border | Preta |
Ilustrado por | Alexey Kruglov |
Texto da carta
When Deluge of the Dead enters the battlefield, create two 2/2 black Zombie creature tokens. : Exile target card from a graveyard. If it was a creature card, create a 2/2 black Zombie creature token.
The eerie magic animating Innistrad's zombies rendered them immune to phyresis, making them crucial to the plane's defense.
Cartas similares a Invasion of Innistrad // Deluge of the Dead
Invasion of Innistrad // Deluge of the Dead stands out in the world of Magic: The Gathering as an intriguing card for players who enjoy overwhelming their opponents with a horde of undead. A card with some similarities to look at is Army of the Damned. Both create a swarm of Zombie tokens, but Army of the Damned brings forth a sizable amount all at once, unlike Invasion of Innistrad // Deluge of the Dead which provides a steady stream with its afterlife mechanic.
Endless Ranks of the Dead also aligns closely, building up a Zombie army over time, but it requires an existing board presence to be effective. Invasion of Innistrad // Deluge of the Dead, on the other side, can stand alone by populating the board post-mortem, which could be more reliable in certain strategies. Lastly, Dark Salvation is another echelon in the Zombie generation category, offering both a creature removal and token creation in one package, but it lacks the recurrent aspect of Invasion of Innistrad // Deluge of the Dead’s after-death capability.
Given these points, Invasion of Innistrad // Deluge of the Dead may be an ideal choice for players seeking to cultivate a persistent threat, uncovering new tactical advantages in token-centric decks.
Cartas semelhantes a Invasion of Innistrad // Deluge of the Dead por cor, tipo e custo de mana
Card Pros
Card Advantage: Invasion of Innistrad // Deluge of the Dead provides players with an influx of zombie tokens. This not only establishes a presence on the battlefield but also equips you with a solid defense, enhancing your overall card advantage as you flood the board with creatures from a single card.
Resource Acceleration: By generating multiple bodies with this card, you effectively increase your resources. These tokens can serve as blockers, attackers, or even as sacrifices for other abilities, rapidly escalating your board state and potential plays without expending multiple cards from your hand.
Instant Speed: The flexibility to cast this spell at instant speed is a significant tactical boon. It allows you to respond to your opponent’s moves, particularly during their end step, keeping them guessing about your available mana and remaining hand contents. Additionally, it can be a game-changer during combat, creating unexpected blockers or effects that can turn the tide of battle in your favor.
Card Cons
Discard Requirement: Invasion of Innistrad // Deluge of the Dead necessitates discarding a card, adding a potentially strategic setback. This can especially impact your game plan when options in hand are crucial for future moves.
Specific Mana Cost: The mana cost demands a rigid mix that aligns primarily with black mana decks, potentially curbing the card’s versatility. This may compel players to adapt their deck construction or forgo it in favor of more color-flexible options.
Comparatively High Mana Cost: When casting cost and effect are weighed, this card leans towards the pricier side. In the scope of black mana cards, alternatives may provide similar or better advantages without such a substantial mana investment.
Reasons to Include in Your Collection
Versatility: Invasion of Innistrad // Deluge of the Dead offers a dual-faced dynamic that adapts to various stages of gameplay. Its versatility shines in decks that thrive on creature presence or graveyard interaction, allowing you to respond to the unfolding match with either an aggressive or a controlling stance.
Combo Potential: This card can become a pivotal piece in synergistic combos, enabling strategies built around zombie tokens and sacrificial mechanics. Its ability to switch roles from a wave of creatures to a potent mass reanimation spell allows creative deck builders to explore numerous combo avenues.
Meta-Relevance: Given the ever-changing landscape of the game, including the prevalence of graveyard-based strategies, having such a flexible card can be crucial. As it aligns well with the current meta that favors versatile and responsive plays, Invasion of Innistrad // Deluge of the Dead ensures that your deck remains competitive and adaptable.
How to Beat Invasion of Innistrad // Deluge of the Dead
Invasion of Innistrad // Deluge of the Dead is a dynamic card that can shift the tide of a game in Magic: The Gathering. When facing this card, it’s essential to recognize that graveyard manipulation and token creation are its core threats. Strategic planning can mitigate its impact and ultimately turn the tables in your favor. Using graveyard hate cards like Rest in Peace or Scavenging Ooze can stifle its effectiveness by removing the creatures your opponent aims to resurrect. Additionally, spot removal spells and board wipes such as Path to Exile or Wrath of God can efficiently deal with the hordes of zombie tokens generated.
It’s also valuable to keep in mind that countering the initial cast of Invasion of Innistrad // Deluge of the Dead with spells like Counterspell or Thoughtseize to disrupt your opponent’s plans preemptively can be highly effective. Sweeper spells that cleanse the board like Doomskar can also erase the swarming undead in one fell swoop. Consistent pressure with aggressive strategies may prevent your opponent from stabilizing and achieving the card’s full potential.
Combining these approaches, players can contain the undead onslaught and maintain control over the game state when going up against the formidable Invasion of Innistrad // Deluge of the Dead.
Onde comprar
Se você deseja comprar um cartão Invasion of Innistrad // Deluge of the Dead MTG de um conjunto específico como March of the Machine, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.
Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.
Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.
Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Invasion of Innistrad // Deluge of the Dead e outras cartas MTG:
COMPRARBurnMana é parceiro oficial da TCGPlayer
- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
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Legalidades
Magic the Gathering formats where Invasion of Innistrad // Deluge of the Dead has restrictions
Formato | Legalidade |
---|---|
Standard | Válida |
Historicbrawl | Válida |
Historic | Válida |
Legacy | Válida |
Oathbreaker | Válida |
Gladiator | Válida |
Alchemy | Válida |
Pioneer | Válida |
Commander | Válida |
Modern | Válida |
Future | Válida |
Vintage | Válida |
Duel | Válida |
Explorer | Válida |
Brawl | Válida |
Timeless | Válida |
Regras e informações
O guia de referência para regras de cartas de Magic: The Gathering Invasion of Innistrad // Deluge of the Dead fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.
Data | Texto |
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2023-04-14 | A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action. |
2023-04-14 | A battle can be attacked by all players other than its protector. Notably, this means a Siege’s controller can attack it. |
2023-04-14 | A battle can be dealt damage and be target of spells and/or abilities that target “any target.” |
2023-04-14 | A battle’s “defense” is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters. |
2023-04-14 | As a Siege enters the battlefield, its controller chooses an opponent to be its protector. |
2023-04-14 | Battles can’t attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat. |
2023-04-14 | Damage dealt to a battle causes that many defense counters to be removed from it. |
2023-04-14 | If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can’t have its last defense counter removed. It will be put into its owner’s graveyard. You won’t exile it or cast the other face. |
2023-04-14 | If a battle has no defense counters, and it isn’t the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner’s graveyard. This is a state-based action. This doesn’t cause a Siege’s intrinsic triggered ability to trigger. |
2023-04-14 | If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat. |
2023-04-14 | If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle’s protector. However, it will most likely be put into its owner’s graveyard because it has no defense counters (see below). |
2023-04-14 | If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege’s triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face. |
2023-04-14 | If a token or a card that isn’t represented by a transforming double-faced card becomes a copy of a Siege, it can’t be cast as its triggered ability resolves. It will remain in exile. If it’s a token, it will cease to exist the next time state-based actions are performed. |
2023-04-14 | In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal. |
2023-04-14 | Only creatures controlled by a battle’s protector can block creatures that are attacking that battle. This means a Siege’s controller can never assign creatures to block for it. |
2023-04-14 | Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.” |