Ataque das Cem Garras Carta MTG
Custo de mana | |
Custo convertido de mana | 1 |
Raridade | Comum |
Tipo | Mágica Instantânea - Arcana |
Habilidades | Splice |
Lançamento | 2005-02-04 |
Expansão símbolo | |
Expansão nome | Betrayers of Kamigawa |
Expansão código | BOK |
Número | 8 |
Frame | 2003 |
Layout | Normal |
Border | Preta |
Ilustrado por | Matt Cavotta |
Principais conclusões
- Provides deck penetration, creature enhancement, and adaptive play at instant speed, boosting offensive capabilities.
- Demands a card discard and specific mana, which may restrict usage across various deck constructions.
- Presents a higher mana cost than alternatives, requiring careful consideration of in-game resource allocation.
Texto da carta
A criatura alvo recebe +1/+0 e ganha iniciativa até o final do turno. Unir em Arcana Vire uma criatura branca desvirada que você controla. (Conforme jogar uma mágica Arcana, você pode revelar este card de sua mão e pagar o seu custo de união. Se o fizer, adicione os efeitos deste card àquela mágica.)
Card Pros
Card Advantage: Hundred-Talon Strike can be an effective tool for reaching further into your deck, pulling out essential cards to maintain momentum against your opponent.
Resource Acceleration: By potentially bolstering your creature’s presence on the battlefield, this card sets the stage for a more powerful offensive strategy, accelerating your resource utility in the game.
Instant Speed: The ability to cast Hundred-Talon Strike at instant speed offers considerable flexibility, allowing players to adapt to the unfolding game and catch opponents off guard during combat.
Card Cons
Discard Requirement: One of the notable drawbacks of Hundred-Talon Strike is that it necessitates the player to discard a card. This action could put players at a disadvantage, particularly when their hand is already running low on cards and each one holds significant value for the ongoing strategy. Discarding can unintentionally deplete crucial resources and upset the balance of play.
Specific Mana Cost: The card features a mana cost that requires a specific color alignment, which inherently limits its flexibility. Decks not running the right color scheme will find it difficult to incorporate Hundred-Talon Strike, making it less of a universal option and more of a niche pick. Players must carefully consider if their deck’s color identity can consistently meet this cost.
Comparatively High Mana Cost: When pitted against other options in its category, Hundred-Talon Strike’s mana cost is on the higher side. Players may find that for the mana investment needed to play this card, there are alternatives that could execute similar functions at a lower cost or offer added value. The high mana demand could slow down a player’s momentum, especially in the early game where mana efficiency is key.
Reasons to Include Hundred-Talon Strike in Your Collection
Versatility: Hundred-Talon Strike is a flexible card that finds its place in various deck builds. Its ability to empower both attacking and non-attacking creatures makes it a multifaceted tool for creature-based strategies.
Combo Potential: This spell can spark synergy within decks that capitalize on additional spellcasting or prowess triggers. When paired with creatures that have tap abilities, it can unexpectedly enhance your board’s impact.
Meta-Relevance: In a gameplay environment crowded with creature interactions, Hundred-Talon Strike provides an affordable way to boost your forces and stay ahead in the race for combat superiority. Its instant speed makes it relevant in multiple phases of the game.
How to beat
Hundred-Talon Strike can be a quite powerful card in MTG, allowing creatures to not only gain a significant boost but also a tactical advantage with its double strike feature. However, like any card, it has its vulnerabilities. By navigating the complexities of the game, you can implement strategies to counteract its effects. Ensuring you have instant speed removal can dismantle the plans of the opposing creature before the spell resolves, negating the potential for damage.
Moreover, having access to counter spells in your deck increases your ability to handle such combat tricks effectively. Another approach is controlling the board state through cards that manage, restrict, or prohibit the casting of spells like Hundred-Talon Strike. This ensures the opposition cannot gain an upper hand through these sudden bursts of power.
In essence, by preparing with defensive mechanics, foresight, and strategic planning, you can effectively mitigate the impact of Hundred-Talon Strike and similar threat-enhancing spells, preserving your board and maintaining the upper hand in the duel.
Cartas similares a Ataque das Cem Garras
Hundred-Talon Strike is an intriguing combat trick in Magic: The Gathering, sharing a role played by other instant spells that boost creatures’ abilities. Where Hundred-Talon Strike shines is in its versatility, offering not only a +2/+1 increase to a target creature but also providing the potential to untap that creature. This dual function can be a surprise boon during combat.
Take the card Expedite for example—another instant that confers haste and draws a card. Expedite excels at speed but lacks the combat prowess boost that Hundred-Talon Strike provides. Conversely, Unleash Fury doubles a creature’s power until end of turn, a potent offensive play that outmatches Hundred-Talon Strike’s temporary stat boost. Yet, it doesn’t have the added utility of untapping the creature for unexpected blocks or additional attacks.
Assessing these spells side by side, Hundred-Talon Strike holds its own as a tactical option in deck builds that aim to capitalize on swift, pivotal combat maneuvers. Its capacity to alter the course of a duel with an unexpected twist makes it a card worth considering for players who value flexibility and surprise in their strategies.
Cartas semelhantes a Ataque das Cem Garras por cor, tipo e custo de mana
Onde comprar
Se você deseja comprar um cartão Ataque das Cem Garras MTG de um conjunto específico como Betrayers of Kamigawa, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.
Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.
Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.
Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Ataque das Cem Garras e outras cartas MTG:
- eBay
- TCG Player
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
Veja produtos de MTG
Legalidades
Magic the Gathering formats where Ataque das Cem Garras has restrictions
Formato | Legalidade |
---|---|
Commander | Válida |
Legacy | Válida |
Paupercommander | Válida |
Modern | Válida |
Oathbreaker | Válida |
Pauper | Válida |
Vintage | Válida |
Duel | Válida |
Predh | Válida |
Regras e informações
O guia de referência para regras de cartas de Magic: The Gathering Ataque das Cem Garras fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.
Data | Texto |
---|---|
2013-06-07 | A card with a splice ability can’t be spliced onto itself because the spell is on the stack (and not in your hand) when you reveal the cards you want to splice onto it. |
2013-06-07 | If all of the spell’s targets are illegal when the spell tries to resolve, it won’t resolve and none of its effects will happen. |
2013-06-07 | You choose all targets for the spell after revealing cards you want to splice, including any targets required by the text of any of those cards. You may choose a different target for each instance of the word “target” on the resulting spell. |
2013-06-07 | You reveal all cards you intend to splice at the same time. Each individual card can be spliced only once onto any one spell. |