Tomar as Rédeas Carta MTG


ExpansõesLançada em 2 expansõesVer todas
Custo de mana
Custo convertido de mana4
RaridadeIncomum
TipoMágica Instantânea
Habilidades Entwine

Principais conclusões

  1. Grab the Reins offers card advantage by combining creature control or a damage option.
  2. Instant speed usage bolsters strategies, allowing reaction to threats swiftly.
  3. Entwine cost and mana specificity can influence deckbuilding considerations significantly.

Texto da carta

Escolha um Até o final do turno, você ganha o controle da criatura alvo e ela ganha ímpeto; ou, sacrifique uma criatura e depois Tomar as Rédeas causa uma quantidade de dano igual ao poder daquela criatura à criatura alvo ou ao jogador alvo. Entrelaçar {2}{R} (Escolha ambos se pagar o custo de entrelaçar.)


Card Pros

Card Advantage: Grab the Reins affords flexibility in card use, offering a choice between gaining control of an opponent’s creature or dealing damage. This potential for a two-in-one effect makes it a powerful tool for gaining card advantage.

Resource Acceleration: By potentially removing a key creature from your opponent’s board, this card can accelerate your own resources – your creatures are free to attack unblocked or your opponent’s resources are tied up by the threat you now control.

Instant Speed: With its instant speed, Grab the Reins provides strategic variability, allowing you to respond to threats or create opportunities at the end of your opponent’s turn. This reactive use can be a substantial strategic advantage, throttling the tempo of the game in your favor.


Card Cons

Discard Requirement: For players eyeing to utilize Grab the Reins to its full potential, they must be prepared to tap into their reserves. This card’s entwine cost demands a card to be discarded, which could be a strategic setback when your hand is already dwindling.

Specific Mana Cost: Utilizing Grab the Reins in your deck requires a firm commitment to red mana. Its fire-centric mana requisite may deter inclusion in multicolored decks that cannot reliably produce the necessary red mana.

Comparatively High Mana Cost: With its entwine ability calling for seven mana, Grab the Reins might strain your mana resources. There are alternatives in the realm of control or theft effects that don’t command such a steep price, possibly making them more attractive options for players looking to optimize their mana efficiency.


Reasons to Include in Your Collection

Versatility: Grab the Reins offers flexible gameplay, fitting into decks that thrive on instant speed interactions. It serves dual purposes—creature control and a finisher through its entwine cost.

Combo Potential: This card can create explosive plays when combined with sacrifice outlets or when seizing key creatures from your opponent to turn the tide of the game.

Meta-Relevance: In environments where creature-based strategies are dominant, having the ability to take control of the best threats or removing key creatures can be game-changing.


How to beat

Grab the Reins is a versatile card in the realm of Magic: The Gathering, with the ability to alter the battlefield by either controlling or eliminating key creatures. To effectively counter this card, one must be prepared for both its entwine cost and instant speed. Employing instant-speed removal or counterspells such as Swords to Plowshares or Counterspell can disrupt your opponent’s attempts to turn the tide with Grab the Reins.

Diversifying threats is another strategy, putting less emphasis on single creatures that could be hijacked and more on creating a wide board presence. Cards like Doomed Traveler, which leave behind a token when destroyed, or hexproof creatures, can safeguard against the control and sacrifice element. The key is to anticipate the pivotal moment your opponent might cast Grab the Reins and be ready with a response that preserves your board state and thwarts their plans.

Navigating around the complexities of Grab the Reins ensures that you maintain control over the course of the game, keeping your most valuable assets secure from unexpected commandeering or sacrifice. With careful play and strategic foresight, you can diminish the impact of this impactful card on your quest for victory.


BurnMana Recommendations

Delving into the MTG realm, understanding the ins and outs of strategic card play is crucial. The versatility and tactical advantage provided by Grab the Reins make it a noteworthy addition to your arsenal. From its instant speed to the combo potential it harbors, the card is a formidable choice for tilting the game in your favor. As you build your collection and tailor your deck, keeping an eye on such adaptable cards can enhance your overall strategy. Explore further and integrate Grab the Reins into your gameplay to harness the full potential of control and aggression. Dive deeper with us to optimize your tactics and establish dominance on the battlefield.


Cartas similares a Tomar as Rédeas

Grab the Reins is a distinctive card in MTG that provides a unique combination of control and damage capabilities. It stands in a niche category of cards that allow a player to temporarily seize control of an opponent’s creature. Act of Treason is one such card that shares this functionality. Both enable the player to hijack another creature for a turn, but Grab the Reins takes it further by offering an entwined cost that allows you to then sacrifice the stolen creature for maximum impact.

Traitrous Blood is another card that treads a similar path. It too grants control of an opponent’s creature with an added trample bonus but misses the secondary option to sacrifice. Conversely, Grab the Reins offers flexibility that can be crucial during gameplay. Hijack follows the same thematic trait of commandeering creatures and artifacts, broadening the scope of control but doesn’t provide the immediate damage potential that Grab the Reins does.

Therefore, in analyzing the competitive landscape of control and sacrifice spells within MTG, Grab the Reins affirms its unique position. Its dual-purpose use as both a means of temporary control and a tool for direct damage establishes a firm place for it in strategies that revolve around commandeering and sacrificing for added benefits.

Act of Treason - Carta Magic versões
Hijack - Carta Magic versões
Act of Treason - Carta Magic versões
Hijack - Carta Magic versões

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Ire of Kaminari - Carta Magic versões
Hidetsugu's Second Rite - Carta Magic versões
Gaze of Adamaro - Carta Magic versões
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Parallectric Feedback - Carta Magic versões
Cackling Flames - Carta Magic versões
Sulfurous Blast - Carta Magic versões
Dead // Gone - Carta Magic versões
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Onde comprar

Se você deseja comprar um cartão Tomar as Rédeas MTG de um conjunto específico como Mirrodin and Commander 2016, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Tomar as Rédeas e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
Veja produtos de MTG

Expansões lançadas

A carta Tomar as Rédeas Magic the Gathering foi lançada em 2 expansões diferentes entre 2003-10-02 e 2016-11-11. Ilustrado por Michael Sutfin.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
12003-10-02MirrodinMRD 952003NormalPretaMichael Sutfin
22016-11-11Commander 2016C16 1262015NormalPretaMichael Sutfin

Legalidades

Magic the Gathering formats where Tomar as Rédeas has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
ModernVálida
OathbreakerVálida
VintageVálida
DuelVálida
PredhVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Tomar as Rédeas fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2004-12-01 If you cast this with Entwine, you don’t get priority in the middle of resolution. You can’t steal something, do anything (like attack with it), and then sacrifice it.
2004-12-01 If you choose the “sacrifice a creature” mode, you choose the target of the damage on announcement, but don’t choose what to sacrifice until resolution. You must sacrifice a creature when Grab the Reins resolves, even if you don’t want to. If you don’t control any creatures at that time, Grab the Reins deals no damage.
2004-12-01 If you pay the entwine cost, you can sacrifice the creature you gain control of with Grab the Reins.