Go to School Carta MTG
Tipo | Card |
Lançamento | 2022-12-03 |
Expansão símbolo | |
Expansão nome | Jumpstart 2022 Front Cards |
Expansão código | FJ22 |
Número | 12 |
Frame | 2015 |
Layout | Ficha |
Border | Preta |
Ilustrado por | Jason Rainville |
Texto da carta
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Cartas similares a Go to School
Go to School enters the arena of creature support spells in MTG with unique flavor and functional similarities to other cards. It draws a parallel with the staple Unsummon, which simply returns a target creature to its owner’s hand. Though Go to School doesn’t offer the same creature removal utility, it takes a more proactive approach by preparing your own creatures for the next turn with additional bonuses upon attacking.
Alley Evasion is another card that can be compared to Go to School. This card also offers creature return alongside protection with its choose one mechanic. However, Go to School stands out by specifically targeting school creatures, providing them with direct synergy and potential for combo plays. Moreover, it can be contrasted to Launch the Fleet, granting a similar mustering effect, albeit Launch the Fleet affects multiple creatures and is better suited for wide strategies. It does not, however, offer the same targeted advantage for school-centric decks that Go to School does.
Ultimately, Go to School carves out its niche within MTG by integrating with school-themed decks, supporting a more focused strategy in creature combat, and imparting a little classroom charm to your play style.
Card Pros
Card Advantage: ‘Go to School’ can immediately replace itself in your hand by drawing a card, encouraging a consistent flow of resources and maintaining your grip on the match.
Resource Acceleration: This card offers a unique twist on resource acceleration by potentially providing a skip in the early mana curve, allowing you to deploy higher cost cards much earlier than usual.
Instant Speed: The flexibility of casting ‘Go to School’ at instant speed makes it a versatile addition to your strategy, providing the advantage of adaptability during the ever-changing circumstances of a game.
Card Cons
Discard Requirement: The Go to School card necessitates the discard of a card upon play. This can often set players back, especially if their hand is already scarce of options or they’re relying on each card for a strategic play.
Specific Mana Cost: This spell mandates an exact combination of mana types to cast, which can pose a problem in multicolor decks that may not always have the right mana available at the crucial moment.
Comparatively High Mana Cost: With its casting cost positioned on the higher end for its effects, players may find themselves in predicaments where deploying Go to School isn’t the most mana-efficient move, especially when similar options could achieve comparable outcomes for less.
Reasons to Include in Your Collection
Versatility: Go to School is a flexible addition to any deck that prioritizes early-game board presence, especially in formats where summoning multiple creatures quickly is key to victory.
Combo Potential: This card can synergize well with strategies that take advantage of summoning sickness, such as decks that benefit from tap and untap mechanics or convoke abilities.
Meta-Relevance: In environments where creature-based aggro decks are prevalent, Go to School helps maintain pace with opponents by ensuring you have a consistent flow of creatures to deploy each turn.
How to beat
Go to School is an intriguing card in Magic: The Gathering that can quickly alter the dynamics of a game, encouraging players to diversify their strategies. To effectively counter this card, it’s essential to consider removal spells. Direct solutions like Wrath of God or Doom Blade can deal with creatures buffed by Go to School’s effects, resetting the board to your advantage.
Another tactic is to employ counterspells. Hindering Go to School before it hits the field ensures that your opponent’s plans for creature advantage are thwarted. Spells like Counterspell or Mana Leak can provide a crucial tempo swing. By preemptively dealing with Go to School, you maintain the upper hand and prevent potential snowballing.
Lastly, adapting your deck to include cards that can benefit from the existence of a diverse creature base on the field, such as those with “each creature” effects, can turn Go to School’s advantages around. This way, a card seemingly beneficial for your opponent can be repurposed for your benefit, enabling you to stay one step ahead in the resource race.
Onde comprar
Se você deseja comprar um cartão Go to School MTG de um conjunto específico como Jumpstart 2022 Front Cards, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.
Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.
Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.
Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Go to School e outras cartas MTG:
COMPRARBurnMana é parceiro oficial da TCGPlayer
- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
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