Fuzilaria de Chamas Carta MTG


Fuzilaria de Chamas - Ravnica: City of Guilds
Custo de mana
Custo convertido de mana4
RaridadeRara
TipoFeitiço
Lançamento2005-10-07
Expansão símbolo
Expansão nomeRavnica: City of Guilds
Expansão códigoRAV
Número123
Frame2003
LayoutNormal
BorderPreta
Ilustrado porDany Orizio

Principais conclusões

  1. It turns each permanent into a potential threat, maximizing damage without extra investment.
  2. The sorcery’s red mana cost aligns best with red-themed or multicolor decks.
  3. Bringing Flame Fusillade to your collection can dramatically shift the game in your favor.

Texto da carta

Até o final do turno, as permanentes que você controla ganham "{T}: Esta permanente causa 1 ponto de dano à criatura alvo ou ao jogador alvo."

"Lanterna e lança em um único instrumento? Isso sim é eficiência militar." —Brev Grezar, tenente Boros


Card Pros

Card Advantage: Flame Fusillade offers a unique form of card advantage by turning all permanents you control into potential damage dealers, effectively using your board presence to create new avenues for damage with each card on the field.

Resource Acceleration: While Flame Fusillade itself doesn’t directly produce mana or resources, by leveraging your existing permanents to deal damage, it can expedite the game’s conclusion. This effectively accelerates your resource utility by making all assets double as potential threats without additional investment.

Instant Speed: Being a sorcery, Flame Fusillade requires strategic timing to maximize its effect. This emphasizes planning around your main phases and can catch opponents off-guard who may be geared to respond to instants rather than sorceries with broad impact during your turn.


Card Cons

Discard Requirement: While Flame Fusillade offers a potent effect, optimizing its use often involves having a substantial board presence, making it less effective if you’re required to discard other valuable cards to fulfill its cost or if your board is cleared before the ability resolves.

Specific Mana Cost: Flame Fusillade’s mana cost includes red mana, which means it’s exclusively designed for red or multicolor decks with a red component. This can restrict its playability across a variety of MTG deck archetypes that do not incorporate red mana.

Comparatively High Mana Cost: The card demands a relatively high mana cost for its one-turn impact. With numerous spells and abilities in the metagame that are available for less mana, players might find it challenging to justify the inclusion of Flame Fusillade in their decks when other cards can provide more consistent or efficient damage outputs.


Reasons to Include in Your Collection

Versatility: Flame Fusillade offers a unique angle of attack by turning all permanents you control into potential damage sources. This card slides effortlessly into decks that seek to utilize their board presence for an explosive turn.

Combo Potential: With the ability to turn any number of permanents into sources of damage, Flame Fusillade pairs beautifully with strategies that amass a wide array of tokens or untapped lands, transforming them into lethal threats.

Meta-Relevance: In formats where the board states are often complex and crowded, having Flame Fusillade can turn stalled positions into surprise victories. It’s particularly useful in metas where developing a significant board presence is a common strategy.


How to Beat

Flame Fusillade is a spell that can turn the tide of a game by allowing your permanents to effectively become sources of direct damage. Overcoming this card requires strategic planning and knowledge of its mechanics. One effective method is to limit the number of permanents your opponent controls through removal spells or effects that force sacrifices. Control decks excel in this area.

Another approach is to utilize counter spells to prevent Flame Fusillade from resolving. Cards like Cancel or Negate are staples in blue decks designed to deal with noncreature spells. If Flame Fusillade does resolve, instant speed damage prevention or life gain effects can help mitigate the impact. This way, the temporary boost in firepower can be endured, preserving your life total for the following turns.

Maintaining a high life total throughout the game can also provide a buffer against the burst of damage Flame Fusillade offers. Combining these tactics will severely diminish the value your opponent gets from casting Flame Fusillade, potentially swinging the momentum in your favor and leading you to victory.


BurnMana Recommendations

Mastering MTG goes beyond the basics; it’s about understanding how each card can tip the scales in your favor. With Flame Fusillade, seize the opportunity to transform a good position into a winning one by making every permanent a personalized arsenal. Whether it finds a home in your red-centered deck or becomes the surprise element in a combo strategy, its value is undeniable in the right setup. Wondering how to harness this card’s full potential or counter it effectively? Dive deeper with us as we share insights, tactical guidance, and more ways to make your MTG experience not just a pastime, but a triumph. Join the BurnMana community and refine your skills for the next level of play.


Cartas similares a Fuzilaria de Chamas

Flame Fusillade serves as a dynamic option within red sorcery spells in Magic: The Gathering. Notably, it shares the concept of dealing direct damage with cards like Battle Hymn, which converts the number of creatures you control into red mana. While Battle Hymn doesn’t deal damage directly, it does enable powerful plays that could lead to a large amount of damage in a single turn.

Another analog is Siege-Gang Commander, which offers not only a creature presence but also the ability to sacrifice goblins to deal damage. Flame Fusillade, in contrast, allows all of your permanents to tap and deal damage without any sacrifice, but lacks the additional board presence of creature tokens. Additionally, there’s Volcanic Geyser, which delivers a one-time damage shot based on the amount of mana invested, another versatile tool in dealing damage but without the breadth of Flame Fusillade’s potential board-wide effect.

The strategic value of Flame Fusillade is evident when contrasted with these similar cards. Its unique ability to turn all permanents into potential damage sources for a turn can pivot the gameplay dynamically, showcasing its strengths in comparison to other red sorcery cards designed for direct damage or resource acceleration.

Battle Hymn - Carta Magic versões
Siege-Gang Commander - Carta Magic versões
Volcanic Geyser - Carta Magic versões
Battle Hymn - Carta Magic versões
Siege-Gang Commander - Carta Magic versões
Volcanic Geyser - Carta Magic versões

Cartas semelhantes a Fuzilaria de Chamas por cor, tipo e custo de mana

Shatterstorm - Carta Magic versões
Flashfires - Carta Magic versões
Anarchy - Carta Magic versões
Phoenix Heart - Carta Magic versões
Reign of Chaos - Carta Magic versões
Deadshot - Carta Magic versões
Aftershock - Carta Magic versões
Ruination - Carta Magic versões
Flowstone Flood - Carta Magic versões
Relentless Assault - Carta Magic versões
Flameshot - Carta Magic versões
Bend or Break - Carta Magic versões
Scorching Missile - Carta Magic versões
Reckless Crew - Carta Magic versões
Draconic Intervention - Carta Magic versões
Demolish - Carta Magic versões
Granulate - Carta Magic versões
Touch and Go - Carta Magic versões
Sunder from Within - Carta Magic versões
Thoughts of Ruin - Carta Magic versões
Shatterstorm - Carta Magic versões
Flashfires - Carta Magic versões
Anarchy - Carta Magic versões
Phoenix Heart - Carta Magic versões
Reign of Chaos - Carta Magic versões
Deadshot - Carta Magic versões
Aftershock - Carta Magic versões
Ruination - Carta Magic versões
Flowstone Flood - Carta Magic versões
Relentless Assault - Carta Magic versões
Flameshot - Carta Magic versões
Bend or Break - Carta Magic versões
Scorching Missile - Carta Magic versões
Reckless Crew - Carta Magic versões
Draconic Intervention - Carta Magic versões
Demolish - Carta Magic versões
Granulate - Carta Magic versões
Touch and Go - Carta Magic versões
Sunder from Within - Carta Magic versões
Thoughts of Ruin - Carta Magic versões

Onde comprar

Se você deseja comprar um cartão Fuzilaria de Chamas MTG de um conjunto específico como Ravnica: City of Guilds, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Fuzilaria de Chamas e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
Veja produtos de MTG

Legalidades

Magic the Gathering formats where Fuzilaria de Chamas has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
ModernVálida
OathbreakerVálida
VintageVálida
DuelVálida
PredhVálida
PennyVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Fuzilaria de Chamas fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2005-10-01 Tapping an Aura or Equipment doesn’t tap the creature it’s attached to and vice versa. Tapped enchantments work normally. Tapped artifacts work normally unless they say otherwise.
2005-10-01 “Summoning sickness” applies only to creatures, not to other permanents. You may tap a noncreature permanent to pay for an ability with in its cost even if the permanent entered the battlefield that turn.