Desarmar Carta MTG
BurnMana is an official partner of TCGPlayer
Custo de mana | |
Custo convertido de mana | 1 |
Raridade | Comum |
Tipo | Mágica Instantânea |
Lançamento | 2003-10-02 |
Expansão símbolo | |
Expansão nome | Mirrodin |
Expansão código | MRD |
Número | 32 |
Frame | 2003 |
Layout | Normal |
Border | Preta |
Ilustrado por | Alex Horley-Orlandelli |
Principais conclusões
- Disarm gains an edge by removing equipment from creatures, disrupting opponent’s plans.
- Its instant speed allows strategic responses to threats in flexible gameplay moments.
- Playing Disarm can pose a resource trade-off, especially if requiring hand management.
Onde comprar
Se você deseja comprar um cartão Desarmar MTG de um conjunto específico como Mirrodin, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.
Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.
Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.
Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Desarmar e outras cartas MTG:
- eBay
- TCG Player
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
Veja produtos de MTG
Texto da carta
Retira todos os Equipamentos da criatura alvo.
"Agradeça-me por ter-lhe deixado as roupas."
Card Pros
Card Advantage: Disarm provides an edge by stripping opponents of their key equipment attachments. Play it right, and you could leave them with fewer resources, tipping the balance in your favor.
Resource Acceleration: While Disarm itself doesn’t directly accelerate your resources, removing equipment from a creature can indirectly slow down an opponent’s strategy, giving you a chance to pull ahead.
Instant Speed: The ability to cast Disarm at instant speed offers flexibility and surprise, allowing you to respond to threats on the fly or during your opponent’s turn, preserving the element of unpredictability in your game plan.
Card Cons
Discard Requirement: To play Disarm, you must pitch another card from your hand, posing a potential setback when your hand is already depleted or each card is crucial for your strategy. This trade-off can sometimes result in a net loss of resources, particularly in decks where card advantage is key.
Specific Mana Cost: Disarm’s mana cost requires one white mana, which can be restrictive for multicolored decks that may not have reliable access to white sources. This limitation can affect the card’s versatility and its ability to be slotted into a diverse range of deck archetypes.
Comparatively High Mana Cost: Although not excessively expensive, the mana cost for Disarm could be deemed inefficient when compared to other removal spells in the game that might offer a more permanent solution. Since MTG is a game where mana efficiency can make or break a match, this cost needs to be taken into account when including Disarm in your deck.
Reasons to Include in Your Collection
Versatility: Disarm shines in its ability to strip away an opponent’s offensive capabilities without heavy cost, making it a welcome addition to decks emphasizing control and tempo.
Combo Potential: As a low-cost spell, Disarm can seamlessly integrate into combos, particularly in strategies revolving around spell casting triggers or benefiting from the casting of multiple spells in a single turn.
Meta-Relevance: With creatures and equipment playing a significant role in the current competitive scene, Disarm’s potential to disrupt key plays and provide a window for counter-strategies makes it a tactical choice for many deck builders.
How to beat
Disarm is a unique card that’s often underestimated in MTG due to its situational utility. It’s a spell that temporarily neutralizes an opponent’s creature by stripping it of all its equipment until the end of the turn. This can be a game-changer when facing decks that rely heavily on outfitting creatures with powerful artifacts to tip the scales in battle.
When strategizing against Disarm, the key is versatility in your deck. Prioritize creatures that have inherent abilities or those that gain strength from sources other than equipment. Utilizing instant spells that can protect or regenerate your creatures can also be an effective countermeasure. Moreover, having a deck with multiple threats reduces the impact of Disarm, as it only targets a single creature.
Ultimately, it’s about maintaining a balanced strategy that does not rely too heavily on equipment and being mindful of the timing and potential presence of Disarm in an opponent’s hand. With careful play, you can mitigate the effects of Disarm and maintain the upper hand in your MTG matches.
Cartas similares a Desarmar
In the realm of Magic: The Gathering, Disarm is an intriguing spell for tempo advantage. It operates in a similar function to cards like Unsummon, which allow players to return a creature to its owner’s hand. Disarm differentiates itself by neutralizing equipment, which Unsummon can’t achieve, thus stripping your opponent’s creature of enhancements for a strategic edge during combat.
Another comparable spell is Nature’s Chant. Though it’s a bit broader in its application with the ability to target both enchantments and artifacts, Disarm offers the unique benefit of costing nothing when played with the splice onto Arcane mechanic. Then there’s Leave No Trace, aimed at enchantment removal. While it can’t deal with equipment or block combat like Disarm, its wider removal ability makes it effective in different scenarios.
Ultimately, Disarm’s special place in Magic: The Gathering is secured by its zero-cost potential and its niche in disarming opponents, creating moments of surprise and tactical shifts in combat phases, particularly when combined with Arcane-splicing strategies.
Cartas semelhantes a Desarmar por cor, tipo e custo de mana
Legalidades
Magic the Gathering formats where Desarmar has restrictions
Formato | Legalidade |
---|---|
Commander | Válida |
Legacy | Válida |
Paupercommander | Válida |
Modern | Válida |
Oathbreaker | Válida |
Pauper | Válida |
Vintage | Válida |
Duel | Válida |
Predh | Válida |
Regras e informações
O guia de referência para regras de cartas de Magic: The Gathering Desarmar fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.
Data | Texto |
---|---|
2004-12-01 | The Equipment remains on the battlefield under its controller’s control, but is no longer attached to that creature. |