Arqueiro do Raio Auroral Carta MTG


Arqueiro do Raio Auroral - Shards of Alara
Custo de mana
Custo convertido de mana3
RaridadeIncomum
TipoCriatura — Humano Arqueiro
Habilidades Exalted
Lançamento2008-10-03
Expansão símbolo
Expansão nomeShards of Alara
Expansão códigoALA
Ataque 1
Defesa 1
Número39
Frame2003
LayoutNormal
BorderPreta
Ilustrado porDan Dos Santos

Principais conclusões

  1. Dawnray Archer offers card advantage through selective removal and instant speed flexibility during opponents’ turns.
  2. Its mana-tapping ability accelerates resources, enabling faster spell casting and earlier threat deployment.
  3. However, the need to discard and specific mana requirements can limit its playability in diverse decks.

Texto da carta

Exaltado (Toda vez que uma criatura que você controla ataca sozinha, ela recebe +1/+1 até o final do turno.) {W}, {T}: Arqueiro do Raio Auroral causa 1 ponto de dano à criatura alvo atacante ou bloqueadora.

Suas flechas geralmente são disparadas como alertas ou naqueles que não entenderam a mensagem.


Card Pros

Card Advantage: Dawnray Archer can potentially offer card advantage by efficiently dealing with multiple threats on the board. With its precision removal ability, it can selectively target and undermine an opponent’s key creatures on the field, potentially leading to advantageous trades or board states for the player.

Resource Acceleration: The Dawnray Archer’s ability to tap for mana may contribute to resource acceleration. By providing an additional mana resource, it can play an essential role in ramping up your game, allowing for quicker casting of spells or deploying more powerful creatures earlier in the match.

Instant Speed: Dawnray Archer’s activated abilities being usable at instant speed gives players the flexibility to react to opponents’ moves during their turn. This capability ensures you can make the most informed decisions possible without committing your resources blindly during your own turn.


Card Cons

Discard Requirement: Dawnray Archer necessitates the discard of another card to leverage its ability. In situations where your hand is already depleted, this can hinder your game plan and set back your board presence significantly.

Specific Mana Cost: This card demands a precise combination of mana, including white, which might not effortlessly fit into multi-color decks that don’t heavily feature white mana. This makes Dawnray Archer potentially restrictive in deck building.

Comparatively High Mana Cost: With its mana cost being on the higher side, Dawnray Archer competes with other cards at similar cost levels that might offer immediate impact or stronger abilities. This could lower its inclusion priority in decks where mana efficiency is crucial.


Reasons to Include Dawnray Archer in Your Collection

Versatility: Dawnray Archer is an adaptable inclusion for a variety of MTG decks. As an early game creature, it can serve as both an offensive and defensive tool while its ability to tap and deal damage can be critical for maintaining board control.

Combo Potential: This card has inherent combo potential, particularly in decks that capitalize on untap mechanics or abilities that trigger off dealing damage, allowing for various strategic plays and interactions.

Meta-Relevance: With a metagame that often fluctuates, having a versatile creature like Dawnray Archer can help players stay competitive. Its ability to deal damage to creatures with flying can be a strategic asset against popular flying-heavy decks that dominate certain metagame phases.


How to beat

Dawnray Archer presents a unique challenge in MTG with her combination of exalted and the ability to give a creature first strike until end of turn. When facing this card, it’s critical to prioritize removal spells that can target the Archer before the combat phase. Spells like Fatal Push or Path to Exile can effectively dispatch her before she can influence a battle, potentially turning the tides in your favor.

Additionally, watch out for your opponent’s mana availability, as the first strike ability requires a single white mana to activate. Denying them resources with land destruction or counterspells like Mana Leak can prevent the first strike activation altogether. Players should consider sweepers such as Supreme Verdict to handle her and other threats simultaneously. Static abilities that negate first strike, found on cards like Archetype of Courage, can nullify her combat trick, leaving her vulnerable.

Navigating around Dawnray Archer’s strengths requires careful planning and a responsive strategy. Effective removal, resource denial, and clever positioning of your creatures can ensure that you remain one step ahead of this cunning archer.


Cartas similares a Arqueiro do Raio Auroral

Dawnray Archer is a compelling new option for fans of the archery and elven themes in Magic: The Gathering. It echoes the utility of cards like Elvish Archdruid with their capacity to empower and support fellow elves. Yet, Dawnray Archer offers a distinct advantage with its reach attribute, allowing it to serve as a defensive asset against flying threats, a trait Elvish Archdruid does not possess.

Another card worth considering is Ezuri, Renegade Leader, renowned for providing regeneration to elf creatures. While Ezuri offers robust protection, the Archer can engage in combat with fliers, safeguarding your ranks from aerial assaults. Moreover, Sylvan Messenger mirrors the Archer’s elf synergies but differs by emphasizing card advantage through its unique reveal-and-draw ability. While not directly combat-related, it’s a critical strategic advantage that supports the elf theme dynamically.

In examining the characteristics and tactical applications of elf-centric cards, Dawnray Archer secures a valued position among MTG’s vast array of creatures. With its reach capability and elf enhancement, it satisfies a specific niche that helps reinforce a player’s defensive stance while maintaining the popular elf archetype.

Elvish Archdruid - Carta Magic versões
Ezuri, Renegade Leader - Carta Magic versões
Sylvan Messenger - Carta Magic versões
Elvish Archdruid - Carta Magic versões
Ezuri, Renegade Leader - Carta Magic versões
Sylvan Messenger - Carta Magic versões

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Onde comprar

Se você deseja comprar um cartão Arqueiro do Raio Auroral MTG de um conjunto específico como Shards of Alara, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Arqueiro do Raio Auroral e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
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Legalidades

Magic the Gathering formats where Arqueiro do Raio Auroral has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
PaupercommanderRestrita
ModernVálida
OathbreakerVálida
VintageVálida
DuelVálida
PredhVálida
PennyVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Arqueiro do Raio Auroral fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2008-10-01 Exalted abilities will resolve before blockers are declared.
2008-10-01 Exalted bonuses last until end of turn. If an effect creates an additional combat phase during your turn, a creature that attacked alone during the first combat phase will still have its exalted bonuses in that new phase. If a creature attacks alone during the second combat phase, all your exalted abilities will trigger again.
2008-10-01 If you attack with multiple creatures, but then all but one are removed from combat, your exalted abilities won’t trigger.
2008-10-01 If you declare exactly one creature as an attacker, each exalted ability on each permanent you control (including, perhaps, the attacking creature itself) will trigger. The bonuses are given to the attacking creature, not to the permanent with exalted. Ultimately, the attacking creature will wind up with +1/+1 for each of your exalted abilities.
2008-10-01 In a Two-Headed Giant game, a creature “attacks alone” if it’s the only creature declared as an attacker by your entire team. If you control that attacking creature, your exalted abilities will trigger but your teammate’s exalted abilities won’t.
2008-10-01 Some effects put creatures onto the battlefield attacking. Since those creatures were never declared as attackers, they’re ignored by exalted abilities. They won’t cause exalted abilities to trigger. If any exalted abilities have already triggered (because exactly one creature was declared as an attacker), those abilities will resolve as normal even though there may now be multiple attackers.