Hora da Escuridão Carta MTG


ExpansõesLançada em 3 expansõesVer todas
Custo de mana
Custo convertido de mana1
RaridadeRara
Tipo

Principais conclusões

  1. Unleashes potential in mono-black decks through strategic color-shifting and combo execution.
  2. Limited to black mana decks, hindering application in more diverse strategies.
  3. Effective disruption through enchantment removal or colorless creatures is key.

Texto da carta

All creatures are black.

"Yawgmoth spent eons wrapping Phyrexians in human skin. They are the sleeper agents, and they are everywhere." —Xantcha, to Urza


Card Pros

Card Advantage: Darkest Hour has a unique ability that can provide a strategic advantage in decks built around synergies with a single color. By converting the color of all creatures to black, it facilitates various combos and interactions that can create overwhelming board states or lead to a swift victory.

Resource Acceleration: While Darkest Hour itself doesn’t directly provide mana, it can be a linchpin in accelerating your resources. In combination with creatures that benefit from or produce effects when black creatures die or enter the battlefield, Darkest Hour can turn each creature transaction into a resource-generating event.

Instant Speed: Although Darkest Hour is an enchantment, it interacts favorably with spells and abilities that operate at instant speed. This card allows you to pivot your strategy at crucial moments, catching opponents off guard by suddenly aligning all creatures to black, therefore triggering instant speed interactions or disrupting the opponent’s strategy at a moment’s notice.


Card Cons

Discard Requirement: Despite its potential for tactical advantage, Darkest Hour requires you to have a black creature on the field, which can be a significant constraint if your board presence is diverse or lacking in that color.

Specific Mana Cost: The enchantment exclusively fits into black mana decks, limiting its versatility. Players running multicolored or non-black decks cannot capitalize on the strategic benefits Darkest Hour provides.

Comparatively High Mana Cost: Given its single-color effect and a mana cost that could be allocated towards more impactful cards, Darkest Hour is sometimes seen as a costly investment for the effect it offers, particularly in fast-paced games where efficiency is crucial.


Reasons to Include in Your Collection

Versatility: Darkest Hour is a unique enchantment capable of transforming your board state. It can be included in decks that require specific color manipulation for cards that trigger off of black creatures or for elegantly setting up board synergies.

Combo Potential: The card is notorious for its ability to create infinite combos with cards like Teysa, Orzhov Scion. This opens the door to various win conditions, appealing to players who enjoy crafting intricate and decisive plays.

Meta-Relevance: In metas where creature colors are manipulated for advantages or certain decks rely on color-specific responses, Darkest Hour can strategically disrupt opponents’ plans while bolstering your own gameplay approach.


How to beat Darkest Hour

Darkest Hour is a unique enchantment that can pivot the dynamic of gameplay considerably. Its ability to make all creatures black regardless of their original color can be leveraged for advantageous interactions or combo setups. While confronting this card might seem daunting, there are efficient strategies to disrupt the Dark Hour’s influence. One effective tactic is to focus on enchantment removal cards such as Disenchant or Naturalize, which swiftly neutralize threats like Darkest Hour.

Another approach is the use of colorless creatures. Since Darkest Hour only affects colored creatures, colorless ones remain unaffected and can provide a reliable line of offense or defense. This can be crucial in maintaining board presence and control. Board wipes that don’t rely on color coordination, like Supreme Verdict or Wrath of God, also prove invaluable as they bypass Darkest Hour’s restrictions, clearing the way for a comeback.

Understanding the synergies with Darkest Hour also aids in forming a counter-strategy. Therefore, watching out for and countering cards that capitalize on all creatures being black can ultimately dismantle the opponent’s game plan. Armed with these tactics, players can confidently navigate matchups featuring the Darkest Hour, turning it from impending doom to a manageable obstacle.


Cartas similares a Hora da Escuridão

Darkest Hour is a unique enchantment in the world of MTG that alters the dynamics of creature cards considerably. When comparing it to other cards, what sets Darkest Hour apart is its ability to turn every creature on the battlefield black. This characteristic makes it synergistic with cards like Teysa, Orzhov Scion, which can create an infinite combo to exile all opponent’s creatures.

Shadow of Doubt is somewhat reminiscent with its ability to interrupt opponents’ plans, although it skews towards disrupting searches and cantrips. Urborg, Tomb of Yawgmoth is another notable card that shares a similarity in that it changes the properties of lands rather than creatures, making them all Swamps. This change can strategically benefit or hinder players depending on their deck composition, much as Darkest Hour can.

Considering the unique mechanic and the wide range of strategical play it offers, Darkest Hour holds a distinctive position in MTG. It serves as a powerful tool for particular decks focused on color-centric strategies or combo setups, making it an intriguing choice for players looking to exploit the color-changing mechanic to its fullest.

Teysa, Orzhov Scion - Carta Magic versões
Shadow of Doubt - Carta Magic versões
Urborg, Tomb of Yawgmoth - Carta Magic versões
Teysa, Orzhov Scion - Carta Magic versões
Shadow of Doubt - Carta Magic versões
Urborg, Tomb of Yawgmoth - Carta Magic versões

Cartas semelhantes a Hora da Escuridão por cor, tipo e custo de mana

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Paralyze - Carta Magic versões
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Imprison - Carta Magic versões
Thrull Retainer - Carta Magic versões
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Death Watch - Carta Magic versões
Leshrac's Rite - Carta Magic versões
Sadistic Glee - Carta Magic versões
Sarcomancy - Carta Magic versões
Dread of Night - Carta Magic versões
Tortured Existence - Carta Magic versões
Volrath's Motion Sensor - Carta Magic versões
Sicken - Carta Magic versões
Phyrexian Reclamation - Carta Magic versões
Withering Hex - Carta Magic versões
Genju of the Fens - Carta Magic versões
Vampiric Link - Carta Magic versões
Bloodchief Ascension - Carta Magic versões

Onde comprar

Se você deseja comprar um cartão Hora da Escuridão MTG de um conjunto específico como Urza's Saga and Seventh Edition, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Hora da Escuridão e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
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Expansões lançadas

A carta Hora da Escuridão Magic the Gathering foi lançada em 2 expansões diferentes entre 1998-10-12 e 2001-04-11. Ilustrado por 2 artistas diferentes.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
11998-10-12Urza's SagaUSG 1281997NormalPretaHeather Hudson
22001-04-11Seventh Edition7ED 128★1997NormalPretaCiruelo
32001-04-11Seventh Edition7ED 1281997NormalBrancaCiruelo

Legalidades

Magic the Gathering formats where Hora da Escuridão has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
OathbreakerVálida
PremodernVálida
VintageVálida
DuelVálida
PredhVálida
PennyVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Hora da Escuridão fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2013-04-15 Affected creatures lose all other colors and are mono-black.