Toque de Recolher Carta MTG


ExpansõesLançada em 2 expansõesVer todas
Custo de mana
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RaridadeComum
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Principais conclusões

  1. Curfew enables board control and strategic advantage with its instant speed and unique disruption capabilities.
  2. Demands careful play due to its specific mana needs and potential card disadvantage impact.
  3. Despite its restrictions, Curfew’s utility in tactical deck builds makes it a valuable collector’s choice.

Texto da carta

Each player chooses a creature he or she controls and returns it to owner's hand.

". . . But I'm not tired!"


Card Pros

Card Advantage: Curfew is particularly sharp in bouncing key creatures back to the owner’s hand, disrupting the opponent’s board presence and potentially giving you a card advantage if you manage the situation cleverly.

Resource Acceleration: Although not directly providing mana or tokens, Curfew can contribute to resource acceleration by clearing the board of blockers or threats, thereby facilitating your game plan and progression on the board.

Instant Speed: The strength of Curfew is amplified by its instant speed. This allows a player to wait until the most opportune moment, such as the beginning of the combat phase or in response to an opponent’s spell, to cast Curfew and maximize its strategic impact.


Card Cons

Discard Requirement: One notable downside of Curfew is the necessity for players to discard a card to utilize its effect. This can pose a significant drawback, especially in situations where hand advantage is critical, and every card in hand matters greatly for maintaining the player’s strategy.

Specific Mana Cost: Curfew demands a particular mana arrangement for casting, specifically blue mana. This requirement can impede its inclusion in multicolored decks that might struggle with consistent blue mana availability or strategies that do not prioritize blue mana in their construction.

Comparatively High Mana Cost: While Curfew’s effect can be impactful, its mana cost can be a point of contention. Given other options in the game that can offer similar or better board control at a lower or more flexible cost, Curfew can sometimes be overshadowed by these alternatives, making its comparatively high mana cost a stumbling block for deck builders seeking efficiency.


Reasons to Include Curfew in Your Collection

Versatility: Curfew is a card that offers great flexibility in various deck archetypes. Its low cost allows it to be easily slotted into control, tempo, and even some aggro decks that aim to reuse their own creatures’ enter-the-battlefield effects.

Combo Potential: This card can be part of strategies that necessitate returning creatures to the owner’s hand, whether to save them from removal, to reuse their abilities, or to inconvenience opponents by forcing them to return their most dangerous creatures. The tactical advantages it brings can often turn the tide of a game.

Meta-Relevance: In a game where the board state can often become cluttered with powerful creatures, Curfew allows players to reset the playing field. This can be particularly effective in metagames where creature-based strategies dominate, and the ability to remove a key creature from the board, even temporarily, can be crucial.


How to beat

Curfew is a unique control card in the realm of MTG designed to disrupt opponents by enforcing a mutual sacrifice. This can be particularly challenging when you’re facing a deck that thrives on keeping specific creatures on the battlefield. To effectively counter Curfew, consider timing and the current board state. Implementing creatures that generate tokens or have enter-the-battlefield effects can mitigate Curfew’s impact on your side while still forcing your opponent to make a tough decision. Furthermore, saving instant-speed removal or other bounce spells to respond to Curfew can preserve your more valuable creatures. It’s also worth looking into cards that can grant indestructibility or have the ability to sacrifice themselves for a greater benefit, turning a momentary setback into an advantage.

Strategically, patience plays a key role against Curfew. By not overcommitting to the board and maintaining a reserve of creatures in your hand, you avoid giving Curfew a target-rich environment. Always be mindful of the possibility of this card in matchups where it’s likely to be played and plan your creature deployment accordingly. This ensures that when Curfew hits, it will be more of a nuisance than a catastrophe, allowing you to rebound and retain a strong presence in the game.


Cartas similares a Toque de Recolher

The card Curfew in Magic: The Gathering presents an intriguing parallel to its counterparts in creature bounce spells. One card that resonates with Curfew’s effect is Unsummon. Both cards allow players to return creatures to their owner’s hand. Yet, Unsummon is targeted and can be used on any creature, whereas Curfew applies to all players but is limited to one creature each, leading to a forced choice that affects the entire board.

Resembling Curfew in scope, there’s also the card Evacuation which cranks the effect up to a full board sweep. Evacuation returns all creatures to their owners’ hands, not just one per player, drastically altering the game state. Comparatively, Curfew serves as a more subtle tactic, allowing for strategic plays without completely resetting the playing field. Another similar card is Peel from Reality, although it also lets a player choose the creatures affected, it requires one of their own to be bounced as well, providing a two-for-one value that can be both a downside and an upside depending on the situation.

Evaluating these similarities and differences, Curfew has its own niche within the bounce spell category due to its unique equalizing effect on the game, proving to be a tactical asset in the right deck and scenario in Magic: The Gathering.

Unsummon - Carta Magic versões
Evacuation - Carta Magic versões
Peel from Reality - Carta Magic versões
Unsummon - Carta Magic versões
Evacuation - Carta Magic versões
Peel from Reality - Carta Magic versões

Cartas semelhantes a Toque de Recolher por cor, tipo e custo de mana

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Ancestral Recall - Carta Magic versões
Jump - Carta Magic versões
Sleight of Mind - Carta Magic versões
Twiddle - Carta Magic versões
Unsummon - Carta Magic versões
Siren's Call - Carta Magic versões
Power Sink - Carta Magic versões
Blue Elemental Blast - Carta Magic versões
Spell Blast - Carta Magic versões
Magical Hack - Carta Magic versões
Riptide - Carta Magic versões
Winter's Chill - Carta Magic versões
Mind Bend - Carta Magic versões
Denied! - Carta Magic versões
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Whispers of the Muse - Carta Magic versões
Ertai's Trickery - Carta Magic versões
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Opt - Carta Magic versões
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Onde comprar

Se você deseja comprar um cartão Toque de Recolher MTG de um conjunto específico como Urza's Saga and Battle Royale Box Set, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Toque de Recolher e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
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Expansões lançadas

A carta Toque de Recolher Magic the Gathering foi lançada em 2 expansões diferentes entre 1998-10-12 e 1999-11-12. Ilustrado por Randy Gallegos.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
11998-10-12Urza's SagaUSG 681997NormalPretaRandy Gallegos
21999-11-12Battle Royale Box SetBRB 171997NormalBrancaRandy Gallegos

Legalidades

Magic the Gathering formats where Toque de Recolher has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
PaupercommanderVálida
OathbreakerVálida
PauperVálida
PremodernVálida
VintageVálida
DuelVálida
PredhVálida