Chamado do Sangue Carta MTG


Chamado do Sangue - Zendikar Rising
Custo de mana
Custo convertido de mana1
RaridadeComum
TipoFeitiço
Habilidades Kicker
Lançamento2020-09-25
Expansão símbolo
Expansão nomeZendikar Rising
Expansão códigoZNR
Número92
Frame2015
LayoutNormal
BorderPreta
Ilustrado porCristi Balanescu

Texto da carta Chamado do Sangue

Reforçar {3} (Você pode pagar um custo adicional de {3} ao conjurar esta mágica.) Devolva o card de criatura alvo de seu cemitério para sua mão. Se esta mágica tiver sido reforçada, em vez disso, devolva dois cards de criatura alvo de seu cemitério para sua mão.

Legalidades

Magic the Gathering formats where Chamado do Sangue has restrictions

FormatoLegalidade
HistoricbrawlVálida
HistoricVálida
LegacyVálida
PaupercommanderVálida
OathbreakerVálida
GladiatorVálida
PioneerVálida
CommanderVálida
ModernVálida
PauperVálida
VintageVálida
DuelVálida
ExplorerVálida
TimelessVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Chamado do Sangue fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2020-09-25 An ability that triggers when a player casts a kicked spell resolves before the spell that caused it to trigger, but after targets have been chosen for that spell. It resolves even if that spell is countered.
2020-09-25 If you copy a kicked spell, the copy is also kicked. If a card or token enters the battlefield as a copy of a permanent that’s already on the battlefield, the new permanent isn’t kicked, even if the original was.
2020-09-25 If you put a permanent with a kicker ability onto the battlefield without casting it, you can’t kick it.
2020-09-25 Kicker represents an optional additional cost that you may choose to pay as you cast the spell. A spell cast with that additional cost paid is “kicked.”
2020-09-25 Some instant or sorcery spells require alternative or additional targets if they’re kicked. You ignore these targeting requirements if those spells aren’t kicked, and you can’t kick those spells unless you can choose the appropriate targets. On the other hand, you can kick a permanent spell even if you won’t be able to choose targets for an enters-the-battlefield ability of that permanent once the spell resolves.
2020-09-25 To determine a spell’s total cost, start with the mana cost (or an alternative cost if another card’s effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
2020-09-25 You can’t pay a kicker cost more than once.