Baneblade Scoundrel // Baneclaw Marauder Carta MTG


ExpansõesLançada em 3 expansõesVer todas
Custo de mana
Custo convertido de mana4
RaridadeIncomum
TipoCreature — Human Rogue Werewolf
Habilidades Daybound
Ataque 4
Defesa 3

Principais conclusões

  1. Baneblade Scoundrel enhances hand advantage, forcing opponent discards before transforming into Baneclaw Marauder.
  2. Transformation allows for surprise tactics, offering combat strength without requiring sorcery speed.
  3. Managing its challenging activation cost is essential, as it requires careful hand resource planning.

Texto da carta

Whenever Baneblade Scoundrel becomes blocked, each creature blocking it gets -1/-1 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)


Card Pros

Card Advantage: Baneblade Scoundrel ensures you grow your hand by forcing opponents to discard while you transform it into Baneclaw Marauder, maintaining a strong upper hand.

Resource Acceleration: As a creature that converts into a more powerful form, it provides indirect resource acceleration by offering increased power without the need for additional card or mana investment.

Instant Speed: Baneblade Scoundrel’s ability to flip into Baneclaw Marauder does not require sorcery speed, allowing for strategic flexibility and surprising combat boosts during an opponent’s turn.


Card Cons

Discard Requirement: To transform Baneblade Scoundrel into Baneclaw Marauder, a player must discard a card. This activation cost could be a setback when you’re already facing a hand with few options, stripping you of potentially vital plays.

Specific Mana Cost: Casting requires a mix of three generic and one black mana, making it notably less flexible. This could pose a deck-building constraint, especially in multicolored decks where mana sources are more varied and players might not always have the necessary black mana at the right time.

Comparatively High Mana Cost: With a total cost of four mana to play, this card could be considered pricey for its initial 4/3 stats and abilities. In fast-paced games, there might be a preference for lower cost creatures that could be played earlier or other options that provide greater impact immediately upon hitting the field.


Reasons to Include in Your Collection

Versatility: Baneblade Scoundrel // Baneclaw Marauder brings flexibility to black-aligned decks. Its transformability caters to different stages of the game—acting as an early game blocker or a late-game finisher with potent abilities.

Combo Potential: In a deck with a focus on night and day mechanics, this card’s flip to Baneclaw Marauder can serve as a pivotal moment. It synergizes with strategies that capitalize on discard mechanics and creature destruction for game-changing plays.

Meta-Relevance: Considering the current game environment often includes creature-centric strategies, having a card that can become a significant threat while disrupting opponents’ hands is an asset, making Baneblade Scoundrel // Baneclaw Marauder a relevant card for competitive play.


How to beat

Baneblade Scoundrel // Baneclaw Marauder presents a unique challenge on the battlefield. This versatile card can flip from a human rogue into a werewolf, making it crucial to adjust your strategy accordingly. When facing its human form, Baneblade Scoundrel, keep removal spells or abilities that can take it down before it transforms. Instant-speed removal such as Fatal Push or Path to Exile work well, giving you the edge in timing and control.

Once Baneblade Scoundrel becomes Baneclaw Marauder, the stakes are higher due to its increased power and the menace it imposes. In this case, using board wipes such as Day of Judgment or board-controlling enchantments like Propaganda can prevent damage and maintain control. Additionally, having creatures with enough strength to withstand Baneclaw Marauder’s attacks or deploying chump blockers can buy crucial time. Preventing a flip back to its original form also means being wary of playing too many spells on your own turn, as that could trigger the transformation under the daybound/nightbound mechanic.

To sum up, a keen understanding of removal timing, effective control strategies, and calculated spell casting can help keep Baneblade Scoundrel // Baneclaw Marauder from taking over the game, securing your path towards victory in this intricate dance of power and prowess.


Cartas similares a Baneblade Scoundrel // Baneclaw Marauder

The Baneblade Scoundrel // Baneclaw Marauder offers players a unique duality in gameplay. Resembling cards such as Kessig Prowler // Sinuous Predator, it’s a creature that morphs into a more potent version, granting it a distinctly advantageous edge in a match. While the Prowler // Predator sequence provides an aggressive early game shift without a triggering condition other than mana, the Baneblade // Baneclaw transition depends on an opponent losing life.

Focusing on versatile creatures, we also see similarities with Ludevic’s Test Subject // Ludevic’s Abomination. Both require specific conditions to transform but offer sizable stat gains upon doing so. However, unlike Ludevic’s duo, which asks for a substantial investment of mana and time to evolve, the Baneblade // Baneclaw creature flips into its intimidating alter ego in a more interactive manner with the flow of the game.

While examining the pool of transformative creatures within the game, including the Baneblade // Baneclaw, we can witness the strategic depth they add to the battlefield. This card stands out as its transformed side, the Baneclaw Marauder, not only ups the ante with its power but also directly impacts the opponents’ gameplay by forcing discards, further demonstrating its value in the right deck.

Kessig Prowler // Sinuous Predator - Carta Magic versões
Ludevic's Test Subject // Ludevic's Abomination - Carta Magic versões
Kessig Prowler // Sinuous Predator - Carta Magic versões
Ludevic's Test Subject // Ludevic's Abomination - Carta Magic versões

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Onde comprar

Se você deseja comprar um cartão Baneblade Scoundrel // Baneclaw Marauder MTG de um conjunto específico como Innistrad: Midnight Hunt and Innistrad: Midnight Hunt, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Baneblade Scoundrel // Baneclaw Marauder e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
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Expansões lançadas

A carta Baneblade Scoundrel // Baneclaw Marauder Magic the Gathering foi lançada em 2 expansões diferentes entre 2021-09-24 e 2022-01-28. Ilustrado por 2 artistas diferentes.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
12021-09-24Innistrad: Midnight HuntMID 2892015TransformarPretaAndrea De Dominicis
22021-09-24Innistrad: Midnight HuntMID 852015TransformarPretaMarta Nael
32022-01-28Innistrad: Double FeatureDBL 852015TransformarPretaMarta Nael

Legalidades

Magic the Gathering formats where Baneblade Scoundrel // Baneclaw Marauder has restrictions

FormatoLegalidade
StandardVálida
HistoricbrawlVálida
HistoricVálida
LegacyVálida
PaupercommanderRestrita
OathbreakerVálida
GladiatorVálida
PioneerVálida
CommanderVálida
ModernVálida
FutureVálida
VintageVálida
DuelVálida
ExplorerVálida
BrawlVálida
TimelessVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Baneblade Scoundrel // Baneclaw Marauder fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2021-09-24 Abilities that trigger when a creature "becomes blocked" resolve before combat damage is dealt.
2021-09-24 Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24 Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24 Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24 For more information about Day and Night and the Daybound and Nightbound abilities, please see the Innistrad: Midnight Hunt Mechanics atricle (https://magic.wizards.com/en/articles/archive/feature/innistrad-midnight-hunt-mechanics-2021-09-02).
2021-09-24 If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24 If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24 If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24 If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24 If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24 Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.