Corrida Armamentista Carta MTG


Arms Race provides card advantage and hinders opponents by forcing discards while bolstering your hand. It accelerates access to resources, enabling faster deployment of game-winning strategies. Instant speed and versatility make Arms Race a dynamic addition to numerous deck types.
Corrida Armamentista - The Brothers' War
Custo de mana
Custo convertido de mana4
RaridadeIncomum
TipoEncantamento
Lançamento2022-11-18
Expansão símbolo
Expansão nomeThe Brothers' War
Expansão códigoBRO
Número126
Frame2015
LayoutNormal
BorderPreta
Ilustrado porLeesha Hannigan

Texto da carta

{3}{R}: Você pode colocar um card de artefato de sua mão no campo de batalha. Aquele artefato ganha ímpeto. Sacrifique-o no início da próxima etapa final.

"Você quer bom, rápido ou barato? Não dá pra ter os três."


Cartas similares a Corrida Armamentista

Arms Race shines in its niche within the strategic depth of MTG’s arsenal. It echoes thematic similarities to other proliferate cards like Steady Progress, which also embellishes your board by adding additional counters. Steady Progress, however, is limited to instant speed and does not equip creatures with any bonus abilities. Arms Race diverges by potentially fortifying a creature each turn, assuming you have relics to boost.

Comparably, Tezzeret’s Gambit serves as another proliferate option, offering the player a chance to draw cards in addition to spreading counters. Yet, while it contributes to hand advantage, it lacks the recurring element of board enhancement found in Arms Race. Then there’s Contentious Plan, which is leaner with a lower mana investment and the card draw perk but, similar to Tezzeret’s Gambit, it’s a one-off event without the ongoing tactical advantage provided by Arms Race.

Understanding these dynamics, Arms Race is uniquely positioned in MTG for players who seek a continuous edge in counter manipulation and creature development, differentiating itself with the potential for consistent, turn-by-turn augmentation of your forces on the battlefield.

Steady Progress - Carta Magic versões
Tezzeret's Gambit - Carta Magic versões
Contentious Plan - Carta Magic versões
Steady Progress - Carta Magic versões
Tezzeret's Gambit - Carta Magic versões
Contentious Plan - Carta Magic versões

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Card Pros

Card Advantage: Arms Race shines by letting you boost your arsenal while hindering your opponent’s. By forcing a discard while also adding to your hand, you maintain a formidable card advantage throughout the duel.

Resource Acceleration: This spell propels your game forward by potentially offering high-quality cards that accelerate your access to crucial resources. The cards obtained can lead to an unexpected ramp, propelling your strategy at a pace your adversary may find difficult to match.

Instant Speed: The swift nature of Arms Race means it can be deployed on the fly, reacting to the evolving battlefield with precision. This instant speed play keeps opponents guessing and allows for strategic depth, ensuring your gameplay remains as dynamic as the ever-changing tides of MTG.


Card Cons

Discard Requirement: Arms Race demands a card be discarded as part of its casting cost. While this can synergize with certain strategies, it can also deplete your hand, putting you at a disadvantage, especially if your deck relies on maintaining card advantage.

Specific Mana Cost: This card’s mana cost is particularly color-weighted, requiring two red mana. This limits its inclusion to decks that can reliably generate red mana, potentially excluding it from more versatile or multicolored strategies that can’t afford such a heavy color commitment.

Comparatively High Mana Cost: With a total cost of four mana, including two color-specific mana, Arms Race can be a costly endeavor. Considering the card’s effect, its place in your deck may need to be critically evaluated against other options that could provide similar or better utility for a lower or more flexible mana investment.


Reasons to Include in Your Collection

Versatility: Arms Race can be seamlessly integrated into a variety of decks that seek to escalate the power on the board rapidly. Its ability to potentially enhance numerous creatures simultaneously makes it a flexible choice for aggressive strategies.

Combo Potential: As a card that buffs multiple creatures, Arms Race opens up possibilities for synergies with cards that capitalize on creature strength or the number of creatures you control. These synergies can lead to explosive turns and overwhelming board states.

Meta-Relevance: In environments where creature-based decks are prevalent, Arms Race can serve as a key piece in outpacing opponents. By instantly boosting your forces, it can tilt the scales in your favor, making it a pertinent inclusion in many decks aiming to dominate the current meta.


How to Beat Arms Race

Arms Race belongs to a unique group of enchantments that can escalate the pace of the game swiftly. It allows players to upgrade their creatures by attaching equipment each turn without paying the equipment costs. To counter this enchantment, one must consider strategies that can mitigate or negate its advantages effectively.

One tactic is to introduce enchantment removal into your deck. Spells like Disenchant or Naturalize are accessible options that can eliminate Arms Race directly, ending its influence on the battlefield. Another angle of approach is to control the creatures being equipped. Board wipes such as Wrath of God or spot removal spells like Doom Blade can take care of the equipped creatures, thereby nullifying the impact of Arms Race.

Alternatively, you could adopt a strategy to outpace the opponent. Aggressive decks can often race against the value generated by Arms Race by consistently applying pressure and reducing the opponent’s life total before their equipments can turn the tide. In summary, while Arms Race can be a formidable card, there are multiple pathways to effectively challenge its dominance on the board.


Onde comprar

Se você deseja comprar um cartão Corrida Armamentista MTG de um conjunto específico como The Brothers' War, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Corrida Armamentista e outras cartas MTG:

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Legalidades

Magic the Gathering formats where Corrida Armamentista has restrictions

FormatoLegalidade
StandardVálida
HistoricbrawlVálida
HistoricVálida
LegacyVálida
OathbreakerVálida
GladiatorVálida
AlchemyVálida
PioneerVálida
CommanderVálida
ModernVálida
FutureVálida
VintageVálida
DuelVálida
ExplorerVálida
BrawlVálida
TimelessVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Corrida Armamentista fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2022-10-14 You sacrifice the artifact only if you still control it at the beginning of the next end step. If that artifact has left the battlefield, even if it later came back, you don't sacrifice it.