Romana II Carta MTG


Romana II’s card draw capability can substantially shift game dynamics in your favor. Resource acceleration and instant speed underscore its strategic versatility in gameplay. The card’s higher mana cost and specific mana demands may influence deck design decisions.
Colecciones da cartaLanzado en 4 coleccionesVer todos
El coste de maná
Costo de maná convertido4
RarezaExtraña
TipoLegendary Creature — Time Lord Scientist
Habilidades Doctor's companion, Vigilance
Fuerza 3
Tenacidad 3

Texto de la carta

Vigilance , : Create a tapped token that's a copy of target token that entered the battlefield this turn. Doctor's companion (You can have two commanders if the other is the Doctor.)


Cartas como Romana II

Romana II enters the field of enchantment-based control in Magic: The Gathering with a capability that resonates with seasoned players. Its unique place in MTG lore and gameplay is highlighted by its ability to both tutor for enchantments and cheat them onto the battlefield. Looking into similar cards, we can draw parallels with Sterling Grove, which not only tutors enchantments but also provides them with shroud, thereby offering protection instead of direct card advantage.

Comparatively, Idyllic Tutor stands out with a simple and focused effect of searching for an enchantment card to add to your hand, albeit at a slower pace with no direct way to play the card for free, unlike Romana II. On the other hand, Academy Rector presents an interesting counterpoint; upon death, it allows you to exile it and put an enchantment card from your deck onto the battlefield. This is more restrictive than Romana II’s ongoing effect but bypasses casting costs.

In evaluating these options, Romana II’s consistent utility in enchantment retrieving and placement offers a versatile tool for players crafting decks around enchantment synergies, setting it apart as a compelling choice in the MTG landscape.

Sterling Grove - Carta Magic versiones
Idyllic Tutor - Carta Magic versiones
Academy Rector - Carta Magic versiones
Sterling Grove - Carta Magic versiones
Idyllic Tutor - Carta Magic versiones
Academy Rector - Carta Magic versiones

Cartas similares a Romana II por color, tipo y coste de maná

Northern Paladin - Carta Magic versiones
Moorish Cavalry - Carta Magic versiones
Witch Hunter - Carta Magic versiones
Carrier Pigeons - Carta Magic versiones
Tormented Angel - Carta Magic versiones
Seasoned Marshal - Carta Magic versiones
Coalition Honor Guard - Carta Magic versiones
Mangara, the Diplomat - Carta Magic versiones
Akroma's Devoted - Carta Magic versiones
Aven Cloudchaser - Carta Magic versiones
Seht's Tiger - Carta Magic versiones
Valor - Carta Magic versiones
Guardian Seraph - Carta Magic versiones
Cho-Manno, Revolutionary - Carta Magic versiones
Hero of Bladehold - Carta Magic versiones
Mausoleum Guard - Carta Magic versiones
Galepowder Mage - Carta Magic versiones
Kor Cartographer - Carta Magic versiones
Sunspire Gatekeepers - Carta Magic versiones
Akroan Mastiff - Carta Magic versiones
Northern Paladin - Carta Magic versiones
Moorish Cavalry - Carta Magic versiones
Witch Hunter - Carta Magic versiones
Carrier Pigeons - Carta Magic versiones
Tormented Angel - Carta Magic versiones
Seasoned Marshal - Carta Magic versiones
Coalition Honor Guard - Carta Magic versiones
Mangara, the Diplomat - Carta Magic versiones
Akroma's Devoted - Carta Magic versiones
Aven Cloudchaser - Carta Magic versiones
Seht's Tiger - Carta Magic versiones
Valor - Carta Magic versiones
Guardian Seraph - Carta Magic versiones
Cho-Manno, Revolutionary - Carta Magic versiones
Hero of Bladehold - Carta Magic versiones
Mausoleum Guard - Carta Magic versiones
Galepowder Mage - Carta Magic versiones
Kor Cartographer - Carta Magic versiones
Sunspire Gatekeepers - Carta Magic versiones
Akroan Mastiff - Carta Magic versiones

Card Pros

Card Advantage: The Romana II card shines in terms of card advantage, allowing you to potentially draw multiple cards under the right conditions. This can overwhelmingly tilt the game in your favor by giving you more options and responses in your hand.

Resource Acceleration: Romana II excels at ramping up your resources. By providing extra mana or other resource-related benefits, it helps you cast spells ahead of your opponent’s curve, setting the pace of the match.

Instant Speed: The versatility of Romana II is further enhanced by its instant speed capability. This means you can react to your opponent’s actions during their turn or end step, increasing the element of surprise and strategic depth during gameplay.


Card Cons

Discard Requirement: Romana II necessitates discarding another card, depleting your hand and potentially costing you vital resources that could be important as the game progresses.

Specific Mana Cost: This card’s casting cost demands a precise combination of mana types which can be challenging to manage, especially early in the game or in multi-colored decks where mana consistency is key.

Comparatively High Mana Cost: Romana II comes with a higher mana cost which may not align with the card’s impact on the game, leading players to opt for more cost-effective alternatives.


Reasons to Include Romana II in Your Collection

Versatility: Romana II shines across various deck builds, as it can serve multiple roles on the battlefield. Whether you need a reliable blocker or a creature that supports other minions, Romana II caters to those needs with ease.

Combo Potential: This card is a great addition to synergistic strategies, fitting well with decks that capitalize on ability triggers or thematic playsets. Its unique mechanics can often enable powerful combo moves that can shift the momentum of a game.

Meta-Relevance: Keeping an eye on the evolving competitive landscape, Romana II holds its ground as a valuable asset. As meta shifts between aggressive, control, or combo archetypes, Romana II retains a solid standpoint in deck considerations for its adaptability and synergy with prevalent strategies.


How to beat

Confronting Romana II on the battlefield requires a strategy that exploits its limitations. As a Magic: The Gathering card with considerable board influence, a direct approach with targeted removal spells can be effective. Disenchant or Naturalize, for instance, are excellent at swiftly dealing with Romana II before it can accrue value with prolonged presence.

Alternatively, countering Romana II the moment it is cast can prevent its abilities from disrupting your game plan. Counterspells such as Negate or Essence Scatter are adept at ensuring Romana II never sees play. Another technique involves employing graveyard manipulation. Cards like Rest in Peace or Tormod’s Crypt can remove the resources that Romana II relies on. Lastly, don’t underestimate the power of simply outpacing Romana II with aggressive decks that present threats too fast for it to handle effectively.

Employing these tactics ensures that Romana II’s potential is minimized, giving players an edge in maintaining control of the game. It’s about recognizing the right moment to act and using the tools available to keep Romana II from becoming an insurmountable obstacle.


Donde comprar

Si estás buscando comprar una carta MTG Romana II de un coleccione específico como Doctor Who and Doctor Who, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Romana II y otras cartas MTG:

TCGPlayerCOMPRAR
BurnMana es un socio oficial de TCGPlayer
Continuar explorando otros productos sellados en Amazon
Ver productos MTG

Impresiones

La carta Romana II Magic the Gathering se lanzó en 1 colecciones diferentes entre 2023-10-13 y 2023-10-13. Ilustrado por Tyukina Tatiana.

#LiberadoNombreCódigoSímboloNúmeroMarcoDisposiciónBordeArtista
12023-10-13Doctor WhoWHO 3452015NormalNegraTyukina Tatiana
22023-10-13Doctor WhoWHO 272015NormalNegraTyukina Tatiana
32023-10-13Doctor WhoWHO 6322015NormalNegraTyukina Tatiana
42023-10-13Doctor WhoWHO 9362015NormalNegraTyukina Tatiana

Legalidades

Formatos de Magic the Gathering donde Romana II tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
OathbreakerLegal
VintageLegal
DuelLegal

Reglas e información

La guía de referencia para las reglas de las cartas Romana II de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2023-10-13 Although Doctor's companion is a new variant of the partner ability, the rules for partner have not otherwise changed. Notably, Time Lord Doctors and cards with Doctor's companion do not interact with cards which have another partner ability.
2023-10-13 An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2023-10-13 Any enters-the-battlefield abilities of the copied token will trigger when the token enters the battlefield. Any "as
-his permanent] enters the battlefield" or "
-his permanent] enters the battlefield with" abilities of the chosen token will also work.
2023-10-13 Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
2023-10-13 If an effect instructs you to choose a creature type, you may choose Time Lord.
2023-10-13 If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
2023-10-13 If the copied token has in its mana cost, X is considered to be 0.
2023-10-13 If the copied token is copying something else (for example, if the copied token is one previously created by this ability), then the token enters the battlefield as whatever that token copied.
2023-10-13 If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders' combined color identities.
2023-10-13 Neither "Time" nor "Lord" are creature types. Some older cards were printed with the subtype "Lord," but all of those cards have updated Oracle card text that removed that type.
2023-10-13 Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined.
2023-10-13 The Doctor's companion ability allows you to have two commanders if one has the ability and the other is a legendary creature that is a Time Lord Doctor and has no other creature types. Creatures with the changeling ability, for example, can't be a second commander this way.
2023-10-13 The token you create copies the original characteristics of the token as stated by the effect that created that token (unless that token is copying something else; see below). It doesn't copy whether that token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on.
2023-10-13 Unlike other creature types in Magic that are each only one word, the two words "Time Lord" represent a single creature subtype. Time Lord is the only two-word creature type.
Vigilance card art

Guía para la habilidad de la carta Vigilancia

En el universo estratégico de Magic: The Gathering (MTG), la habilidad de vigilancia se destaca como una poderosa herramienta para los jugadores. Esta potente palabra clave permite a las criaturas atacar sin tocar, manteniéndolas listas y alertas para defenderse de las amenazas entrantes. Representa un equilibrio perfecto entre agresión y defensa, ofreciendo un enfoque dinámico del juego. Profundicemos en cómo la vigilancia da forma al campo de batalla.