Myrkul, Señor de los Huesos Carta MTG
Colecciones da carta | Lanzado en 6 coleccionesVer todos |
El coste de maná | |
Costo de maná convertido | 7 |
Rareza | Extraña |
Tipo | Criatura legendaria — Deidad |
Fuerza | 7 |
Tenacidad | 5 |
Texto de la carta
Mientras tu total de vidas sea menor o igual que la mitad de tu total de vidas inicial, Myrkul, Señor de los Huesos tiene la habilidad de indestructible. Siempre que otra criatura que no sea ficha que controlas muera, puedes exiliarla. Si lo haces, crea una ficha que es una copia de esa carta, excepto que es un encantamiento y pierde todos los otros tipos de carta.
Cartas como Myrkul, Señor de los Huesos
Exploring the depth of strategy in Magic: The Gathering, Myrkul, Lord of Bones introduces an intricate layer to the gameplay through its ability to bring creatures back from the graveyard. This parallels with the functionalities of cards like Reassembling Skeleton, which allows for the creature to return to the battlefield at a cost. However, Myrkul, Lord of Bones offers a broader scope, affecting multiple creature cards and not just itself.
Another comparable MTG card is Gravecrawler, renowned for its zombie synergy and its recurrence from the graveyard to the battlefield, provided you control another zombie. While both cards showcase the undead theme and resurrection aspect, Myrkul, Lord of Bones differs by enabling a wider variety of creatures to come back as well as equipping them with an equipment card from your graveyard, which enriches the board with powerful interactions. Then there’s Bloodsoaked Champion, a card famous for its raid ability that allows you to bring it back into play from the graveyard after a creature has attacked. Despite this similarity in recursion, Myrkul stands out by potentially reanimating several creatures at once, thus, expanding the horizons of graveyard utility.
In essence, Myrkul, Lord of Bones might be seen as a cornerstone in decks that capitalize on graveyard strategies within Magic: The Gathering, providing a unique and vast potential for creature recovery and utilization.
Card Pros
Card Advantage: Myrkul, Lord of Bones offers a unique avenue for card advantage through its ability to reanimate creatures from graveyards directly into the battlefield. This pivotal trait can tilt the game in your favor by consistently providing a stream of threats or utility creatures without expending additional cards from your hand.
Resource Acceleration: This powerful card accelerates resource management. By reanimating creatures, it effectively bypasses the mana costs associated with casting those creatures from the hand, allowing you to deploy more significant spells or activate abilities sooner than usual, which can lead to overwhelming board states.
Instant Speed: Playing at instant speed amplifies the strategic depth of this card. You can utilize its reanimation ability during an opponent’s turn, creating unexpected blockers, activating abilities, or even disrupting an opponent’s strategy at a key moment, leading to a pivotal shift in the game’s tide in your favor.
Card Cons
Discard Requirement: Engaging in Myrkul, Lord of Bones’ abilities typically necessitates the discard of another card, which can be particularly concerning when your hand is already dwindling. This trade-off can leave you at a disadvantage, potentially restricting strategic options or forcing you to deplete valuable resources prematurely.
Specific Mana Cost: Deck builders are compelled to navigate the specific mana demands of Myrkul, Lord of Bones, as it is not simply a matter of quantity but precise color alignment. This can often pigeonhole the card into certain archetypes, potentially excluding it from a vast array of decks where its synergy may be less than ideal.
Comparatively High Mana Cost: Myrkul, Lord of Bones comes at a substantial mana investment. When resources are scarce, or you’re in a pinch for an immediate response, the cost can seem steep. The card’s value is often measured against other options within the same mana bracket, and in a game where efficiency is key, it might not always come out on top.
Reasons to Include in Your Collection
Versatility: Myrkul, Lord of Bones, is a game-changer, seamlessly integrating into a variety of deck builds. Its ability to bring creatures back as equipment not only fortifies your board but also opens up unique strategies across multiple game formats.
Combo Potential: This card is a combo enabler, with potential synergies that can cascade into powerful plays. Myrkul’s effect can cleverly be paired with creatures that have beneficial enters-the-battlefield or death triggers, amplifying their impact on the game.
Meta-Relevance: In environments teeming with removal spells, Myrkul ensures that your creatures can live on as useful assets. This makes it particularly potent against control decks, keeping your threat level high and making it difficult for opponents to maintain a clear board.
How to Beat Myrkul, Lord of Bones
Myrkul, Lord of Bones emerges as a formidable force in Magic the Gathering, posing a unique challenge for players. As a creature that transforms other non-Token creatures into Enchantment Auras with its triggered ability, Myrkul complicates typical battlefield strategies. To counter this menacing card, players must adapt their game plan. Focus on instant speed removals such as Path to Exile or Disenchant to manage when and how Myrkul’s ability triggers, aiming to remove it before it can hijack your creatures.
Another effective tactic involves leveraging graveyard hate cards like Relic of Progenitus or Tormod’s Crypt that can disrupt Myrkul’s ability to utilize fallen creatures effectively. Moreover, strategic timing in deploying creatures by holding off on playing valuable creatures until Myrkul is safely dealt with can be a key maneuver. In addition, countermagic serves as a solid line of defense, preventing Myrkul from hitting the playmat altogether.
Ultimately, overcoming Myrkul, Lord of Bones requires careful planning and an arsenal of the right spells. Fostering a strategic mindset and retaining control over the game state will help tip the scales in your favor against this powerful adversary in your Magic the Gathering duels.
Donde comprar
Si estás buscando comprar una carta MTG Myrkul, Lord of Bones // Myrkul, Lord of Bones de un coleccione específico como Battle for Baldur's Gate Art Series and Commander Legends: Battle for Baldur's Gate, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.
Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.
Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.
A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Myrkul, Lord of Bones // Myrkul, Lord of Bones y otras cartas MTG:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
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Impresiones
La carta Myrkul, Lord of Bones // Myrkul, Lord of Bones Magic the Gathering se lanzó en 3 colecciones diferentes entre 2022-06-10 y 2022-06-10. Ilustrado por 2 diferentes artistas.
# | Liberado | Nombre | Código | Símbolo | Número | Marco | Disposición | Borde | Artista |
---|---|---|---|---|---|---|---|---|---|
1 | Battle for Baldur's Gate Art Series | ACLB | 73 | 2015 | Serie de arte | Sin fronteras | |||
2 | 2022-06-10 | Commander Legends: Battle for Baldur's Gate | CLB | 287 | 2015 | Normal | Negra | Isis | |
3 | Battle for Baldur's Gate Art Series | ACLB | 39 | 2015 | Serie de arte | Sin fronteras | |||
4 | 2022-06-10 | Commander Legends: Battle for Baldur's Gate | CLB | 544 | 2015 | Normal | Negra | Isis | |
5 | 2022-06-10 | Battle for Baldur's Gate Promos | PCLB | 287s | 2015 | Normal | Negra | Isis | |
6 | 2022-06-10 | Commander Legends: Battle for Baldur's Gate | CLB | 433 | 2015 | Normal | Negra | Mark A. Nelson |
Legalidades
Formatos de Magic the Gathering donde Myrkul, Señor de los Huesos tiene restricciones
Formato | Legalidad |
---|---|
Commander | Legal |
Legacy | Legal |
Oathbreaker | Legal |
Vintage | Legal |
Duel | Legal |
Reglas e información
La guía de referencia para las reglas de las cartas Myrkul, Señor de los Huesos de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.
Fecha | Texto |
---|---|
2022-06-10 | If Myrkul, Lord of Bones is dealt lethal damage at the same time that its controller's life total is reduced to less than or equal to half their starting life total, Myrkul will have indestructible at the time state-based actions are performed and survive. |
2022-06-10 | The last ability creates a copy of the card as it last existed in the graveyard, not of the creature as it last existed on the battlefield. |