Acribillar Carta MTG


Gain control by removing early threats with Light ‘Em Up’s creature-clearing burn mechanic. Instant speed allows for nuanced play, reacting swiftly to an opponent’s moves. Deck versatility may suffer due to Light ‘Em Up’s red mana and discard requirements.
Colecciones da cartaLanzado en 2 coleccionesVer todos
El coste de maná
Costo de maná convertido2
RarezaComún
TipoConjuro
Habilidades Casualty

Texto de la carta

Victimizar 2. Acribillar hace 2 puntos de daño a la criatura o planeswalker objetivo.


Cartas como Acribillar

Light ‘Em Up is an interesting addition to the roster of damage-dealing spells in Magic: The Gathering. It stands shoulder to shoulder with spells like Shock, which similarly deals a quick 2 damage to any target. However, Light ‘Em Up differentiates itself with the adaptability of dealing damage to a player or planeswalker once a creature you control leaves the battlefield.

While examining its peers, we find Searing Spear, another efficient damage spell. Searing Spear offers the same damage output without requiring a condition to be met, which grants it more straightforward utility. In contrast, Light ‘Em Up’s potential is unleashed upon the specific event of a creature’s departure, adding a strategic layer to its use.

There’s also Chandra’s Pyrohelix, which allows a player to split its 2 damage however they choose among one or two targets. While offering flexibility, it lacks the secondary trigger condition that can make Light ‘Em Up a recurring threat in certain deck types. Ultimately, Light ‘Em Up’s value is accentuated by its reactive damage potential within MTG decks focusing on creature synergy and sacrificial tactics.

Shock - Carta Magic versiones
Searing Spear - Carta Magic versiones
Chandra's Pyrohelix - Carta Magic versiones
Shock - Carta Magic versiones
Searing Spear - Carta Magic versiones
Chandra's Pyrohelix - Carta Magic versiones

Card Pros

Card Advantage: Light ‘Em Up allows you to potentially disrupt your opponent’s early-game board presence while setting up for your game-winning strategy. It can clear out smaller creatures, making it easier to maintain control.

Resource Acceleration: By dealing damage to multiple targets, Light ‘Em Up might enable certain cards in your deck to trigger their abilities, thus speeding up your game plan and outpacing the opponent through synergistic mechanics.

Instant Speed: The versatility of playing Light ‘Em Up at instant speed adds a layer of complexity to your gameplay. It allows you to react during the opponent’s turn and potentially alter the state of the game in your favor without sacrificing the momentum of your own turn.


Card Cons

Discard Requirement: The Light ‘Em Up card mandates that you discard another card to activate its ability. This condition may put you at a strategic disadvantage, especially if your hand is already dwindling and you’re forced to lose potentially vital cards in the process.

Specific Mana Cost: The mana requirement to play Light ‘Em Up involves red mana, which could restrict its inclusion in multi-color decks or those that do not prioritize red mana in their strategy, thus hampering deck-building flexibility.

Comparatively High Mana Cost: The asking price of Light ‘Em Up’s cast and ability might be seen as a bit steep in the fast-paced game where players are always looking for the most cost-effective spells. Some might argue that similar effects could be achieved with less resource investment or via more impactful cards.


Reasons to Include in Your Collection

Versatility: Light ‘Em Up offers flexibility across multiple red-centric decks with its efficient burn mechanic, easily slipping into aggressive strategies that aim to reduce the opponent’s life total quickly.

Combo Potential: This card shines in combinations that amplify damage or take advantage of casting multiple spells in a turn, fitting neatly into spellslinger or storm builds.

Meta-Relevance: Given the pace of the current meta, Light ‘Em Up can be a critical tool for controlling early threats or closing out games against slower, more cumbersome decks.


How to beat

Light ‘Em Up proves to be a dynamic tool for players aiming to control the battlefield in MTG. This card enables you to deal direct damage to creatures or planeswalkers, showing its versatility and tactical advantage. To outmaneuver an opponent wielding this fiery spell, it’s crucial to adopt a strategy that nullifies its impact.

Shifting the focus to creature protection mitigates Light ‘Em Up’s potency. Consider cards that grant hexproof or indestructible abilities, sheltering your key creatures from targeted spells. Implementing counterspells works effectively by stopping Light ‘Em Up before it can be a threat. Additionally, prioritizing the deployment of creatures with toughness beyond the damage range of Light ‘Em Up can ensure your battlefield presence remains strong against such direct damage tactics.

Understanding the chess-like maneuvering in MTG is central to overcoming opponents and their strategies. As Light ‘Em Up aims to exert pressure and dominate through targeted damage, well-devised counter-strategies will diffuse its power, allowing you to maintain the upper hand in your matches, regardless of the fiery surprises your opponent has in store.


Donde comprar

Si estás buscando comprar una carta MTG Acribillar de un coleccione específico como Streets of New Capenna and Streets of New Capenna, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Acribillar y otras cartas MTG:

TCGPlayerCOMPRAR
BurnMana es un socio oficial de TCGPlayer
Continuar explorando otros productos sellados en Amazon
Ver productos MTG

Impresiones

La carta Acribillar Magic the Gathering se lanzó en 1 colecciones diferentes entre 2022-04-29 y 2022-04-29. Ilustrado por Tony Foti.

#LiberadoNombreCódigoSímboloNúmeroMarcoDisposiciónBordeArtista
12022-04-29Streets of New CapennaSNC 4662015NormalNegraTony Foti
22022-04-29Streets of New CapennaSNC 1132015NormalNegraTony Foti

Legalidades

Formatos de Magic the Gathering donde Acribillar tiene restricciones

FormatoLegalidad
StandardLegal
HistoricbrawlLegal
HistoricLegal
LegacyLegal
PaupercommanderLegal
OathbreakerLegal
GladiatorLegal
PioneerLegal
CommanderLegal
ModernLegal
PauperLegal
FutureLegal
VintageLegal
DuelLegal
ExplorerLegal
BrawlLegal
PennyLegal
TimelessLegal

Reglas e información

La guía de referencia para las reglas de las cartas Acribillar de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2022-04-29 Casualty N means “As an additional cost to cast this spell, you may sacrifice a creature with power N or greater.” and “When you cast this spell, if a casualty cost was paid for it, copy it. If the spell has any targets, you may choose new targets for the copy.”
2022-04-29 If you pay the casualty cost of a spell, the copy will resolve before the original spell.
2022-04-29 The copy of the spell is created on the stack, so it's not “cast.” Abilities that trigger when a player casts a spell won't trigger.
2022-04-29 You may sacrifice only one creature to pay a spell's casualty cost, and you copy the spell only once.