Mente eterna Carta MTG


Colecciones da cartaLanzado en 2 coleccionesVer todos
RarezaPoco común
TipoInstantáneo - Arcano
Habilidades Splice

Conclusiones clave

  1. Evermind enables card advantage and strategic depth through its instant speed and unique Splice onto Arcane.
  2. Drawbacks include a specific mana requirement and potential to hinder hand if not used strategically.
  3. While not a staple in all decks, Evermind’s versatility makes it a worthy consideration for specific strategies.

Texto de la carta

(Los hechizos sin coste de maná no pueden jugarse.) Roba una carta. Mente eterna es azul. Empalmar con lo arcano {1}{U} (En cuanto juegues un hechizo arcano, puedes mostrar esta carta de tu mano y pagar su coste de empalme. Si lo haces, agrega los efectos de esta carta a ese hechizo).


Card Pros

Card Advantage: Evermind stands out for its unique ability to draw a card without a mana cost, cleverly bypassing traditional card advantage metrics. It essentially replaces itself in your hand, subtly shifting the balance of cards in your favor.

Resource Acceleration: Despite Evermind itself not generating resources directly, it’s key in decks that exploit spellslinging synergies. Casting it for its Splice onto Arcane cost can significantly amplify the effects of resource-generating Arcane spells, indirectly accelerating your resources.

Instant Speed: The instant nature of Evermind adds a layer of strategic depth to gameplay. It can be woven into complex turns where mana efficiency is crucial, enabling you to react promptly to an evolving board state without skipping a beat in card flow.


Card Cons

Discard Requirement: Evermind necessitates discarding a card to harness its arcane spell nature. This demand can potentially set you back if your hand is already depleted or if you’re attempting to maintain card advantage over your opponent.

Specific Mana Cost: This card commands a precise blue mana, demanding deck construction to accommodate blue sources. Decks without a consistent method to produce blue mana may find incorporating Evermind challenging.

Comparatively High Mana Cost: While not excessive, Evermind’s mana cost might be considered steep compared to other options within the game. Players frequently assess the benefits of drawing a card versus developing their board presence or countering key threats at this junction in the mana curve.


Reasons to Include in Your Collection

Versatility: Evermind is an intriguing choice for decks that rely on spells with alternative casting costs or those aiming to maximize spellcasting triggers without the need for a specific color of mana.

Combo Potential: This card can seamlessly slot into strategies revolving around Arcane spells, enabling you to draw a card while executing key combos or maintaining momentum during critical game phases.

Meta-Relevance: In environments where non-creature spells and instant-speed interactions are prevalent, Evermind maintains its relevance by offering card advantage without consuming essential mana resources during your turn.


How to beat

Navigating the strategic nuances of Evermind can be a subtle yet critical aspect of gameplay for seasoned MTG players. The unique attribute of Evermind lies in its ability to be cast only through the splice onto arcane mechanic, bypassing the usual casting methods. This characteristic requires a tailored strategy to approach and ultimately overcome Evermind’s potential impact in a match.

One viable method to counteract Evermind is by disrupting the player’s arcane spell chain. This can be achieved through spells that specifically counter arcane spells or through broader countering strategies that target the stack. By interrupting the sequence of spells to which Evermind would be spliced, players can negate the card draw advantage it provides. Additionally, employing discard strategies can preemptively remove Evermind from the opponent’s hand before they have the opportunity to utilize its splice effect, thus stifling their game plan and diminishing their card advantage.

Understanding and anticipating the strategic timing of when an opponent may attempt to splice Evermind is crucial. By maintaining readiness with instant-speed responses and keeping pressure on the opponent’s hand and mana resources, players can effectively dampen the influence of Evermind and maintain control of the game’s tempo.


Cartas como Mente eterna

Evermind stands out in Magic: The Gathering as a nontraditional instant spell with a distinct ability—it cannot be played as a normal spell, but rather through the arcane Splice onto Arcane mechanic. This places Evermind in a unique position when compared to other draw spells like Opt, which allows you to scry and then draw at a low cost. Opt is straightforward and always ready in a pinch without the need for another arcane spell.

Comparatively, we look at Peer Through Depths, another spell that delves into your library, but instead of drawing a card outright, it enables you to look at the top five cards of your library, choosing an instant or sorcery card among them to put into your hand. This is more selective than Evermind, yet more restrictive in terms of the type of card you can obtain. Another parallel is Ideas Unbound, which has the impressive ability to draw three cards for a cheap investment, but at the end of the turn, you’re coerced to discard three cards—a harsher trade-off compared to Evermind’s omniscient addition to your arsenal without direct loss.

Delving into the world of Magic: The Gathering card comparisons, Evermind may not come as the first option for instant card advantage, but its synergy within arcane-heavy decks and its unusual method of circumventing traditional casting costs affords it a singular place among MTG draw spells.

Opt - Carta Magic versiones
Peer Through Depths - Carta Magic versiones
Ideas Unbound - Carta Magic versiones
Opt - Carta Magic versiones
Peer Through Depths - Carta Magic versiones
Ideas Unbound - Carta Magic versiones

Cartas similares a Mente eterna por color, tipo y coste de maná

Pact of Negation - Carta Magic versiones
Pact of Negation - Carta Magic versiones

Donde comprar

Si estás buscando comprar una carta MTG Mente eterna de un coleccione específico como Saviors of Kamigawa and The List, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Mente eterna y otras cartas MTG:

Continuar explorando otros productos sellados en Amazon
Ver productos MTG

Impresiones

La carta Mente eterna Magic the Gathering se lanzó en 2 colecciones diferentes entre 2005-06-03 y 2005-06-03. Ilustrado por Matt Thompson.

#LiberadoNombreCódigoSímboloNúmeroMarcoDisposiciónBordeArtista
12005-06-03Saviors of KamigawaSOK 372003NormalNegraMatt Thompson
22020-09-26The ListPLST SOK-372003NormalNegraMatt Thompson

Legalidades

Formatos de Magic the Gathering donde Mente eterna tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal

Reglas e información

La guía de referencia para las reglas de las cartas Mente eterna de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2005-06-01 Evermind is a blue Arcane instant card. Cards that check whether a card has any of those attributes will affect Evermind. For example, you can exile it (as a blue card) to pay the alternative costs of spells like Force of Will and Disrupting Shoal (X = 0). You could search for it with Mystical Tutor because it’s an instant or Eerie Procession because it’s an Arcane spell.
2005-06-01 Evermind is blue in all zones.
2006-10-15 Evermind has no mana cost, which means it can’t normally be cast as a spell. You could, however, cast it via some alternate means, like with Sunforger or Kaho, Minamo Historian.
2006-10-15 If a spell or effect, such as Parallectric Feedback, asks for Evermind’s converted mana cost, it’s 0.
2013-06-07 A card with a splice ability can’t be spliced onto itself because the spell is on the stack (and not in your hand) when you reveal the cards you want to splice onto it.
2013-06-07 Although originally printed with a characteristic-defining ability that defined its color, this card now has a color indicator. This color indicator can’t be affected by text-changing effects (such as the one created by Crystal Spray), although color-changing effects can still overwrite it.
2013-06-07 If all of the spell’s targets are illegal when the spell tries to resolve, it won’t resolve and none of its effects will happen.
2013-06-07 You choose all targets for the spell after revealing cards you want to splice, including any targets required by the text of any of those cards. You may choose a different target for each instance of the word “target” on the resulting spell.
2013-06-07 You reveal all cards you intend to splice at the same time. Each individual card can be spliced only once onto any one spell.
2016-09-20 This has no mana cost, which means its mana cost can’t be paid for effects such as replicate from Djinn Illuminatus or flashback from Snapcaster Mage.