Dromar, el Desterrador Carta MTG


Colecciones da cartaLanzado en 2 coleccionesVer todos
El coste de maná
Costo de maná convertido6
RarezaExtraña
Tipo
Habilidades Flying
Fuerza 6
Tenacidad 6

Conclusiones clave

  1. Dromar controls games by returning multiple creatures to their owner’s hands, disrupting opponent tactics.
  2. Activating its ability conserves resources, indirectly aiding in resource acceleration for players.
  3. Dromar’s triggered ability impacts opponent’s play, demanding cautious strategy due to its potential.

Texto de la carta

Flying Whenever Dromar, the Banisher deals combat damage to a player, you may pay o U. If you do, choose a color. Return all creatures of that color to their owners' hands.


Card Pros

Card Advantage: Dromar, the Banisher holds a key role in controlling the board by returning creatures to the owner’s hand. This not only disrupts opponent strategies but can also translate to an advantage by effectively dealing with multiple threats with a single activation.

Resource Acceleration: While not directly providing mana or resource acceleration, Dromar’s ability to clear the board can save resources by limiting the necessity for multiple removal spells. This conserves cards in hand for other strategic plays, indirectly contributing to a form of resource acceleration.

Instant Speed: The ultimate strength of Dromar lies in the potential to use its triggered ability at optimum times. Though the activation itself isn’t at instant speed, it prompts opponents to play cautiously, knowing that any overextension could be swiftly undone. This strategic flexibility is an advantage in managing resources while keeping opponents on their toes.


Card Cons

Discard Requirement: Dromar, the Banisher’s ability forces a return to hand, which can set back your board presence, especially if your hand is already full.

Specific Mana Cost: With a heavy color weight in its mana cost, this legendary dragon demands an Esper mana base which can be demanding for mana consistency in some decks.

Comparatively High Mana Cost: Clocking in at six mana to cast, Dromar, the Banisher competes with other high-impact cards, which might offer immediate game-changing effects for the same or a lower mana investment.


Reasons to Include in Your Collection

Versatility: Dromar, the Banisher offers a unique blend of control and aggression, fitting seamlessly into Esper-colored decks. Its ability to clear the battlefield of creatures while swinging for significant damage makes it a flexible choice for diverse gameplay strategies.

Combo Potential: With the capability to repeatedly bounce creatures based on their color, Dromar sets the stage for powerful combos. It combines well with cards that trigger upon creatures entering or leaving the battlefield, enabling intricate synergistic plays that can dominate the game.

Meta-Relevance: In a meta that leans towards creature-heavy decks, Dromar’s presence can be a game-changer. Its recurring board impact can hamper opponents’ battlefield development, giving players using Dromar an edge in maintaining board control and advancing their position in the game.


How to Beat Dromar, the Banisher

Dromar, the Banisher emerges as a formidable force on the battlefield, challenging players with its unique ability to return all creatures of a certain color to their owner’s hand. To effectively counter this Esper Dragon legend, understanding its strengths is crucial. Dromar requires a well-timed strategy, due to its evasion and the potential for massive board disruption.

To outmaneuver Dromar, maintaining a diverse set of creature colors becomes essential, mitigating the impact of its bouncing ability. Resilient creatures, like those with hexproof or indestructible, or simply utilizing non-creature strategies can bypass Dromar’s influence. Cards that can restrict activated abilities or that can remove a creature with protection against black, white, or blue also nullify Dromar’s threat.

Furthermore, instant-speed removal spells ensure that Dromar never gets the chance to attack, thus helping to maintain creature balance on your side of the field. Ultimately, adapting your deck to include these counterplays vastly improves your chances of victory in the face of the mighty Dromar, the Banisher.


Cartas como Dromar, el Desterrador

Dromar, the Banisher stands out in the array of legendary creatures within Magic: The Gathering. This particular card echoes the functionality of old-school legends such as Crosis, the Purger, and Rith, the Awakener, each granting players a unique ability when they deal combat damage to a player. Dromar’s power allows you to return all creatures of a color of your choice to their owners’ hands, playing a pivotal role in controlling the battlefield.

Nevertheless, what differentiates Dromar is the versatility of its bounce effect, as compared to the more color-specific demands of its counterparts. Chromeshell Crab also offers a form of creature control through its morph ability, which enables a sneaky swap of creatures, though it doesn’t provide the wholesale board impact of Dromar. Conversely, Keiga, the Tide Star may steal an opponent’s creature when it dies, another strong control element, but again doesn’t offer Dromar’s sweeping influence on the game’s state.

In considering the strategic value to your deck, Dromar, the Banisher presents a commanding option for players looking to manage the pace and population of the battlefield in a multifaceted manner. It’s especially potent in games where crowd control can turn the tide in your favor.

Crosis, the Purger - Carta Magic versiones
Rith, the Awakener - Carta Magic versiones
Chromeshell Crab - Carta Magic versiones
Keiga, the Tide Star - Carta Magic versiones
Crosis, the Purger - Carta Magic versiones
Rith, the Awakener - Carta Magic versiones
Chromeshell Crab - Carta Magic versiones
Keiga, the Tide Star - Carta Magic versiones

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Donde comprar

Si estás buscando comprar una carta MTG Dromar, el Desterrador de un coleccione específico como Invasion and The List, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Dromar, el Desterrador y otras cartas MTG:

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Impresiones

La carta Dromar, el Desterrador Magic the Gathering se lanzó en 2 colecciones diferentes entre 2000-10-02 y 2000-10-02. Ilustrado por Dave Dorman.

#LiberadoNombreCódigoSímboloNúmeroMarcoDisposiciónBordeArtista
12000-10-02InvasionINV 2441997NormalNegraDave Dorman
22020-09-26The ListPLST INV-2441997NormalNegraDave Dorman

Legalidades

Formatos de Magic the Gathering donde Dromar, el Desterrador tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
OathbreakerLegal
PremodernLegal
VintageLegal
DuelLegal
PredhLegal

Reglas e información

La guía de referencia para las reglas de las cartas Dromar, el Desterrador de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2004-10-04 You choose the color during resolution. This means your opponent does not get to react after knowing the color you chose.