Aeromúnculo Carta MTG


Aeromúnculo - Ravnica Allegiance
El coste de maná
Costo de maná convertido3
RarezaComún
TipoCriatura — Mutante homúnculo
Habilidades Adapt,Flying
Liberado2019-01-25
Coleccione símbolo
Coleccione nombreRavnica Allegiance
Coleccione códigoRNA
Fuerza 2
Tenacidad 3
Número152
Frame2015
DisposiciónNormal
BorderNegra
Ilustrado porSimon Dominic

Conclusiones clave

  1. Aeromunculus excels in providing evolutionary growth, enhancing battlefield presence without extra card draws.
  2. Its instant speed adaptability offers tactical flexibility, countering opponents’ moves unexpectedly.
  3. Despite certain deck-building constraints, Aeromunculus’s adapt feature remains a versatile asset.

Texto de la carta

Vuela. {2}{G}{U}: Adaptar 1. (Si esta criatura no tiene contadores +1/+1 sobre ella, pon un contador +1/+1 sobre ella.)

"Para una criatura voladora, la ausencia de visión binocular supone ciertos desafíos, mas estos se resuelven gracias a la ecolocalización". —Notas de investigación simic


Card Pros

Card Advantage: Aeromunculus comes with a built-in ability to evolve and enhance its power, potentially giving you a stronger creature on the battlefield without the need to draw additional cards.

Resource Acceleration: While Aeromunculus does not directly accelerate your resources, its adaptability can save resources by limiting the need for additional spells to increase its power.

Instant Speed: The adapt feature of Aeromunculus can be activated at instant speed, providing flexibility to respond to your opponent’s actions. This can result in a surprise increase in power and toughness, making Aeromunculus a more formidable blocker or attacker during combat.


Card Cons

Discard Requirement: Although Aeromunculus does not have a direct discard requirement, maintaining card advantage is crucial in MTG. Cards that require additional resources without a significant impact on the board can be detrimental to your gameplay strategy, leading to a loss of momentum in the match.

Specific Mana Cost: Aeromunculus demands a diverse mana base with its blue, green, and one generic mana cost. This can restrict deck-building options, especially for players who prefer a more streamlined mana curve. Balancing a deck with the correct mana to cast Aeromunculus consistently can be challenging.

Comparatively High Mana Cost: While it costs only three mana, the current meta may present alternative creatures or spells that provide a stronger presence or effects for the same or lower investment. The evolving MTG landscape always demands a critical evaluation of mana efficiency, and in some scenarios, Aeromunculus might not be the optimal creature choice based on its casting cost.


Reasons to Include Aeromunculus in Your Collection

Versatility: Aeromunculus is a valuable addition to Simic decks, fitting comfortably into both flying-themed strategies and +1/+1 counter synergies. It presents a dual threat in the air while being capable of growing beyond its initial stats, making it a flexible play at various stages in the game.

Combo Potential: This creature’s adapt ability allows for easy integration with mechanics that trigger upon placing counters, such as proliferate or evolve. Teaming Aeromunculus with such cards can strengthen your board presence and create overwhelming advantages over time.

Meta-Relevance: In a game where evasion is key, Aeromunculus holds its own. Its adaptability makes it relevant in a dynamic meta, providing both an early game blocker against aggressive decks and a potential late-game threat capable of closing out games against more controlling opponents.


How to beat Aeromunculus

Aeromunculus is a versatile creature in Magic: The Gathering, thriving in decks that leverage +1/+1 counters and flying abilities. This Simic guild flyer starts modestly but can ramp up the pressure with its ability to grow over time. Often, it’s the incremental advantages that this card provides which can turn the tides of a match.

To effectively counter Aeromunculus, removal spells are key. Instant-speed removal like ‘Fatal Push’ or ‘Path to Exile’ can efficiently deal with this creature before it becomes too large of a threat. Additionally, cards with flying or reach abilities remain instrumental in outmaneuvering Aeromunculus in aerial combat, ensuring it doesn’t dominate the skies uncontested.

Timing is also crucial when facing off against Aeromunculus. Pay close attention to your opponent’s mana pool—taking action while they’re tapped out can prevent them from utilizing the adapt mechanic to strengthen their creature. Overall, confronting Aeromunculus with strategic removal and board control is the path to maintaining dominance in your MTG matches.


Cartas como Aeromúnculo

Aeromunculus enjoys a unique position in the ecosystem of flying creatures within Magic: The Gathering. This hybrid Simic card offers an early evasive threat with the added benefit of the adapt mechanic, allowing it to grow stronger over the course of the game. It’s often compared to cards like Cloudkin Seer, which also provides a combination of a flying body and card draw, but without the incremental growth that Aeromunculus can achieve.

Then there’s the beloved Faerie Seer, a staple in flyers-focused decks, providing immediate scry value upon entry. While it doesn’t have the growth potential of Aeromunculus, its immediate impact on game strategy and cheaper mana cost make it a strong competitor. Likewise, Sky Theater Strix can become a nuisance for opponents, gaining power each time you cast a noncreature spell, potentially leading to an aggressive start. Though Aeromunculus requires more setup for its advantages to unfold, it compensates with resilience and a longer-term power investment.

In essence, while comparisons can be drawn, Aeromunculus distinguishes itself with the adaptability and long-term value it offers players looking for a robust flyer that can handle the evolving challenges of a dynamic match in Magic: The Gathering.

Cloudkin Seer - Carta Magic versiones
Faerie Seer - Carta Magic versiones
Sky Theater Strix - Carta Magic versiones
Cloudkin Seer - Carta Magic versiones
Faerie Seer - Carta Magic versiones
Sky Theater Strix - Carta Magic versiones

Donde comprar

Si estás buscando comprar una carta MTG Aeromúnculo de un coleccione específico como Ravnica Allegiance, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Aeromúnculo y otras cartas MTG:

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Legalidades

Formatos de Magic the Gathering donde Aeromúnculo tiene restricciones

FormatoLegalidad
HistoricbrawlLegal
HistoricLegal
LegacyLegal
PaupercommanderLegal
OathbreakerLegal
GladiatorLegal
PioneerLegal
CommanderLegal
ModernLegal
PauperLegal
VintageLegal
DuelLegal
ExplorerLegal
TimelessLegal

Reglas e información

La guía de referencia para las reglas de las cartas Aeromúnculo de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2019-01-25 If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
2019-01-25 You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won’t put any +1/+1 counters on it.