Alarmar Carta MTG


ExpansõesLançada em 2 expansõesVer todas
Custo de mana
Custo convertido de mana2
RaridadeComum
TipoMágica Instantânea

Principais conclusões

  1. Startle provides card draw and disrupts opponents, crucial for maintaining hand advantage and tempo.
  2. Despite demanding a specific mana mix, its utility makes it a strong contender in blue-centric strategies.
  3. Its comparative high mana cost can be offset by the card advantage and tactical flexibility it affords.

Texto da carta

A criatura alvo recebe -2/-0 até o final do turno. Crie uma ficha de criatura Zumbi preta 2/2 com decomposto. (Ela não pode bloquear. Quando ela atacar, sacrifique-a no final do combate.) Compre um card.


Card Pros

Card Advantage: Startle lets you immediately draw a card, ensuring your hand stays filled and your strategies flexible.

Resource Acceleration: While not a direct accelerator, given it’s a low-cost card, Startle helps maintain mana efficiency and may enable bigger plays in subsequent turns.

Instant Speed: As an instant, Startle gives you the versatility to disrupt your opponent’s strategy at the most opportune moment without having to commit resources until absolutely necessary.


Card Cons

Discard Requirement: Startle compels players to part with a precious card from their hand, which might deplete their strategic options or force them to discard a critical piece of their game plan.

Specific Mana Cost: Requiring a precise combination of blue and another mana, Startle can be inconvenient for decks not dedicated to these colors, potentially restricting its play to only certain archetypes.

Comparatively High Mana Cost: For three mana, Startle’s immediate impact may not compare favorably with other instant speed interactions in the game, making it a less attractive option, especially when mana efficiency is crucial.


Reasons to Include in Your Collection

Versatility: Startle is a flexible card that can slot into various blue-based decks. Its ability to both disrupt an opponent’s attack and provide a creature token makes it a multi-use tool in any match.

Combo Potential: The additional draw and token generation synergize well with decks that capitalize on spell casting or token strategies, making Startle a solid choice for intricate game plans.

Meta-Relevance: In a meta that’s creature-heavy or where tempo plays are crucial, Startle’s instant-speed interaction can swing the board state in your favor, proving its worth in your collection.


How to beat Startle

Startle finds its place in the realm of instant-speed interaction in Magic: The Gathering. This card could catch many players off guard, offering a multifaceted approach to disrupt an opponent’s strategy by not only tapping a creature but also creating a 1/1 token that can be a surprising blocker or an enabler for sacrifice strategies. Nevertheless, countering Startle involves strategic play and deck building. Prioritizing the inclusion of instant-speed removal or hexproof-granting cards can thwart this spell’s impact. Moreover, employing creatures that benefit from being targeted or those that have tap/untap synergies can turn this apparent setback into a strategic advantage. It’s important to maintain a proactive gameplay, keeping the mana open for reactive spells to nip Startle’s effect in the bud.

Remember that Startle works best when it disrupts your combat phase or key creature activation. Thus, it can be highly effective to diversify your threats to dilute the impact of a single Startle. In games where Startle may be prevalent, consider incorporating spells and abilities that cannot be easily obstructed by token generation or temporary tapping.

In summary, defeating Startle requires a keen sense of timing and a diverse array of responses to ensure that its sudden appearance doesn’t derail your game plan. A balanced approach combining vigilant play with adaptable strategies can effectively neutralize Startle’s disruptive potential.


Cartas similares a Alarmar

Startle is an intriguing card within the Magic: The Gathering spell lineup, offering a unique twist on the typical creature control mechanics. It’s akin to Frost Breath, which also temporarily disables opponent creatures by tapping them and preventing them from untapping during the next untap step. Startle brings its own flair by not only tapping a creature but also creating a 2/2 black Zombie creature token with decayed in addition to drawing a card, which Frost Breath doesn’t offer.

Another kindred spirit is Unsummon, which bounces an opponent’s creature back to their hand, temporarily clearing the way for an attack or disrupting a combo. Startle doesn’t bounce creatures, yet it still disrupts opponents’ plans while providing you with a token and card advantage. There’s also Blind Phantasm, a straight blue creature-based approach to tapping opposing creatures, though without the additional benefits that Startle grants.

Assessing the broader scope of control spells, Startle stands out by not only impacting the board state but also fueling your hand and board presence, distinguishing itself as a multipurpose tool for players in Magic: The Gathering. Its combination of immediate impact and value generation makes it a fine option for decks looking to disrupt and capitalize on each spell cast.

Frost Breath - Carta Magic versões
Unsummon - Carta Magic versões
Blind Phantasm - Carta Magic versões
Frost Breath - Carta Magic versões
Unsummon - Carta Magic versões
Blind Phantasm - Carta Magic versões

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Onde comprar

Se você deseja comprar um cartão Alarmar MTG de um conjunto específico como Innistrad: Midnight Hunt and Innistrad: Double Feature, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Alarmar e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
Veja produtos de MTG

Expansões lançadas

A carta Alarmar Magic the Gathering foi lançada em 2 expansões diferentes entre 2021-09-24 e 2022-01-28. Ilustrado por Craig J Spearing.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
12021-09-24Innistrad: Midnight HuntMID 782015NormalPretaCraig J Spearing
22022-01-28Innistrad: Double FeatureDBL 782015NormalPretaCraig J Spearing

Legalidades

Magic the Gathering formats where Alarmar has restrictions

FormatoLegalidade
StandardVálida
HistoricbrawlVálida
HistoricVálida
LegacyVálida
PaupercommanderVálida
OathbreakerVálida
GladiatorVálida
PioneerVálida
CommanderVálida
ModernVálida
PauperVálida
FutureVálida
VintageVálida
DuelVálida
ExplorerVálida
BrawlVálida
TimelessVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Alarmar fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2021-09-24 Decayed does not create any attacking requirements. You may choose not to attack with a creature that has decayed.
2021-09-24 Decayed does not grant haste. Creatures with decayed that enter the battlefield during your turn may not attack until your next turn.
2021-09-24 Decayed represents a static ability and a triggered ability. "Decayed" means "This creature can't block" and "When this creature attacks, sacrifice it at end of combat."
2021-09-24 Once a creature with decayed attacks, it will be sacrificed at end of combat, even if it no longer has decayed at that time.