Escalar como Aranha Carta MTG


Escalar como Aranha - Visions
Custo de mana
Custo convertido de mana1
RaridadeComum
Tipo
Habilidades Enchant
Lançamento1997-02-03
Expansão símbolo
Expansão nomeVisions
Expansão códigoVIS
Número120
Frame1997
LayoutNormal
BorderPreta
Ilustrado porRon Spencer

Principais conclusões

  1. Grants vigilance and reach, enhancing a creature’s defensive and offensive capabilities.
  2. Instant speed play allows for flexible strategies and efficient battle responses.
  3. Demands discard and precise mana, possibly hindering tempo in multicolored decks.

Texto da carta

You may choose to play Spider Climb as an instant; if you do, bury it at end of turn. Enchanted creature gets +0/+3 and can block creatures with flying.


Card Pros

Card Advantage: Spider Climb provides a unique mix of defense and offense, potentially tangling up an opponent’s plans. When attached to a creature, it grants not only vigilance but also reach, maintaining presence on the board during your turn and opponents’ as well.

Resource Acceleration: By enabling your creatures to block additional threats, Spider Climb effectively saves resources that might be spent on removing flying threats, allowing you to invest mana and cards elsewhere for strategic growth.

Instant Speed: The ability to cast Spider Climb at instant speed ensures you have the flexibility to respond to unfolding threats, adapting your strategy on the fly and efficiently managing your resources during the heat of battle.


Card Cons

Discard Requirement: Spider Climb comes with the hitch of needing you to discard another card from your hand. This can be a serious drawback when your hand size is already waning, forcing you to give up potential plays for future turns.

Specific Mana Cost: The card’s casting requirement of a particular palette of mana can create hurdles in multicolored decks. Unless your mana base is well-tuned, Spider Climb might not always be castable when you need it the most.

Comparatively High Mana Cost: For its mana cost, Spider Climb is on the higher side when compared with other options in the game. This can slow down your tempo significantly, especially when facing decks that maximize efficiency and speed.


Reasons to Include in Your Collection

Versatility: Spider Climb can be a flexible addition to decks that focus on creature survivability, as it offers an affordable way to grant your key creatures the ability to dodge ground-based threats or reach enemy blockers.

Combo Potential: This card pairs well with strategies that capitalize on creatures reaching the opponent unblocked. By giving your creature reach and vigilance, you open up the field for potential synergies with cards that benefit from attacking each turn.

Meta-Relevance: In a game state that heavily features flying creatures, Spider Climb can instantly turn your ground troops into effective aerial defenders, maintaining board control against strategies that rely on evasive attackers.


How to beat

Spider Climb is a card that draws its strength from versatility in creature enhancement. What makes Spider Climb interesting is the way it boosts a creature’s power by granting it reach and potentially altering the course of aerial combat. This instant spell can turn any ground dweller into an aerial threat eliminator, making it a strategic shield against flying assailants.

To navigate around Spider Climb’s advantages, opting for creature removal spells can be effective. Since Spider Climb is dependent on a creature to be present, removing a creature from the battlefield before it can gain its benefits is a solid plan. Additionally, counter spells are excellent at ensuring Spider Climb never resolves, maintaining a clear sky for your offensive maneuvers.

Considering this, it’s crucial to stay a step ahead, be it by outpacing the opponent’s mana availability or by creating scenarios where Spider Climb becomes a less impactful play. Anticipating moments to disrupt your opponent’s strategy is key. With these tactics, facing off against Spider Climb can become a manageable aspect of a broader game plan.


Cartas similares a Escalar como Aranha

Spider Climb is an intriguing entrant in the realm of creature enhancement spells in Magic: The Gathering. It shares some similarities with cards like Giant’s Strength or Fists of Ironwood which also provide creatures with extra abilities or stats. Where Spider Climb shines is in its grant of both the reach ability, allowing creatures to block flying threats, and a beneficial toughness increase.

While Giant’s Strength offers a bonus to both power and toughness, it lacks the strategic advantage of reach. Fists of Ironwood, closely related in concept, bestows an additional token generation feature yet doesn’t affect a creature’s toughness or grant reach. In this light, Spider Climb holds its own by focusing on defensive enhancement, particularly against aerial assaults, a tactical boon in many game situations.

Evidently, Spider Climb has a distinctive place among enhancement spells with its particular blend of defense-boosting characteristics. While its counterparts may augment power or create tokens, Spider Climb’s specialization in heightening reach and toughness can often turn the tides of air combat in a player’s favor.

Fists of Ironwood - Carta Magic versões
Fists of Ironwood - Carta Magic versões

Onde comprar

Se você deseja comprar um cartão Escalar como Aranha MTG de um conjunto específico como Visions, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Escalar como Aranha e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
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Legalidades

Magic the Gathering formats where Escalar como Aranha has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
PaupercommanderVálida
OathbreakerVálida
PauperVálida
PremodernVálida
VintageVálida
DuelVálida
PredhVálida
PennyVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Escalar como Aranha fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2009-10-01 The sacrifice occurs only if you cast it using its own ability. If you cast it using some other effect (for instance, if it gained flash from Vedalken Orrery), then it won’t be sacrificed.
Flash card art

Guia da habilidade Flash

Explore a habilidade dinâmica do Flash em Magic: The Gathering (MTG), um recurso que permite lançar feitiços na velocidade da luz, muitas vezes deixando seus oponentes cambaleando e sua estratégia vários passos à frente. Essa habilidade versátil pode mudar o rumo de um jogo, proporcionando o elemento surpresa e vantagem tática. Ele valoriza o tempo e a previsão, transformando um baralho comum em um formidável arsenal de ameaças e respostas instantâneas.