Colheita de Alma Carta MTG


Colheita de Alma - Eventide
Custo de mana
Custo convertido de mana2
RaridadeComum
TipoFeitiço
Lançamento2008-07-25
Expansão símbolo
Expansão nomeEventide
Expansão códigoEVE
Número44
Frame2003
LayoutNormal
BorderPreta
Ilustrado porIzzy

Principais conclusões

  1. Instant speed gives Soul Reap flexibility in gameplay, allowing players to act with optimal timing.
  2. Its card advantage and resource acceleration can shift game dynamics in your favor swiftly.
  3. Demands specific mana and has a graveyard exile cost, which may limit its utility in some decks.

Texto da carta

Destrua a criatura alvo que não seja verde. Seu controlador perde 3 pontos de vida se você tiver jogado outra mágica preta neste turno.

Sua trama-mental levou os últimos pensamentos de Darial de volta ao doun. Eles desejaram que esses nunca tivessem chegado até lá.


Card Pros

Card Advantage: Soul Reap offers a dual benefit that can tip the scales of card parity. It not only removes a creature from the fray, potentially disrupting your opponent’s strategy but also grants you the chance to draw a card if a certain condition is met, keeping your hand filled with options.

Resource Acceleration: An often overlooked aspect of Soul Reap is its potential to accelerate your resources. By removing an opponent’s creature, you effectively set back their board development, which can be thought of as indirect resource acceleration, as it may allow you to overtake them in the race for board presence and mana usage.

Instant Speed: The true strength of Soul Reap lies in its flexibility. Being an instant, it allows you to navigate your turns with more information, choosing to act only when the situation is most advantageous for you. This not only conserves your resources but also keeps your opponents guessing, as they must consider the possibility of Soul Reap disrupting their plans at any moment.


Card Cons

Discard Requirement: Soul Reap requires a player to exile a creature card from their graveyard as part of its effect. This could be a downside, especially when your graveyard management is crucial to your strategy or when such resources are scarce.

Specific Mana Cost: This card demands a precise mana configuration to be cast, one black mana, and one white mana. This requirement limits the card’s flexibility, as not all MTG decks run these particular colors, potentially excluding it from certain deck archetypes.

Comparatively High Mana Cost: With a casting cost of three mana, some might regard Soul Reap as a costly option for its effect. While it can be a powerful removal spell, other alternatives may provide more utility or lower-cost removal in the competitive landscape of MTG.


Reasons to Include in Your Collection

Versatility: Soul Reap is a flexible card, capable of fitting seamlessly into various deck archetypes. It’s particularly handy in black-aligned decks that focus on life management as a tactic for victory.

Combo Potential: It offers combo possibilities by tying into strategies that benefit from life loss and gain. Engaging with synergistic cards that exploit these dynamics can be a game-changer during play.

Meta-Relevance: With a gameplay environment that rewards efficient removal and life gain mechanisms, Soul Reap holds relevance. Its ability to deal with creatures and affect life totals makes it a prudent choice for those looking to adapt to and overcome the current competitive scene.


How to beat

Soul Reap is a card that has its grip in the world of MTG due to its life-draining feature. It removes creatures from the game and gives its controller a nice cushion of life points. Despite its apparent strength, overcoming this card is possible with strategic planning and understanding its limitations. To defeat Soul Reap, you need to reduce its target options. This means either having fewer creatures on the board or using creatures with hexproof or shroud abilities, making them untargetable by such spells. Another tactic is to utilize instant-speed sacrifice effects, allowing you to get value from your creature before Soul Reap can resolve.

Furthermore, countering Soul Reap directly can be effective. Cards that counter target spell, especially those with a low mana cost, can ensure that Soul Reap never affects the board state. Players can also use artifacts or enchantments that grant their creatures indestructible or regeneration, as Soul Reap only affects creatures that could be destroyed. Remember, the key to beat Soul Reap lies in a proactive strategy, keeping its potential targets to a minimum, and having the right counters in hand when it’s cast.


Cartas similares a Colheita de Alma

Soul Reap is an intriguing card from the Magic: The Gathering set of spells focused on both creature removal and life gain. It bears some resemblance to other removal spells like Doom Blade or Go for the Throat, which efficiently dispose of creatures at a low cost. What makes Soul Reap stand out is its added ability to provide life equal to the destroyed creature’s power, giving a player a significant health boost – a feature the others lack.

Examining cards such as Death Grasp, it’s evident that the life gain element is not unique; however, Death Grasp is more flexible as it can target any creature or player at the expense of being costlier. Disfigure is another card to consider; it serves as cheaper creature removal but without the life gain perk of Soul Reap.

Surveying the landscape of removal spells in Magic: The Gathering, Soul Reap offers a unique advantage for players looking to stabilize their life total while keeping the board clear. Its blend of direct removal and life gain nuances positions it effectively in creature-heavy matchups.

Doom Blade - Carta Magic versões
Go for the Throat - Carta Magic versões
Death Grasp - Carta Magic versões
Disfigure - Carta Magic versões
Doom Blade - Carta Magic versões
Go for the Throat - Carta Magic versões
Death Grasp - Carta Magic versões
Disfigure - Carta Magic versões

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Diabolic Intent - Carta Magic versões
Decompose - Carta Magic versões
Chainer's Edict - Carta Magic versões
Walk the Plank - Carta Magic versões
Predators' Hour - Carta Magic versões
Nausea - Carta Magic versões
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Onde comprar

Se você deseja comprar um cartão Colheita de Alma MTG de um conjunto específico como Eventide, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Colheita de Alma e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
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Legalidades

Magic the Gathering formats where Colheita de Alma has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
PaupercommanderVálida
ModernVálida
OathbreakerVálida
PauperVálida
VintageVálida
DuelVálida
PredhVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Colheita de Alma fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2008-08-01 A hybrid creature that’s green and another color is *not* a nongreen creature. Since it’s green, it can’t be nongreen!
2008-08-01 Although Soul Reap says it looks for “another black spell,” there’s no requirement that Soul Reap actually be cast (or be black) for this part of its ability to work. For example, if a spell such as Commandeer causes you to gain control of Soul Reap, it’ll still check whether you cast a black spell this turn, even though you didn’t cast Soul Reap itself.
2008-08-01 Soul Reap doesn’t check whether you’ve cast another black spell until Soul Reap resolves. If you cast Soul Reap, then cast a black instant in response, the creature’s controller will lose the life when Soul Reap resolves.